American Revolutionary War

American Revolutionary War


Conflicts: American Revolutionary War is a turn based strategy game which takes place on the American East Coast.

You are in command of the ragtag US armies during the American Revolutionary War 1775-1783. The object of the game is to fight off British forces and control enough cities to be able to claim independence. Events threatening the Colonies include raids by Iroquois warriors, uprisings by royalist units, and Hessians and British forces landing on your shores.

Cities provide supply to units, while Plantations provide Gold which is needed for various purchases. New militia units can be formed from Minutemen locations still at your control. Any attacking unit needs to be located nearby a movable Ammo Depot, which can be created from Armories.

FEATURES:
+ Economy & Production: You decide how to use the meager resources at your disposal: Build roads, form more units, pacify restless elements, upgrade militia to cavalry or regular infantry, etc.
+ Long-lasting: Thanks to in-built variation and the game's smart AI technology, each game provides a unique war gaming experience.
+ Competitive: Measure your strategy game skills against others fighting for the Hall of Fame top spots.
+ Supports casual play: Easy to pick up, leave off, continue later.
+ Experienced units learn new skills, like improved attack or defense performance, extra move points, damage resistance, etc.
+ Settings: Various options are available to alter the look of the gaming experience: Switch between terrain themes, change difficulty level, choose icon set for units (NATO or REAL), decide what is drawn on the map, change font and hexagon sizes.
+ Tablet friendly strategy game: Automatically scales the map for any physical screen size/resolution from small smartphones to HD tablets, while settings allow you to fine tune hexagon and font sizes.


In order to be a victorious general, you must learn to coordinate your attacks in two ways. First, as adjacent units give support to an attacking unit, keep your units in groups in order to gain local superiority. Secondly, it is rarely the best idea to use brute force when it is possible to encircle the enemy and cut off its supply lines instead.

To get a sense of how Conflicts: American Revolutionary War works, try out 10-turn DEMO version-- http://bit.ly/1gEpr0t


Answer the call of duty and join Conflict strategy game series on Facebook or Google Plus!
+ http://on.fb.me/wsC2QV (FB)
+ http://bit.ly/GHHGU1 (G+)



The list below includes the permissions requested and the reasons for their use.
+ Internet: To fetch Hall of Fame data from a server.
+ Network State: To see if you are online so the game doesn't crash while trying to connect to Hall of Fame database.
+ Control Vibrator: To vibrate the phone during the battles.

Recent changes:
If you have any suggestions, please use email. This way, I can reply and help you better.

v3.0.2
+ Setting: Old Styled map
+ New way to handle crash reports
+ Some resources in stock at the start of the war
+ Setting: Turn Skills ON/OFF
+ Graphic optimizations

v3.0
+ Unit icons: Patterns, brightness tweaks
+ New resource: Boats
+ New river crossing cost
+ Call for Support replaces Crisis
+ New resource: +1 HP for regular infantry
+ Setting: Darken damaged units
+ Added Forests
+ HOF cleanup
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$3.32
85
4.3
User ratings
63
Installs
1,000+
Concerns
0
File size
2536 kb
Screenshots
Screenshot of American Revolutionary War Screenshot of American Revolutionary War Screenshot of American Revolutionary War Screenshot of American Revolutionary War Screenshot of American Revolutionary War Screenshot of American Revolutionary War Screenshot of American Revolutionary War Screenshot of American Revolutionary War Screenshot of American Revolutionary War Screenshot of American Revolutionary War Screenshot of American Revolutionary War Screenshot of American Revolutionary War Screenshot of American Revolutionary War

About American Revolutionary War
Conflicts: American Revolutionary War is a turn based strategy game which takes place on the American East Coast.

You are in command of the ragtag US armies during the American Revolutionary War 1775-1783. The object of the game is to fight off British forces and control enough cities to be able to claim independence. Events threatening the Colonies include raids by Iroquois warriors, uprisings by royalist units, and Hessians and British forces landing on your shores.

Cities provide supply to units, while Plantations provide Gold which is needed for various purchases. New militia units can be formed from Minutemen locations still at your control. Any attacking unit needs to be located nearby a movable Ammo Depot, which can be created from Armories.

FEATURES:
+ Economy & Production: You decide how to use the meager resources at your disposal: Build roads, form more units, pacify restless elements, upgrade militia to cavalry or regular infantry, etc.
+ Long-lasting: Thanks to in-built variation and the game's smart AI technology, each game provides a unique war gaming experience.
+ Competitive: Measure your strategy game skills against others fighting for the Hall of Fame top spots.
+ Supports casual play: Easy to pick up, leave off, continue later.
+ Experienced units learn new skills, like improved attack or defense performance, extra move points, damage resistance, etc.
+ Settings: Various options are available to alter the look of the gaming experience: Switch between terrain themes, change difficulty level, choose icon set for units (NATO or REAL), decide what is drawn on the map, change font and hexagon sizes.
+ Tablet friendly strategy game: Automatically scales the map for any physical screen size/resolution from small smartphones to HD tablets, while settings allow you to fine tune hexagon and font sizes.


In order to be a victorious general, you must learn to coordinate your attacks in two ways. First, as adjacent units give support to an attacking unit, keep your units in groups in order to gain local superiority. Secondly, it is rarely the best idea to use brute force when it is possible to encircle the enemy and cut off its supply lines instead.

To get a sense of how Conflicts: American Revolutionary War works, try out 10-turn DEMO version-- http://bit.ly/1gEpr0t


Answer the call of duty and join Conflict strategy game series on Facebook or Google Plus!
+ http://on.fb.me/wsC2QV (FB)
+ http://bit.ly/GHHGU1 (G+)



The list below includes the permissions requested and the reasons for their use.
+ Internet: To fetch Hall of Fame data from a server.
+ Network State: To see if you are online so the game doesn't crash while trying to connect to Hall of Fame database.
+ Control Vibrator: To vibrate the phone during the battles.

Recent changes:
If you have any suggestions, please use email. This way, I can reply and help you better.

v3.0.2
+ Setting: Old Styled map
+ New way to handle crash reports
+ Some resources in stock at the start of the war
+ Setting: Turn Skills ON/OFF
+ Graphic optimizations

v3.0
+ Unit icons: Patterns, brightness tweaks
+ New resource: Boats
+ New river crossing cost
+ Call for Support replaces Crisis
+ New resource: +1 HP for regular infantry
+ Setting: Darken damaged units
+ Added Forests
+ HOF cleanup

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User reviews of American Revolutionary War
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Android Market Comments
A Google User
Jun 19, 2014
Unique Challenge Each Game I grew up playing the Avalon Hill series of games. While not as in depth, you will easily pick up the nuances of this game and enjoy it as you rise through the increasing difficulty levels. Easy to learn, yet challenging, I highly recommend American Revolutionary War.
A Google User
Jun 15, 2014
Great game Very challenging. Hint: cut off British troops from their bases. Wither on the vine rather than direct attack them.
A Google User
Apr 12, 2014
Great game Very challenging.
A Google User
Feb 13, 2014
Good Game Amazing but can you please let us play as the British.
A Google User
Dec 9, 2013
PROBABLY DESIGNED BY A BRITT!! I consider myself to be a good strategist. However, this game throws strategy out the window. Just when I mop up the british, the indians show up. I spend time mopping up the indians, but then the royalist show up. Then after I handel the britts, the indians and the royalists the hessians show and mess everything up. The game will keep you thinking, but dont think you can win.