Tilt and fly through the gates!
I'm not a big fan of accelerometer (tilt) controls, but in the early days people kept saying "this should have tilt controls!" for every app. So I repackaged the (now ancient) Tunnel Runner sample project from Unity and have been updating it since.
Built with the Tunnel Runner sample, Unity game engine and Unity Analytics from Unity Technologies, AdMob and Chartboost plugins from Prime31 Studios, Transitions Manager from DFT Games, and Space music from AudioDraft Music Pack #3.
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Updated to Unity 5.1
Updated Holo GUI