Hey you. Yes, you. The one who is looking at the screen. Keep reading. You are about to find out how Solitaire Tower was created!
One day, four time travellers walked into a bar. They were sipping their drinks and started talking about a game.
Shakespeare was the first one to speak: “To solitaire or not to solitaire? I would love a game in which the balcony is more like a tower and you keep climbing. Deny thy limits, refuse thy boredom.”
And then, Picasso added: “I'd want a game with colours that vibrate. I like my colours like I like my art: always mesmerizing.”
Sinatra stepped in and mentioned: “Tap dancing is fun and tapping on cards reminds me of good old times. And of course, seeing your results in an organised way, like leaderboards and statistics sure makes you sing cause it’s great to be a winner.”
Curie put her two Nobel Prizes down on the table and said: “I am a winner. I like magic. And I’d love to have a game in which you can mix things to perfection. Skills with patience. Passion with achievements.”
While our fellow travellers were talking, the bartender was taking valuable notes. Soon enough he had put together the ingredients creating the most unusual and original mix!
Take a look at the bartender’s recipe right here:
♠ Easy to understand gameplay
♠ Endless levels for you to explore
♠ Immersive and relaxing visuals
♠ Score multiplier
♠ Game statistics to keep track of your progress
♠ Leaderboards to see how your score stacks against other players
And if you want to be one of the great guys talking about our game, send the Bartender your feedback and he'll make sure the recipe always has what you want: [email protected]
We have prepared a few brand-new events for the coming weeks and months! We have made some positive changes to the new player experience and we have fixed a lot of bugs that bothered you (and us). We hope you enjoy the newest version of Solitaire Tower!