A Tale of Survival

A Tale of Survival


A Tale of Survival (ATOS) is open world survival based RPG. The game features a completely randomly generated open world to explore, crafting, survival based game play and resource gathering. Stranded and alone you must harvest the materials from the land around you to survive!


Features -

* Randomly generated, unique open world to explore
* Craft weapons, clothing and tools
* Dungeons to discover and explore
* Lots of enemy variety!
* Permanent death
* Fight deadly monsters
* Manage your hunger and warmth to stay alive
* Original soundtrack - Credits to our composer - http://www.allhandsburythedead.co.uk/
* Fishing, mining and lots more..


A Tale of Survival is constantly being updated with new features, optimisations and game-play elements. Do you have an idea for the game? Send it to us using the email bellow!

------------------------------------------------------

Latest version - 1.1.80 -

-----------------------------------------------------

Fixed bug with sweet corn not being edible
Fixed memory management issue when starting a new game that could cause a white box to appear around the player
Fixed lag on initial load when creating a new game world for lower end devices
Changed the way that resource health is calculated to be slightly more random
Fixed bug when mining adamantite that would sometimes spawn sand
Fixed bug when targeting an area where an NPC had previously died that would cause a bug
Being near lava now provides warmth
Fixed bug which prevented leather scraps from being dropped
Fixed bug with warmth detection not working correctly due to wrong player positioning code
Fixed bug with camp-fire providing warmth when not lit
Camp-fire can now be destroyed when lit
Jade is now a random
drop when mining adamantite
Combat music will no longer trigger every time you enter combat
Fixed bug with auto tiling system that could cause a random crash
Fixed bug when placing cooking pot on camp-fire that was reading the wrong mouse coordinates creating an error
Reduced size of action bubble interface element
Fixed bug with camp-fire that was not activating collision checks when placing it
Fix bug with camp-fire vanishing when placing a cooking pot on top of it
Added random drop chances when destroying objects and structures
Added version information to menu screen
Fixed bug with arrows not dropping correctly when killing an npc
Fixed bug with zoom buttons not displaying after last update
Fixed bug with chests not spawning with any items in them
Fixed bug with resource generation sometimes loosing data on load
Gates now only stack up-to 5
Ruby, jade and amethyst are now labelled as crafting materials. Ruby no longer is equitable
Added bounce back when hitting cacti and other spiky objects!
Lava damage sound will no longer player on death
Fixed a bug when entering and exiting a cave or dungeon without saving that could sometimes result in a black screen
Fixed glitch with cave walls sometimes not adding correctly when generating
Reduced health of Ghost to 35

http://www.dynamiczero.com/tale-survival-version-1-1-80-patch-notes/


----------------------------------------
- version - 1.1.76 -

http://www.dynamiczero.com/tale-survival-version-1-1-76-patch-notes/

- version - 1.1.75 -

--- http://www.dynamiczero.com/tale-survival-version-1-74-patch-notes/

- version - 1.1.73 -

--- http://www.dynamiczero.com/atos-patch-notes-15/

- version - 1.1.70 -

--- http://www.dynamiczero.com/atos-patch-notes-14/

- version - 1.1.67 -

--- http://www.dynamiczero.com/atos-patch-notes-13/

- version - 1.1.60 -

--- http://www.dynamiczero.com/atos-patch-notes-12/

- version - 1.1.55 -

--- http://www.dynamiczero.com/atos-patch-notes-11/


----------------------------------------------------------------------------

Find all the patch notes on our official website - http://www.dynamiczero.com/

----------------------------------------------------------------------------

Recent changes:
- Version 1.1.80 (21-9-14) -

. Better memory management
. Lava provides warmth
. Fix bug with camp-fire vanishing
. Added random drop chances when destroying objects and structures
. Fixed bug with arrows not dropping correctly
. Fixed bug with zoom buttons not displaying
. Chests now spawn with items
. Added bounce when hitting cacti

Find the full patch notes here -

http://www.dynamiczero.com/tale-survival-version-1-1-80-patch-notes/

Thank-you for your continued support!
Add to list
$1.66
70
3.5
User ratings
1002
Installs
5,000+
Concerns
0
File size
25549 kb
Screenshots
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About A Tale of Survival
A Tale of Survival (ATOS) is open world survival based RPG. The game features a completely randomly generated open world to explore, crafting, survival based game play and resource gathering. Stranded and alone you must harvest the materials from the land around you to survive!


