Eastern Front: Conflict-series

Eastern Front: Conflict-series


Conflicts: Eastern Front is a huge turn based strategy game set on the Russian Front in World War II.

You are in command of the German WWII armed forces - generals, tanks, infantry and air force units - and the object of the game is to conquer the Soviet Union as quickly as possible.

This is a huge game, and if you haven't played games from the Conflict-series, you may want to start with Operation Barbarossa or D-Day before taking on the Eastern Front. If you want to test the game mechanics of Conflict-Series, a LITE version of Operation Barbarossa is available for free.

What's different in Eastern Front compared to Operation Barbarossa:

+ Scaled up: Larger map, more units, more panzers & Waffen SS, more cities... Now you can finally outmanoeuvre more than just couple of units to form über-encirclements.

+ Tactical Areas/MPs: Some hexagons are connected together forming slowly evolving Tactical Areas, and you can move between such hexagons using Tactical MPs instead of regular MPs. This opens up a completely new tactical dimension.

+ Economy & Production: You decide how to use the industrial resources that you capture: Build railway networks, produce Rail MPs, manufacture minefields, fuel, etc.

+ Railway Network: To navigate the huge game area efficiently you need to plan where to build railway network.

+ Generals: Generals support the closest units in battle at the cost of 1 MP, while the front line units located too far away from Generals might lose 1 MP.

+ Removed Spie and stats to reduce memory usage and to streamline the gameplay.


FEATURES:

+ Historical accuracy: Campaign mirrors the historical setup.

+ Long-lasting: Thanks to in-built variation and the game's smart AI technology, each game provides a unique war gaming experience.

+ Competitive: Measure your strategy game skills against others fighting for the Hall of Fame top spots.

+ Experienced units learn new skills, like improved attack or defense performance, extra move points, damage resistance, ability to cross rivers without losing move points, etc.

+ Settings: Various options are available to alter the look of the gaming experience: Switch between terrain themes, change difficulty level, choose icon set for units (NATO or REAL) and cities (Round, Shield, or Square), decide what is drawn on the map, change font and hexagon sizes.

+ Inexpensive: The entire WWII eastern front for the price of a coffee!


In order to be a victorious general, you must learn to coordinate your attacks in two ways. First, as adjacent units give support to an attacking unit, keep your units in groups in order to gain local superiority. Secondly, it is rarely the best idea to use brute force when it is possible to encircle the enemy and cut off its supply lines instead.


Answer the call of duty and join Conflict series on Facebook or Google+!
+ http://on.fb.me/wsC2QV (FB)
+ http://bit.ly/GHHGU1 (G+)

Join your fellow strategy gamers in changing the course of the Second World War!


Conflict-Series has offered highly rated Android-only strategy games since 2011. The campaigns are based on the time-tested gaming elements you are familiar with from both the classic PC war games and legendary strategy board games. I also want to thank the fans for all the well thought-out suggestions over the years which have allowed campaigns to improve at a much higher rate than what any indie developer could dream of. if you have feedback about any game in the Conflict-Series please use email, this way we can have a constructive back and forth conversion without all the limits of the store's comment system. In addition, because I have huge number of projects available on multiple stores, it’s just not very sensible to spend handful of hours each day going through hundreds of pages spread all over the Internet to see if somebody has posted a question somewhere -- just send me an email and I will answer to it as soon as I'm online. Thanks for understanding!

Recent changes:
v4.2
+ Provinces (dugout can be only placed on completely controlled province)
+ Hospitals (resting is from now on done in hospital one unit at a time)
+ Personal image opens 'Meet the Developer' view with option to send feedback
+ Setting: Turn unit notes ON/OFF
+ Initial fuel set at 400
+ Setting: General or HQ icon
+ Added History Notes
+ HOF cleanup

v4.0.2
+ Added Traffic
+ Added Grossdeutschland
+ Setting: Intensity of the red in enemy area
+ New Forest & Swamp icons
+ 27 new quotations
Add to list
$5.50
92
4.6
User ratings
262
Installs
1,000+
Concerns
0
File size
2936 kb
Screenshots
Screenshot of Eastern Front: Conflict-series Screenshot of Eastern Front: Conflict-series Screenshot of Eastern Front: Conflict-series Screenshot of Eastern Front: Conflict-series Screenshot of Eastern Front: Conflict-series Screenshot of Eastern Front: Conflict-series Screenshot of Eastern Front: Conflict-series Screenshot of Eastern Front: Conflict-series Screenshot of Eastern Front: Conflict-series Screenshot of Eastern Front: Conflict-series Screenshot of Eastern Front: Conflict-series
About Eastern Front: Conflict-series
Conflicts: Eastern Front is a huge turn based strategy game set on the Russian Front in World War II.

