Spacedraw

Spacedraw


* take the chance to get the program of your dreams! *

- currently, Scalisoft is extensively improving and enhancing Spacedraw - tens of major new features will be added the coming weeks and months
therefor, suggestions are highly welcome and will be taken seriously - please post them at the dedicated thread at 3dtotal, http://forums.3dtotal.com/showthread.php?t=124680
-
full-featured 3d-modeling software
designed for tablets & smartphones

* viewing / drawing & constructing / polygon & patch modeling / texturing / 3d-painting
* intuitive use of multi-touch and motion-sensors throughout
* adapts to almost any Android-device, highly configurable

FEATURES:
•change the view while drawing or modeling, using multi-touch or by tilting your device
-up to 4 touch-points, gyroscope / accelerometer
•toggle wireframe, shading, textures, lighting, x-ray, backface cull; hide objects / faces
•perspective / othographic projection

•draw freehand-lines, CAD-polylines & splines in 3d, combine them to complex networks
-rotate the construction-plane while drawing
-adjust splines via anchor-points & handles using multi-touch
•create rectangles, grids, boxes, polygons, prisms, pyramids, discs, cylinders, cones, tori, spheres, helices
-various parameters
-auto-align them to surfaces

•select & transform any number of vertices, edges, faces or objects
-preview highlight
-multi-touch lasso & paint selection
-select paths, loops, rings, border, outline
-grow/shrink, invert, convert selections
-soft selection
•move simultaneously in all spatial directions, using two fingers
•rotate freely around all 3 axes, scale, flip objects
-individual / common pivot
•snap to a 3d-grid, points, lines or faces

•link objects hierarchically
•create copies, instances & arrays

•model arbitrary complex polygon meshes, manifold or not
-normals, colors & UVs are retained
•weld vertices (center / target / auto), merge or collapse faces & edges
•extrude or bridge edges & faces
•subdivide regularly, insert edge loops or “draw” edges
•detach, split, slice
•chamfer edges & corners

•"inflate" lines or edges to pipes
-at branchings, the simplest possible joints are created, yielding contiguous manifold surfaces
•"thicken" surfaces to solids
-create manifold objects even from complex constructs

•create "patch-surfaces" from spline-networks
-2-, 3-, 4-sided patches
-adjust them via control-points & handles, using multi-touch
-create smooth surfaces, creases & cusps
-mix patches with polygon-meshes

•place directional-, point- & spot-lights
-adjust color, ambient / diffuse intensity, decay, cone-angle & -falloff

•define materials: diffuse & specular color, shininess, emission, transparency, texture
•assign them to whole objects or individual faces
•assign vertex-colors to faces, edges, vertices, creating gradients
•view & edit normals

•map textures using planar, box, cylindrical or spherical projection, or face / wrap mapping
•adjust the maps directly in the 3d-viewpot, split or weld UVs
•use your own images, or the included over 100 varied materials
-adjust & crop the images
-use transparency
•create procedural textures: gradient, tile, checker, clouds, turbulence

•paint directly on surfaces in the 3d-viewport

•move, resize & zoom "windows" using multi-touch gestures

•choose any color with one grip by moving in the 3d color-space with two fingers

•change the colors & sizes of the interface, pointer, vertices, edges...

•import & export .obj files incl. materials, textures, normals*

•undo any operation, save the full construction-history to a file*

•a status-bar shows hints for using the tools
•a detailed user manual is available, covering all of Spacedraw's functions

~ to start using Spacedraw, follow the Quick start tutorial: www.scalisoft.com/quickstart.htm ~

~ watch the video in at least 480p to make all details discernible ~


* the free version only saves / exports scenes with up to 1000 vertices, and no history

Recent changes:
improved:
inflate: greatly enhanced algorithm for joints, cap ends
target-weld multiple vertices by snapping
bridge: use triangles
larger selection radius for tapping: new preference
"framing" a single selected vertex centers it
tapping "F" menu shows file name
file-panel is not closed after loading file

fixed:
backfaces were selectable with "backface culling" on
lasso skipped vertices; paint slc. bugs
zooming was too fast/slow sometimes
bug typing adjusters
conform normals now goes by majority
Add to list
Free
77
3.9
User ratings
927
Installs
50,000+
Concerns
0
File size
2428 kb
Screenshots
Video of Spacedraw Screenshot of Spacedraw Screenshot of Spacedraw Screenshot of Spacedraw Screenshot of Spacedraw Screenshot of Spacedraw Screenshot of Spacedraw Screenshot of Spacedraw Screenshot of Spacedraw Screenshot of Spacedraw Screenshot of Spacedraw Screenshot of Spacedraw Screenshot of Spacedraw Screenshot of Spacedraw Screenshot of Spacedraw

About Spacedraw
* take the chance to get the program of your dreams! *

- currently, Scalisoft is extensively improving and enhancing Spacedraw - tens of major new features will be added the coming weeks and months
therefor, suggestions are highly welcome and will be taken seriously - please post them at the dedicated thread at 3dtotal, http://forums.3dtotal.com/showthread.php?t=124680
-
full-featured 3d-modeling software
designed for tablets & smartphones