Features -

* Randomly generated, unique open world to explore
* Craft weapons, clothing and tools
* Dungeons to discover and explore
* Lots of enemy variety!
* Permanent death
* Fight deadly monsters
* Manage your hunger and warmth to stay alive
* Original soundtrack - Credits to our composer - http://www.allhandsburythedead.co.uk/
* Fishing, mining and lots more..


A Tale of Survival is constantly being updated with new features, optimisations and game-play elements. Do you have an idea for the game? Send it to us using the email bellow!

------------------------------------------------------

Latest version - 1.1.80 -

-----------------------------------------------------

Fixed bug with sweet corn not being edible
Fixed memory management issue when starting a new game that could cause a white box to appear around the player
Fixed lag on initial load when creating a new game world for lower end devices
Changed the way that resource health is calculated to be slightly more random
Fixed bug when mining adamantite that would sometimes spawn sand
Fixed bug when targeting an area where an NPC had previously died that would cause a bug
Being near lava now provides warmth
Fixed bug which prevented leather scraps from being dropped
Fixed bug with warmth detection not working correctly due to wrong player positioning code
Fixed bug with camp-fire providing warmth when not lit
Camp-fire can now be destroyed when lit
Jade is now a random
drop when mining adamantite
Combat music will no longer trigger every time you enter combat
Fixed bug with auto tiling system that could cause a random crash
Fixed bug when placing cooking pot on camp-fire that was reading the wrong mouse coordinates creating an error
Reduced size of action bubble interface element
Fixed bug with camp-fire that was not activating collision checks when placing it
Fix bug with camp-fire vanishing when placing a cooking pot on top of it
Added random drop chances when destroying objects and structures
Added version information to menu screen
Fixed bug with arrows not dropping correctly when killing an npc
Fixed bug with zoom buttons not displaying after last update
Fixed bug with chests not spawning with any items in them
Fixed bug with resource generation sometimes loosing data on load
Gates now only stack up-to 5
Ruby, jade and amethyst are now labelled as crafting materials. Ruby no longer is equitable
Added bounce back when hitting cacti and other spiky objects!
Lava damage sound will no longer player on death
Fixed a bug when entering and exiting a cave or dungeon without saving that could sometimes result in a black screen
Fixed glitch with cave walls sometimes not adding correctly when generating
Reduced health of Ghost to 35

http://www.dynamiczero.com/tale-survival-version-1-1-80-patch-notes/


----------------------------------------
- version - 1.1.76 -

http://www.dynamiczero.com/tale-survival-version-1-1-76-patch-notes/

- version - 1.1.75 -

--- http://www.dynamiczero.com/tale-survival-version-1-74-patch-notes/

- version - 1.1.73 -

--- http://www.dynamiczero.com/atos-patch-notes-15/

- version - 1.1.70 -

--- http://www.dynamiczero.com/atos-patch-notes-14/

- version - 1.1.67 -

--- http://www.dynamiczero.com/atos-patch-notes-13/

- version - 1.1.60 -

--- http://www.dynamiczero.com/atos-patch-notes-12/

- version - 1.1.55 -

--- http://www.dynamiczero.com/atos-patch-notes-11/


----------------------------------------------------------------------------

Find all the patch notes on our official website - http://www.dynamiczero.com/

----------------------------------------------------------------------------

Recent changes:
- Version 1.1.80 (21-9-14) -

. Better memory management
. Lava provides warmth
. Fix bug with camp-fire vanishing
. Added random drop chances when destroying objects and structures
. Fixed bug with arrows not dropping correctly
. Fixed bug with zoom buttons not displaying
. Chests now spawn with items
. Added bounce when hitting cacti

Find the full patch notes here -

http://www.dynamiczero.com/tale-survival-version-1-1-80-patch-notes/

Thank-you for your continued support!

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User reviews of A Tale of Survival
Write the first review for this app!
Android Market Comments
A Google User
Sunday 11:12 PM
Seems good Looks like a good game but when I create a world all I see is a black screen. The hud is there, health, buttons for stuff but my character and the background is all black. Hope you put a fix out soon. I was looking forward to playing this game
A Google User
4 days ago
Please fix soon I have yet to play this game because the screen is completely black, will you please fix this???
A Google User
5 days ago
Black bug Load game and GUI menus appear but the rest of the screen is black, please fix or I will have to do it myself thanks have a nice day.
A Google User
5 days ago
Good but Buttons are far too small on my s3 disappointed also as I uninstalled within 15 mins but no refund?
A Google User
6 days ago
Sucks It's still not working after update