Pax Britannica

Pax Britannica


Pax Britannica is a one-touch real-time strategy game by No Fun Games. Two, Three or Four players battle it out underwater, struggling to be the last one standing!

How to Play
Select a ship and choice either human or computer AI. The game starts if more than one ship is selected.
Touching your game area (Left screen for player 1, right screen for player 2) spins the needle on the radial menu in the middle of the player's factory ship. The needle will only travel as far as the player's current resources allow. Resources (gold? seaweed? who knows!) accumulate over time.
Releasing the touch creates a ship that corresponds to the quadrant that the needle is pointing at.

Fighter: Small, fast and cheap. Great at chasing down bombers.
Bomber: Shoots slow projectiles that do massive damage to frigates or enemy factory ships!
Frigate: A great hulk of a ship that fires volleys of heat-seeking torpedoes. Effective against fighters.
Upgrade: Improve your factory ship to accumulate resources more quickly.

Ships you spawn fight automatically using the latest in artificial aquatelligence technology. The player who keeps their factory ship alive wins!

This is a complete rewrite/port of the orginal game available for Windows, Mac OS X and GNU/Linux:
http://paxbritannica.henk.ca/

Made with libgdx

Minimum Hardware:
min 1 Ghz CPU
min 800x480 resolution
optimized for tablets
best played on an NVIDIA Tegra 2 device

Try to disable AntiAliasing if you have performance problems.

Recent changes:
added three and four player/cpu mode
optimized for tablet devices
Add to list
Free
78
3.9
User ratings
1506
Installs
50,000+
Concerns
0
File size
3794 kb
Screenshots
Video of Pax Britannica Screenshot of Pax Britannica Screenshot of Pax Britannica Screenshot of Pax Britannica Screenshot of Pax Britannica Screenshot of Pax Britannica Screenshot of Pax Britannica

About Pax Britannica
Pax Britannica is a one-touch real-time strategy game by No Fun Games. Two, Three or Four players battle it out underwater, struggling to be the last one standing!

How to Play
Select a ship and choice either human or computer AI. The game starts if more than one ship is selected.
Touching your game area (Left screen for player 1, right screen for player 2) spins the needle on the radial menu in the middle of the player's factory ship. The needle will only travel as far as the player's current resources allow. Resources (gold? seaweed? who knows!) accumulate over time.
Releasing the touch creates a ship that corresponds to the quadrant that the needle is pointing at.

Fighter: Small, fast and cheap. Great at chasing down bombers.
Bomber: Shoots slow projectiles that do massive damage to frigates or enemy factory ships!
Frigate: A great hulk of a ship that fires volleys of heat-seeking torpedoes. Effective against fighters.
Upgrade: Improve your factory ship to accumulate resources more quickly.

Ships you spawn fight automatically using the latest in artificial aquatelligence technology. The player who keeps their factory ship alive wins!

This is a complete rewrite/port of the orginal game available for Windows, Mac OS X and GNU/Linux:
http://paxbritannica.henk.ca/

Made with libgdx

Minimum Hardware:
min 1 Ghz CPU
min 800x480 resolution
optimized for tablets
best played on an NVIDIA Tegra 2 device

Try to disable AntiAliasing if you have performance problems.

Recent changes:
added three and four player/cpu mode
optimized for tablet devices

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User reviews of Pax Britannica
Great game. Love it. Just needs difficulty settings or level system to stop me from deleting it after a week
Jun 18, 2011
Android Market Comments
A Google User
Jul 17, 2014
Potential Pretty fun, looks nice, but it needs a bit more depth. As is, its pretty easy. Could use some more ships and upgrades, id suggest adding buttons you can press to change what the dial on your ship builds.
A Google User
Jul 10, 2014
Love this game!!!
A Google User
Jul 9, 2014
Have loved this one for years. Simple, individual skirmishes. Waiting in line for something? Challenge yourself with different settings.
A Google User
Jun 1, 2014
Good kernal of a game, but very limited in execution. Good soundtrack, but no gameplay sound. Needs achievement sound. Needs achievement display. Needs indication of success, or failure. Sorry, but after a few plays, this game doesn't encourage further investment of time.
A Google User
May 22, 2014
Good.. A very good game, but not much to it. Fun little time waster but there seems like so much potential for more here. Fun gameplay, although lacking in depth.