Sneaky Dots

Sneaky Dots


Sneaky Dots is an abstract strategy game, generally played by two people on a sheet of squared paper. In current implementation, the second person replaced with CPU of your phone. The rules of this game can seem similar to those of Go, but there are some major differences, resulting in two completely different games. Instead of territory control, as in Go, the primary target of Sneaky Dots is capturing enemy dots by surrounding them with a continuous line of one's own dots. Once surrounded dots, are not playable.

It is played on a grid of finite dimensions, based on a size of your Android’s screen. Players take turns making dots. At each turn, a player must make a dot at an intersection of the grid. This dot has to be free, therefore it must not be on another dot and cannot be part of a territory. You can also enclose a whole closed territory of the contender. You can make a territory of any size by making dots in a circuit that can be connected by straight or diagonal lines one space. If there are no obstructions in the circuit (e.g. lines, opponent’s dots) then a line can be drawn connecting the dots in your color and the space inside is your territory. A line cannot be drawn until the dots are able to complete a circuit. Before the line is drawn, you can intersect their line diagonally and claim territory before they can. The game ends when one player gives up, or if they cannot put a dot anywhere. For which player won (assuming that there was no surrender), the winner is the player who captured the most total dots in their territories. An opponent’s dots do not count if it is inside another's territory.
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Free
80
4.0
User ratings
5
Installs
500+
Concerns
0
File size
4845 kb
Screenshots
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About Sneaky Dots
Sneaky Dots is an abstract strategy game, generally played by two people on a sheet of squared paper. In current implementation, the second person replaced with CPU of your phone. The rules of this game can seem similar to those of Go, but there are some major differences, resulting in two completely different games. Instead of territory control, as in Go, the primary target of Sneaky Dots is capturing enemy dots by surrounding them with a continuous line of one's own dots. Once surrounded dots, are not playable.

It is played on a grid of finite dimensions, based on a size of your Android’s screen. Players take turns making dots. At each turn, a player must make a dot at an intersection of the grid. This dot has to be free, therefore it must not be on another dot and cannot be part of a territory. You can also enclose a whole closed territory of the contender. You can make a territory of any size by making dots in a circuit that can be connected by straight or diagonal lines one space. If there are no obstructions in the circuit (e.g. lines, opponent’s dots) then a line can be drawn connecting the dots in your color and the space inside is your territory. A line cannot be drawn until the dots are able to complete a circuit. Before the line is drawn, you can intersect their line diagonally and claim territory before they can. The game ends when one player gives up, or if they cannot put a dot anywhere. For which player won (assuming that there was no surrender), the winner is the player who captured the most total dots in their territories. An opponent’s dots do not count if it is inside another's territory.

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