A Tale of Survival

A Tale of Survival


A Tale of Survival (ATOS) is open world survival based RPG. The game features a completely randomly generated open world to explore, crafting, survival based game play and resource gathering. Stranded and alone you must harvest the materials from the land around you to survive!


Features -

* Randomly generated, unique open world to explore
* Craft weapons, clothing and tools
* Dungeons to discover and explore
* Lots of enemy variety!
* Permanent death
* Fight deadly monsters
* Manage your hunger and warmth to stay alive
* Original soundtrack - Credits to our composer - http://www.allhandsburythedead.co.uk/
* Fishing, mining and lots more..


A Tale of Survival is constantly being updated with new features, optimisations and game-play elements. Do you have an idea for the game? Send it to us using the email bellow!

------------------------------------------------------

Latest version - 1.1.76 -

-----------------------------------------------------

Fixed bug where some updates would cause random objects to appear onscreen and essentially ruin the games save data.
Added more fall-back functionality to save game data to ‘adapt’ after an update to the new files
Added new death sound!
Improved hit-boxes of all resources, map items and objects
Added several new icons for achievements
Fixed bug with torch fire not lighting on equip
Added dynamic shadowing to resources at night
Fixed bug when picking up some ground items that would activate the resource description box
Added sounds when opening and closing some interface items
Resources no longer automatically interact when clicked
Fixed bug with interact button sometimes creating multiple instances of a single action
Fixed small memory leak with enemy search script
Added a brand new click-based targeting system with priority queues and depth sort-find functionality
Re-designed the interactions buttons GUI layout to not obstruct the players view
Fishing now uses energy
Fixed bug when fishing that caught items were not dropped to the ground
Fishing now has a random change of catching some rare and useful items
Added sound when a bite it taken on a fishing line
Fishing line no longer draws above the lighting making it harder to fish at night
Equipment data is now saved temporarily to prevent any data loss
Fixed bug where the player could potentially get stuck in an animation loop
Fixed graphical glitch with exit button
Fixed bug with map details sometimes changing when loading a previous save
Inspecting an unbuilt object now displays the items required to finish building it
Lava now does continuous damage when standing on it
Fixed some stacking issues related to the hotbar and textbox/interaction buttons
Added brand new method of transportation, the raft!
Added new environmental detection system to object placement as-well as several new error prompts
Added water depth detection to water found in caves
Lava now has a random chance of spawning in dungeons and caves
Fixed graphical glitch with corners of water tile
Re-worked water graphics

Read the full patch notes here - http://www.dynamiczero.com/tale-survival-version-1-1-76-patch-notes/

----------------------------------------

- version - 1.1.75 -

--- http://www.dynamiczero.com/tale-survival-version-1-74-patch-notes/

- version - 1.1.73 -

--- http://www.dynamiczero.com/atos-patch-notes-15/

- version - 1.1.70 -

--- http://www.dynamiczero.com/atos-patch-notes-14/

- version - 1.1.67 -

--- http://www.dynamiczero.com/atos-patch-notes-13/

- version - 1.1.60 -

--- http://www.dynamiczero.com/atos-patch-notes-12/

- version - 1.1.55 -

--- http://www.dynamiczero.com/atos-patch-notes-11/

- version - 1.1.51 -

--- http://www.dynamiczero.com/atos-patch-notes-10/

----------------------------------------------------------------------------

Find all the patch notes on our official website - http://www.dynamiczero.com/

----------------------------------------------------------------------------

Recent changes:
- Version 1.1.78 (27-8-14) -

• Ghostly monsters will now randomly spawn at night
• Expanded sleeping with greater health restore, cool downs and more
• Fixed several issue related to placing objects
• Fixed bug with fishing float sometimes landing on land
• Improved music engine
• Better collision detection
• The raft now simulates random water movement

Find the full patch notes here -

http://www.dynamiczero.com/tale-survival-version-1-1-78-patch-notes/

Thank-you for your continued support!
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$1.66
69
3.5
User ratings
870
Installs
5,000+
Concerns
0
File size
25666 kb
Screenshots
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About A Tale of Survival
A Tale of Survival (ATOS) is open world survival based RPG. The game features a completely randomly generated open world to explore, crafting, survival based game play and resource gathering. Stranded and alone you must harvest the materials from the land around you to survive!