You are in command of the German WWII armed forces - generals, tanks, infantry and air force units - and the object of the game is to conquer the Soviet Union as quickly as possible.

This is a huge game, and if you haven't played games from the Conflict-series, you may want to start with Operation Barbarossa or D-Day before taking on the Eastern Front. If you want to test the game mechanics of Conflict-Series, a LITE version of Operation Barbarossa is available for free.

What's different in Eastern Front compared to Operation Barbarossa:

+ Scaled up: Larger map, more units, more panzers & Waffen SS, more cities... Now you can finally outmanoeuvre more than just couple of units to form über-encirclements.

+ Tactical Areas/MPs: Some hexagons are connected together forming slowly evolving Tactical Areas, and you can move between such hexagons using Tactical MPs instead of regular MPs. This opens up a completely new tactical dimension.

+ Economy & Production: You decide how to use the industrial resources that you capture: Build railway networks, produce Rail MPs, manufacture minefields, fuel, etc.

+ Railway Network: To navigate the huge game area efficiently you need to plan where to build railway network.

+ Generals: Generals support the closest units in battle at the cost of 1 MP, while the front line units located too far away from Generals might lose 1 MP.

+ Removed Spie and stats to reduce memory usage and to streamline the gameplay.


FEATURES:

+ Historical accuracy: Campaign mirrors the historical setup.

+ Long-lasting: Thanks to in-built variation and the game's smart AI technology, each game provides a unique war gaming experience.

+ Competitive: Measure your strategy game skills against others fighting for the Hall of Fame top spots.

+ Experienced units learn new skills, like improved attack or defense performance, extra move points, damage resistance, ability to cross rivers without losing move points, etc.

+ Settings: Various options are available to alter the look of the gaming experience: Switch between terrain themes, change difficulty level, choose icon set for units (NATO or REAL) and cities (Round, Shield, or Square), decide what is drawn on the map, change font and hexagon sizes.

+ Inexpensive: The entire WWII eastern front for the price of a coffee!


In order to be a victorious general, you must learn to coordinate your attacks in two ways. First, as adjacent units give support to an attacking unit, keep your units in groups in order to gain local superiority. Secondly, it is rarely the best idea to use brute force when it is possible to encircle the enemy and cut off its supply lines instead.


Answer the call of duty and join Conflict series on Facebook or Google+!
+ http://on.fb.me/wsC2QV (FB)
+ http://bit.ly/GHHGU1 (G+)

Join your fellow strategy gamers in changing the course of the Second World War!


Conflict-Series has offered highly rated Android-only strategy games since 2011. The campaigns are based on the time-tested gaming elements you are familiar with from both the classic PC war games and legendary strategy board games. I also want to thank the fans for all the well thought-out suggestions over the years which have allowed campaigns to improve at a much higher rate than what any indie developer could dream of. if you have feedback about any game in the Conflict-Series please use email, this way we can have a constructive back and forth conversion without all the limits of the store's comment system. In addition, because I have huge number of projects available on multiple stores, it’s just not very sensible to spend handful of hours each day going through hundreds of pages spread all over the Internet to see if somebody has posted a question somewhere -- just send me an email and I will answer to it as soon as I'm online. Thanks for understanding!

Recent changes:
v4.2
+ Provinces (dugout can be only placed on completely controlled province)
+ Hospitals (resting is from now on done in hospital one unit at a time)
+ Personal image opens 'Meet the Developer' view with option to send feedback
+ Setting: Turn unit notes ON/OFF
+ Initial fuel set at 400
+ Setting: General or HQ icon
+ Added History Notes
+ HOF cleanup

v4.0.2
+ Added Traffic
+ Added Grossdeutschland
+ Setting: Intensity of the red in enemy area
+ New Forest & Swamp icons
+ 27 new quotations

Android Market Comments
A Google User
May 12, 2015
Great Game
A Google User
May 4, 2015
Fantastic
A Google User
Apr 13, 2015
Eastern Front Seems completely revamped Thanks to frequent updates. Mostly playing for fun. Bit hard to grasp all the rails movement. etc... Huge and detailed
A Google User
Apr 12, 2015
Intriguing n addictive ... dev_D Been having a go at this game for years now yet no sign of fatigue or boredom. Truly addictive
A Google User
Feb 23, 2015
Just a wonderful game to use on my android. Excellent value and one of my favorites. Only issue came when I upgraded to an S5 Active from an S3. The game crashes a number of times on the S5, but never did with the S3. I hope this will be fixed with future updates.
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