Young scientists learn to analyse the physical world by measuring across a variety of domains - time, size, weight and money. 5-8 year old kids measure length, weight, time and money in this science app using a tape, a scale, a clock and coins in 20 exercises. Full version has 300+ exercises of increasing difficulty.
Lite version has 5 exercises of each game -
Measure length and width of pencils, ribbons, balls and bookmarks - whole, halves and quarters.
Show time on an analog and digital clock in hours, half-hours, quarter-hours and 5 minutes.
Measure weights of watermelons, bottles, balls, boxes and many more.
Pay for drinks, purses, fruits and many more using the coins.
These exercises help kids practice their scientific concepts in a practical way using made-up units of measurement. The mathematical concepts practiced include fractions, count-by-fives, addition by tens and hundreds, total using 25s, 10s, 5s and 1s. Some of the exercises can be solved in more than one way. Kids experiment with solutions as they play.
When we looked for apps to help teach our kids, we couldn't find any that were good. One was just information text for the kids to learn by rote. Another was multiple-choice tests - just press buttons. A third had 2 sound-tracks and 4 animations running all at the same time. How was a kid supposed to focus?
So, we designed and built them games - that teach in the way parents and teachers explain concepts, and engage in the way playing does.