Features -

* Randomly generated, unique open world to explore
* Craft weapons, clothing and tools
* Dungeons to discover and explore
* Lots of enemy variety!
* Permanent death
* Fight deadly monsters
* Manage your hunger and warmth to stay alive
* Original soundtrack - Credits to our composer - http://www.allhandsburythedead.co.uk/
* Fishing, mining and lots more..


A Tale of Survival is constantly being updated with new features, optimisations and game-play elements. Do you have an idea for the game? Send it to us using the email bellow!

------------------------------------------------------

Latest version - 1.1.76 -

-----------------------------------------------------

Fixed bug where some updates would cause random objects to appear onscreen and essentially ruin the games save data.
Added more fall-back functionality to save game data to ‘adapt’ after an update to the new files
Added new death sound!
Improved hit-boxes of all resources, map items and objects
Added several new icons for achievements
Fixed bug with torch fire not lighting on equip
Added dynamic shadowing to resources at night
Fixed bug when picking up some ground items that would activate the resource description box
Added sounds when opening and closing some interface items
Resources no longer automatically interact when clicked
Fixed bug with interact button sometimes creating multiple instances of a single action
Fixed small memory leak with enemy search script
Added a brand new click-based targeting system with priority queues and depth sort-find functionality
Re-designed the interactions buttons GUI layout to not obstruct the players view
Fishing now uses energy
Fixed bug when fishing that caught items were not dropped to the ground
Fishing now has a random change of catching some rare and useful items
Added sound when a bite it taken on a fishing line
Fishing line no longer draws above the lighting making it harder to fish at night
Equipment data is now saved temporarily to prevent any data loss
Fixed bug where the player could potentially get stuck in an animation loop
Fixed graphical glitch with exit button
Fixed bug with map details sometimes changing when loading a previous save
Inspecting an unbuilt object now displays the items required to finish building it
Lava now does continuous damage when standing on it
Fixed some stacking issues related to the hotbar and textbox/interaction buttons
Added brand new method of transportation, the raft!
Added new environmental detection system to object placement as-well as several new error prompts
Added water depth detection to water found in caves
Lava now has a random chance of spawning in dungeons and caves
Fixed graphical glitch with corners of water tile
Re-worked water graphics

Read the full patch notes here - http://www.dynamiczero.com/tale-survival-version-1-1-76-patch-notes/

----------------------------------------

- version - 1.1.75 -

--- http://www.dynamiczero.com/tale-survival-version-1-74-patch-notes/

- version - 1.1.73 -

--- http://www.dynamiczero.com/atos-patch-notes-15/

- version - 1.1.70 -

--- http://www.dynamiczero.com/atos-patch-notes-14/

- version - 1.1.67 -

--- http://www.dynamiczero.com/atos-patch-notes-13/

- version - 1.1.60 -

--- http://www.dynamiczero.com/atos-patch-notes-12/

- version - 1.1.55 -

--- http://www.dynamiczero.com/atos-patch-notes-11/

- version - 1.1.51 -

--- http://www.dynamiczero.com/atos-patch-notes-10/

----------------------------------------------------------------------------

Find all the patch notes on our official website - http://www.dynamiczero.com/

----------------------------------------------------------------------------

Recent changes:
- Version 1.1.78 (27-8-14) -

• Ghostly monsters will now randomly spawn at night
• Expanded sleeping with greater health restore, cool downs and more
• Fixed several issue related to placing objects
• Fixed bug with fishing float sometimes landing on land
• Improved music engine
• Better collision detection
• The raft now simulates random water movement

Find the full patch notes here -

http://www.dynamiczero.com/tale-survival-version-1-1-78-patch-notes/

Thank-you for your continued support!

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User reviews of A Tale of Survival
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Android Market Comments
A Google User
5 days ago
Um can someone please tell me I don't know how to get iron and because of that I have basically nothing so please tell me and I'll give it five stars.
A Google User
6 days ago
Almost playable Crashes on almost everything. Great concept. Would make a great game after a LOT of polishing.
A Google User
6 days ago
Best survival game ever. Really fun survival game. Remember to save often, I didn't, but I don't mind starting over. Developers respond fast and they update constantly, big plus. Completely worth the money, support them so they can make it better. Can't wait to see what is next.
A Google User
Aug 15, 2014
Rubbish unistalled after 2 minutes
A Google User
Aug 15, 2014
Patch fixed the naked while in full metal armor tyty Good job no more streaking while wearing full metal armor. Keep up the good work all.