* viewing / drawing & constructing / polygon & patch modeling / texturing / 3d-painting
* intuitive use of multi-touch and motion-sensors throughout
* adapts to almost any Android-device, highly configurable

FEATURES:
•change the view while drawing or modeling, using multi-touch or by tilting your device
-up to 4 touch-points, gyroscope / accelerometer
•toggle wireframe, shading, textures, lighting, x-ray, backface cull; hide objects / faces
•perspective / othographic projection

•draw freehand-lines, CAD-polylines & splines in 3d, combine them to complex networks
-rotate the construction-plane while drawing
-adjust splines via anchor-points & handles using multi-touch
•create rectangles, grids, boxes, polygons, prisms, pyramids, discs, cylinders, cones, tori, spheres, helices
-various parameters
-auto-align them to surfaces

•select & transform any number of vertices, edges, faces or objects
-preview highlight
-multi-touch lasso & paint selection
-select paths, loops, rings, border, outline
-grow/shrink, invert, convert selections
-soft selection
•move simultaneously in all spatial directions, using two fingers
•rotate freely around all 3 axes, scale, flip objects
-individual / common pivot
•snap to a 3d-grid, points, lines or faces

•link objects hierarchically
•create copies, instances & arrays

•model arbitrary complex polygon meshes, manifold or not
-normals, colors & UVs are retained
•weld vertices (center / target / auto), merge or collapse faces & edges
•extrude or bridge edges & faces
•subdivide regularly, insert edge loops or “draw” edges
•detach, split, slice
•chamfer edges & corners

•"inflate" lines or edges to pipes
-at branchings, the simplest possible joints are created, yielding contiguous manifold surfaces
•"thicken" surfaces to solids
-create manifold objects even from complex constructs

•create "patch-surfaces" from spline-networks
-2-, 3-, 4-sided patches
-adjust them via control-points & handles, using multi-touch
-create smooth surfaces, creases & cusps
-mix patches with polygon-meshes

•place directional-, point- & spot-lights
-adjust color, ambient / diffuse intensity, decay, cone-angle & -falloff

•define materials: diffuse & specular color, shininess, emission, transparency, texture
•assign them to whole objects or individual faces
•assign vertex-colors to faces, edges, vertices, creating gradients
•view & edit normals

•map textures using planar, box, cylindrical or spherical projection, or face / wrap mapping
•adjust the maps directly in the 3d-viewpot, split or weld UVs
•use your own images, or the included over 100 varied materials
-adjust & crop the images
-use transparency
•create procedural textures: gradient, tile, checker, clouds, turbulence

•paint directly on surfaces in the 3d-viewport

•move, resize & zoom "windows" using multi-touch gestures

•choose any color with one grip by moving in the 3d color-space with two fingers

•change the colors & sizes of the interface, pointer, vertices, edges...

•import & export .obj files incl. materials, textures, normals*

•undo any operation, save the full construction-history to a file*

•a status-bar shows hints for using the tools
•a detailed user manual is available, covering all of Spacedraw's functions

~ to start using Spacedraw, follow the Quick start tutorial: www.scalisoft.com/quickstart.htm ~

~ watch the video in at least 480p to make all details discernible ~


* the free version only saves / exports scenes with up to 1000 vertices, and no history

Recent changes:
improved:
inflate: greatly enhanced algorithm for joints, cap ends
target-weld multiple vertices by snapping
bridge: use triangles
larger selection radius for tapping: new preference
"framing" a single selected vertex centers it
tapping "F" menu shows file name
file-panel is not closed after loading file

fixed:
backfaces were selectable with "backface culling" on
lasso skipped vertices; paint slc. bugs
zooming was too fast/slow sometimes
bug typing adjusters
conform normals now goes by majority

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User reviews of Spacedraw
Write the first review for this app!
Android Market Comments
A Google User
Saturday 6:59 AM
Wow! This app is rocks!!
A Google User
5 days ago
The ONLY REAL 3D modeling app in existance I've spent a ton of time looking at every 3D modelling app for Android and iPhone. Nothing else even comes close to the capabilities of Spacedraw except Blender and full on professional PC/Mac based 3d packages. If you want something you can actually do proper 3D models with on your phone, get this one and skip the rest. It has a unique UI, that takes getting used to, follow the tutorials and you'll be amazed with what it can do. I'd like to see SpaceDraw's "inflate" feature in Blender and other software.
A Google User
Sep 19, 2014
Love it Smooth and unbeatable !!!!
A Google User
Sep 18, 2014
Getting better all the time This is the closest thing to Blender I have managed to find. The UI takes some time getting used to but it's a fantastic little modeling app with waaaay more features than any of the other Android 3D apps.
A Google User
Sep 14, 2014
Awesome animation app Really useful