A Tale of Survival

A Tale of Survival


A Tale of Survival (ATOS) is open world survival based RPG. The game features a completely randomly generated open world to explore, crafting, survival based game play and resource gathering. Stranded and alone you must harvest the materials from the land around you to survive!


Features -

* Randomly generated, unique open world to explore
* Craft weapons, clothing and tools
* Dungeons to discover and explore
* Lots of enemy variety!
* Permanent death
* Fight deadly monsters
* Manage your hunger and warmth to stay alive
* Original soundtrack - Credits to our composer - http://www.allhandsburythedead.co.uk/
* Fishing, mining and lots more..


A Tale of Survival is constantly being updated with new features, optimisations and game-play elements. Do you have an idea for the game? Send it to us using the email bellow!

------------------------------------------------------

Latest version - 1.1.83 -

-----------------------------------------------------


• Fixed bug with combat music not playing in some instances
• Combat music will now not always play when entering combat
• Fixed bug with day and night themes cutting out early and not looping correctly
• Fixed bug with item durability bars appearing blurry on certain resolutions
• Fixed bug with credits alpha effecting the menu interface
• Increased the size of the crafting scrolling buttons by 160%
• Fixed bug with crafting scrolling buttons sometimes not aligning correctly on window devices
• Being cold now causes damage over time to the player
• Some NPC’s now inflict negative player effects when attacking such as poison or slow effects
• Added new poison DOT effect
• Fixed bug with player scores not displaying correctly in character selection screen after last update
• Fixed character score text alignment bug when creating long character names
• Fixed bug with alpha blend in menu screen when exiting the game
• Modifiers are now stored variables that will immediately take effect when loading into a game
• Fixed a bug with the modifiers that could potentially make them last forever
• Water lilies are now intractable objects and will move out of your way when passing through them
• Added new breaking effect when harvesting resources
• Fixed bug with targeting resources that was priorities ground items instead of the resource
• Fixed bug with player death animation not playing correctly when hitting the action button
• Added collision detection
• Player will no longer regenerate health when cold
• Fixed positioning of float when fishing to no longer pass through objects or terrain
• Water rocks are now solid objects/obstacles
• NPC AI is now based on a new modular system which will make new ai type implementation a lot easier!
• Worlds now spawn with a pool of water surrounding them
• Fixed health bar positioning of the combat dummy
• Fixed bug with cliff step positioning

http://www.dynamiczero.com/tale-survival-version-1-1-83/

----------------------------------------


- version - 1.1.81 -

http://www.dynamiczero.com/tale-survival-version-1-1-81-windows-release/

- version - 1.1.80 -

http://www.dynamiczero.com/tale-survival-version-1-1-80-patch-notes/

- version - 1.1.76 -

http://www.dynamiczero.com/tale-survival-version-1-1-76-patch-notes/

- version - 1.1.75 -

--- http://www.dynamiczero.com/tale-survival-version-1-74-patch-notes/

- version - 1.1.73 -

--- http://www.dynamiczero.com/atos-patch-notes-15/

- version - 1.1.70 -

--- http://www.dynamiczero.com/atos-patch-notes-14/

- version - 1.1.67 -

--- http://www.dynamiczero.com/atos-patch-notes-13/

- version - 1.1.60 -

--- http://www.dynamiczero.com/atos-patch-notes-12/

- version - 1.1.55 -

--- http://www.dynamiczero.com/atos-patch-notes-11/


----------------------------------------------------------------------------

Find all the patch notes on our official website - http://www.dynamiczero.com/

----------------------------------------------------------------------------

Recent changes:
- Version 1.1.83 (18-10-14) -

• Fixed positioning of float when fishing to no longer pass through objects or terrain
• Water rocks are now solid objects/obstacles
• NPC AI is now based on a new modular system which will make new ai type implementation a lot easier!
• Worlds now spawn with a pool of water surrounding them
• Fixed health bar positioning of the combat dummy

Find the full patch notes here -

http://www.dynamiczero.com/tale-survival-version-1-1-83/
Add to list
$1.66
69
3.5
User ratings
1194
Installs
5,000+
Concerns
0
File size
25625 kb
Screenshots
Screenshot of A Tale of Survival Screenshot of A Tale of Survival Screenshot of A Tale of Survival Screenshot of A Tale of Survival Screenshot of A Tale of Survival Screenshot of A Tale of Survival Screenshot of A Tale of Survival Screenshot of A Tale of Survival Screenshot of A Tale of Survival Screenshot of A Tale of Survival Screenshot of A Tale of Survival Screenshot of A Tale of Survival Screenshot of A Tale of Survival Screenshot of A Tale of Survival Screenshot of A Tale of Survival Screenshot of A Tale of Survival Screenshot of A Tale of Survival Screenshot of A Tale of Survival Screenshot of A Tale of Survival Screenshot of A Tale of Survival Screenshot of A Tale of Survival Screenshot of A Tale of Survival Screenshot of A Tale of Survival Screenshot of A Tale of Survival
About A Tale of Survival
A Tale of Survival (ATOS) is open world survival based RPG. The game features a completely randomly generated open world to explore, crafting, survival based game play and resource gathering. Stranded and alone you must harvest the materials from the land around you to survive!


