GFXBench is a free, cross-platform and cross-API 3D graphics benchmark that measures graphics performance, long-term performance stability, render quality and power consumption with a single, easy-to-use application.
GFXBench 3.0 adds advanced OpenGL ES 3-features and new special tests to the popular GFXBench 3D graphics benchmark.
Manhattan test: GPU-intensive OpenGL ES 3 test using advanced API-features for testing the latest high-end mobile devices (Features: multiple render target for deferred rendering, geometry instancing and transform feedback, etc.)
Battery and Stability test: Measures the device’s battery life and performance stability by logging frames-per-second (FPS) and expected battery running while running sustained game-like animations (the T-Rex scene).
Render quality test: Measures the visual fidelity provided by the device in the high-end gaming-like scene
Fully redesigned, multi-lingual, easy-to-use user interface: device comparison within the application by downloading the complete GFXBench database, extensive system information
Please note: The benchmark needs at least 300 MB free space on the device.
You can compare your benchmark results with all the other uploaded results at our website: www.gfxbench.com.
If you need any help, please contact us via email at [email protected]
3.0.27 Filtering compare results. OpenSSL library update. Minor UI fixes.
3.0.23 Only required resources are downloaded now. Minor bug fixes.
3.0.16 Lock screen crash fix, quality match test fix
3.0.15 Minor UI fixes
3.0.11 Improved startup stability, loading screen, localization and database management
3.0.10 New duel and compare screen with device and test icons.
3.0.7 Fixed Vega Iron crash at startup, storage selection based on free space
3.0.6 Stability fixes with synchronization and UI