The game was created in 48 hours during the second edition of the "ArtGame Weekend" in La Cantine-Paris, in April 2011. Much to our surprise, it won !
The game is about our relationship to death : facing the Inescapable in a hostile and haunting
universe while keeping your character alive as long as possible. At the end, a surprise awaits you ...
* Romain BONNIN - Game design
* Claire SISTACH - Game design
* Cesar ESPEJO - Graphic design
* Fabien CAZENBE - Graphic design
* Lionel JABRE - Graphic design
* Lise GEORGE - Sound design
* William DYCE - Programming