Features -

* Randomly generated, unique open world to explore
* Craft weapons, clothing and tools
* Dungeons to discover and explore
* Lots of enemy variety!
* Permanent death
* Fight deadly monsters
* Manage your hunger and warmth to stay alive
* Original soundtrack - Credits to our composer - http://www.allhandsburythedead.co.uk/
* Fishing, mining and lots more..


A Tale of Survival is constantly being updated with new features, optimisations and game-play elements. Do you have an idea for the game? Send it to us using the email bellow!

------------------------------------------------------

Latest version - 1.1.83 -

-----------------------------------------------------


• Fixed bug with combat music not playing in some instances
• Combat music will now not always play when entering combat
• Fixed bug with day and night themes cutting out early and not looping correctly
• Fixed bug with item durability bars appearing blurry on certain resolutions
• Fixed bug with credits alpha effecting the menu interface
• Increased the size of the crafting scrolling buttons by 160%
• Fixed bug with crafting scrolling buttons sometimes not aligning correctly on window devices
• Being cold now causes damage over time to the player
• Some NPC’s now inflict negative player effects when attacking such as poison or slow effects
• Added new poison DOT effect
• Fixed bug with player scores not displaying correctly in character selection screen after last update
• Fixed character score text alignment bug when creating long character names
• Fixed bug with alpha blend in menu screen when exiting the game
• Modifiers are now stored variables that will immediately take effect when loading into a game
• Fixed a bug with the modifiers that could potentially make them last forever
• Water lilies are now intractable objects and will move out of your way when passing through them
• Added new breaking effect when harvesting resources
• Fixed bug with targeting resources that was priorities ground items instead of the resource
• Fixed bug with player death animation not playing correctly when hitting the action button
• Added collision detection
• Player will no longer regenerate health when cold
• Fixed positioning of float when fishing to no longer pass through objects or terrain
• Water rocks are now solid objects/obstacles
• NPC AI is now based on a new modular system which will make new ai type implementation a lot easier!
• Worlds now spawn with a pool of water surrounding them
• Fixed health bar positioning of the combat dummy
• Fixed bug with cliff step positioning

http://www.dynamiczero.com/tale-survival-version-1-1-83/

----------------------------------------


- version - 1.1.81 -

http://www.dynamiczero.com/tale-survival-version-1-1-81-windows-release/

- version - 1.1.80 -

http://www.dynamiczero.com/tale-survival-version-1-1-80-patch-notes/

- version - 1.1.76 -

http://www.dynamiczero.com/tale-survival-version-1-1-76-patch-notes/

- version - 1.1.75 -

--- http://www.dynamiczero.com/tale-survival-version-1-74-patch-notes/

- version - 1.1.73 -

--- http://www.dynamiczero.com/atos-patch-notes-15/

- version - 1.1.70 -

--- http://www.dynamiczero.com/atos-patch-notes-14/

- version - 1.1.67 -

--- http://www.dynamiczero.com/atos-patch-notes-13/

- version - 1.1.60 -

--- http://www.dynamiczero.com/atos-patch-notes-12/

- version - 1.1.55 -

--- http://www.dynamiczero.com/atos-patch-notes-11/


----------------------------------------------------------------------------

Find all the patch notes on our official website - http://www.dynamiczero.com/

----------------------------------------------------------------------------

Recent changes:
- Version 1.1.83 (18-10-14) -

• Fixed positioning of float when fishing to no longer pass through objects or terrain
• Water rocks are now solid objects/obstacles
• NPC AI is now based on a new modular system which will make new ai type implementation a lot easier!
• Worlds now spawn with a pool of water surrounding them
• Fixed health bar positioning of the combat dummy

Find the full patch notes here -

http://www.dynamiczero.com/tale-survival-version-1-1-83/

User reviews of A Tale of Survival
Write the first review for this app!
Android Market Comments
A Google User
Jan 24, 2015
Has potential but... The walking speed makes the game unbearable for me
A Google User
Jan 24, 2015
Lag me so So the grass I lag and server shuts down. Updates are needed, also add more options maybe.More fish, different house stuff maybe more uses for wood
A Google User
Jan 18, 2015
Good concept Great game need larger font though for detials of items and a toich scroll funcion for you crafting list because its near impossible with the tiny buttons that there is
A Google User
Jan 13, 2015
---~~~* A Mataeus Review *~~~--- Shaping up nicely! Still a wee bit rough around the edges, but is actively developed and is getting better over time. Not an easy game, but gets easier once you figure out the best way to survive... Which is kind of the point. Only thing missing? I'd like to be able to build a shelter! One floor, where the roof disappears when you enter it so you can see what you're doing. A fence is the only option at the moment. Having said that, camping out at night is great fun :-)
A Google User
Jan 11, 2015
Looks good Rated it five stars because it looks like terraria have terraria on Xbox 360 and could be enjoyable. Edit: don't know how to light a fire and there is no way to light one I tried to use a torch to light one but there is no option either there is just craft break and an empty box was really looking forward to playing this game and got a disappoint meant instead would really like for this problem to be fixed.