Endless Dungeon (Alpha)

Endless Dungeon (Alpha)


Endless Dungeon is NetHack, a traditional roguelike, turn based dungeon crawler, with 3D models.

This is an early alpha version.

Stay tuned for updates.

A guide to Nethack can be found in the playstore here:
https://play.google.com/store/apps/details?id=org.morsi.android.nethack.redux


WARNING: For a better experience, your device screen resolution should be at least 1200x700 pixels.

Recent changes:
upgraded to lastest Unity3d engine
fixed water tile
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Free
66
3.3
User ratings
1164
Installs
10,000+
Concerns
0
File size
18917 kb
Screenshots
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About Endless Dungeon (Alpha)
Endless Dungeon is NetHack, a traditional roguelike, turn based dungeon crawler, with 3D models.

This is an early alpha version.

Stay tuned for updates.

A guide to Nethack can be found in the playstore here:
https://play.google.com/store/apps/details?id=org.morsi.android.nethack.redux


WARNING: For a better experience, your device screen resolution should be at least 1200x700 pixels.

Recent changes:
upgraded to lastest Unity3d engine
fixed water tile

User reviews of Endless Dungeon (Alpha)
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Android Market Comments
A Google User
Mar 12, 2015
Yes Sandvich
A Google User
Feb 26, 2015
It' Alright Its cool but I like Nethack better even though its just like it
A Google User
Feb 22, 2015
Gfx clone of nethack, love it! Man talk about what nethacks needed. Plays smooth enough considering what they had to clone
A Google User
Feb 8, 2015
Reduced to 1 from 3 stars I accidentally deleted my last review. But it basically stated that there was no ad buyout option, to which the developer replied that no one buys apps on android. And while it may be a reduced count compared to other platforms. It still occurs. Unfortunately the feedback from the developer didn't leave me with the impression that this would be considered. As such it is no longer in my list of interesting games. I do still wish you the best of luck. However we must part ways due to this.
A Google User
Jan 24, 2015
Great Nethack rendition Love the option/button based UI. I could never get to grips with the original alpha numerical controls. Would love to see an original ascii tileset option. Biggest issue for me is the touch to move can feel clunky in narrow passageways. An option to turn on/off an on screen dpad for movement would be good.