This app streams games from a GameStream-compatible PC on your local network or the Internet (Streaming over LTE is supported, although data usage is high and you may have latency issues). After initial pairing, Limelight will show a list of apps to stream from your PC. You can add any other apps to this list through GeForce Experience. Mouse, keyboard, and controller input is sent from your Android device to the PC.
To have a good experience, you need a mid to high-end wireless router with a good wireless connection to your Android device (5 GHz highly recommended) and a good connection from your PC to your router (Ethernet highly recommended).
NVIDIA GeForce GTX 600/700/800 series or GTX 600M/700M/800M series GPU
NVIDIA GeForce Experience (GFE) 2.1.1 or higher
NVIDIA GeForce 337.88 driver
Game controller or other input device
Most controllers will work just fine, but the following have been tested:
Xbox 360 wired/wireless (some have D-PAD issues with Android)
PS3 wired (with Sixaxis Enabler app) or wireless (with SixAxis Controller app)
PS4 wired via USB
Moga controller (HID mode or with MOGA Universal Driver app)
Amazon Fire Game Controller
Shield integrated controller
Ouya controller on the Ouya console
Note for SixAxis users:
You'll want SixAxis in "Native Gamepad" mode for Limelight. The default mapping in SixAxis has the PS3 buttons mapped incorrectly to the standard Android controller layout (buttons are rotated by one), so you'll need to fix this before the PS3 controller will work properly.
1. Make sure GeForce Experience is installed, updated, and that you've scanned for games.
2. In most cases, your PC will show up automatically in the PC list. Click the entry in the PC list to start pairing.
3. On your PC, enter the PIN displayed on the Android device and accept the pairing dialog.
4. Choose your PC in the PC list and the app list will be displayed where you can select a game to stream.
Troubleshooting - "Limelight crashes when I try to stream"
1. Please send me an email or post on the XDA thread linked at the bottom of this app description. I don't have access to every device so I need help from users to debug these issues. Without logs from users having issues, I have no hope of fixing the crashes.
2. Send the crash report when Android prompts you.
Troubleshooting - "I can't pair/stream at all"
1. If you're streaming over the Internet, make sure UPnP is enabled on your router or the required ports are forwarded. See http://bit.ly/1e5jDkP for more details.
2. Reboot your PC.
3. Disable your PC's firewall.
4. If all else fails: uninstall GeForce drivers, reboot, clean install GeForce drivers, and reboot again.
Troubleshooting - "Video is choppy/laggy"
1. Try streaming with Bluetooth disabled to see if your device has the Bluetooth issue detailed below.
2. Make sure your device is connected on 5 GHz and your PC is wired to your router.
3. Lower the bitrate slider to the lowest setting on your desired resolution and framerate.
4. Try using 720p30 which has the lowest requirements.
Troubleshooting - "Apps crash when launched by Limelight"
1. Uninstall GeForce drivers, reboot, clean install GeForce drivers, and reboot again.
2. Try launching them through Steam
Bluetooth-related streaming issues:
Depending on your phone/tablet, you may have a bad streaming experience if Bluetooth is active while streaming. This is a hardware issue due to the antenna wiring. If you experience this, you can try a USB Ethernet adapter or a controller that connects directly to your Android device via USB OTG.
For more details and to report issues, see: http://forum.xda-developers.com/showthread.php?t=2505510
This app is open-source under the GPL. The code can be found here: https://github.com/limelight-stream/limelight-android
All trademarks cited here are the property of their respective owners.
v2.5.3 - August 9, 2014
- Improve streaming reliability
- Lower stream bandwidth requirements slightly (no image quality reduction)
- Improve streaming performance over connections that often reorder packets
- Fix a crash or corrupt image when using CPU decoding and video scaling together
- ANR and crash bugfixes