Connie Fun Learning Math 1

Connie Fun Learning Math 1


The next generation of educational apps for children: Connie Fun Learning

Connie Fun Learning - One school year, one school subject, one app.

Connie Fun Learning: Everything for First Class: Arithmetic.
Developed with pedagogic support.

Connie Apps are the most successful educational Apps for kids! Now, even more extensive and mirroring the school curriculum!

As they are closely matched to the curriculum for primary school, with this App you can learn all the important computing operations for first class. This makes learning with Connie (as always) a lot of fun!

What does this innovative learning App consist of?

Comprehensive: NINE learning areas that are gradually unlocked.

Motivating: With a three stage reward system that encourages progress with regular practice through functions like:

o Owl Badges: A learning area that rewards completion without errors
o Bee Badges: A study area completed successfully after three different days
o Hare Badges: A study area for the particularly fast


Sustainable:
Task models and various levels of difficulty take learning progress into account and enable continuous practice throughout the first school year.


Learning areas:

Counting

- From sneezing Dragon Merlin gets red dots. They only disappear when you count them by typing in the correct number. If an error occurs the numbers appear on the points and Connie counts them out loud.

Number Sequences

In the treasury of the Knights Castle a treasure pile grows. Since the treasurer is very neat and organized he has numbered and assigned everything. The chests can only be opened in the correct order.

Compare

Mice Felix wants to visit his girlfriend Amelie. Unfortunately some battlements are missing on the way to his damsel. To help the two castle mice, the correct character is pushed through a hole in the wall between the numbers (bigger, smaller or equal).

Plus Tasks

The King and Queen gather all their crowns on a shelf. In this study area the various crowns must be added up.

Decomposing numbers

With the help of two guns one can practice the disassembly of numbers. In this exercise the guns must be loaded so that the two figures give the value of large numbers on the balls when they are put together.

Subtracting

The Specter ‘Gundolf’ can disappear the knight’s helmets on the shelf at the ‘witching hour’. The transparent helmets must be subtracted in order to solve the task.

Exchange Tasks

The inhabitants of the two castle towers have swapped their clothes during washing day. To complete this task the selected items must be matched,
exchanged and then calculated.


Reversal Tasks

First you have to find the corresponding task pairs of bats like in a memory game. Then the reversal task is calculated.

Ten Transitions

In this study area you practice number transition. Here, a sum or a subtraction is first broken up until ten. The rest of the task is then calculated in a second step.


Settings: For learning difficulties, the range is adjustable i.e.

o Number Spacing
o Arithmetic
o Difficulty of tasks

Recent changes:
Kleinere Fehlerbehebungen.
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$4.95
87
4.4
User ratings
98
Installs
5,000+
Concerns
0
File size
27748 kb
Screenshots
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About Connie Fun Learning Math 1
The next generation of educational apps for children: Connie Fun Learning

Connie Fun Learning - One school year, one school subject, one app.

Connie Fun Learning: Everything for First Class: Arithmetic.
Developed with pedagogic support.

Connie Apps are the most successful educational Apps for kids! Now, even more extensive and mirroring the school curriculum!

As they are closely matched to the curriculum for primary school, with this App you can learn all the important computing operations for first class. This makes learning with Connie (as always) a lot of fun!

What does this innovative learning App consist of?

Comprehensive: NINE learning areas that are gradually unlocked.

Motivating: With a three stage reward system that encourages progress with regular practice through functions like:

o Owl Badges: A learning area that rewards completion without errors
o Bee Badges: A study area completed successfully after three different days
o Hare Badges: A study area for the particularly fast


Sustainable:
Task models and various levels of difficulty take learning progress into account and enable continuous practice throughout the first school year.


Learning areas:

Counting

- From sneezing Dragon Merlin gets red dots. They only disappear when you count them by typing in the correct number. If an error occurs the numbers appear on the points and Connie counts them out loud.

Number Sequences

In the treasury of the Knights Castle a treasure pile grows. Since the treasurer is very neat and organized he has numbered and assigned everything. The chests can only be opened in the correct order.

Compare

Mice Felix wants to visit his girlfriend Amelie. Unfortunately some battlements are missing on the way to his damsel. To help the two castle mice, the correct character is pushed through a hole in the wall between the numbers (bigger, smaller or equal).

Plus Tasks

The King and Queen gather all their crowns on a shelf. In this study area the various crowns must be added up.

Decomposing numbers

With the help of two guns one can practice the disassembly of numbers. In this exercise the guns must be loaded so that the two figures give the value of large numbers on the balls when they are put together.

Subtracting

The Specter ‘Gundolf’ can disappear the knight’s helmets on the shelf at the ‘witching hour’. The transparent helmets must be subtracted in order to solve the task.

Exchange Tasks

The inhabitants of the two castle towers have swapped their clothes during washing day. To complete this task the selected items must be matched,
exchanged and then calculated.


Reversal Tasks

First you have to find the corresponding task pairs of bats like in a memory game. Then the reversal task is calculated.

Ten Transitions

In this study area you practice number transition. Here, a sum or a subtraction is first broken up until ten. The rest of the task is then calculated in a second step.


Settings: For learning difficulties, the range is adjustable i.e.

o Number Spacing
o Arithmetic
o Difficulty of tasks

Recent changes:
Kleinere Fehlerbehebungen.

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