Sorcery!

Sorcery!


From legendary designer Steve Jackson, co-founder of Lionhead Studios (with Peter Molyneux), and Fighting Fantasy and Games Workshop (with Ian Livingstone); and inkle, the studio behind the award-winning Frankenstein app, Sorcery! is an interactive adventure like never before.

"You should choose to own this adventure" -- Eurogamer

"Inkle's adaptation of Sorcery! takes the genre to a whole new level" -- Kotaku

"This is some of 2013′s best interactive storytelling" -- IGN UK

"Beautifully realised ... this gripping tale has us well and truly hooked" -- Pocket Gamer (Gold Award)

"Incredibly impressed" -- Touch Arcade

"Sometimes I feel like I'm wasting my time writing a review when I should really just be pointing at a game and demanding that people play it. This is one of those times. Steve Jackson's Sorcery! is an absolutely marvellous fantasy storybook adventure. Lushly illustrated and expertly told, it should not be missed by anyone even remotely interested in the genre." -- Gamezebo

"Let’s not mince words here... Sorcery’s unique blend of tabletop-like roleplaying (including an incredible combat system quite unlike anything I’ve seen before), and elaborate branching pathways with custom scripts preserving the feeling of Steve Jackson’s work make me now want to… no, HAVE TO acquire it" - Just Press Start

The app uses inklewriter technology to tell your journey in real-time, shaping the story around your choices. The text itself changes based on how you play and what you do, and in combat, the action is described on the fly based on how you play.

Featuring original illustrations by John Blanche, new character art by Eddie Sharam (DC Comics), an interactive map by Mike Schley (Wizards of the Coast).

"The Shamutanti Hills" is Part 1 of 4. Part 2, "Kharé: Cityport of Traps", is coming soon to the Play Store! (Part 2 will load all of your completed Part 1 games to continue your adventure.)

Recent changes:
• Now uses native code on x86 devices (e.g. Galaxy Tab 3, Acer Iconia)
• Fixed a crash on some older ARM6 devices (e.g. Galaxy Ace)
• Fixed a bug that could break "adb backup" on some devices
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$5.02
90
4.5
User ratings
6205
Installs
10,000+
Concerns
0
File size
115174 kb
Screenshots
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About Sorcery!
From legendary designer Steve Jackson, co-founder of Lionhead Studios (with Peter Molyneux), and Fighting Fantasy and Games Workshop (with Ian Livingstone); and inkle, the studio behind the award-winning Frankenstein app, Sorcery! is an interactive adventure like never before.

"You should choose to own this adventure" -- Eurogamer

"Inkle's adaptation of Sorcery! takes the genre to a whole new level" -- Kotaku

"This is some of 2013′s best interactive storytelling" -- IGN UK

"Beautifully realised ... this gripping tale has us well and truly hooked" -- Pocket Gamer (Gold Award)

"Incredibly impressed" -- Touch Arcade

"Sometimes I feel like I'm wasting my time writing a review when I should really just be pointing at a game and demanding that people play it. This is one of those times. Steve Jackson's Sorcery! is an absolutely marvellous fantasy storybook adventure. Lushly illustrated and expertly told, it should not be missed by anyone even remotely interested in the genre." -- Gamezebo

"Let’s not mince words here... Sorcery’s unique blend of tabletop-like roleplaying (including an incredible combat system quite unlike anything I’ve seen before), and elaborate branching pathways with custom scripts preserving the feeling of Steve Jackson’s work make me now want to… no, HAVE TO acquire it" - Just Press Start

The app uses inklewriter technology to tell your journey in real-time, shaping the story around your choices. The text itself changes based on how you play and what you do, and in combat, the action is described on the fly based on how you play.

Featuring original illustrations by John Blanche, new character art by Eddie Sharam (DC Comics), an interactive map by Mike Schley (Wizards of the Coast).

"The Shamutanti Hills" is Part 1 of 4. Part 2, "Kharé: Cityport of Traps", is coming soon to the Play Store! (Part 2 will load all of your completed Part 1 games to continue your adventure.)

Recent changes:
• Now uses native code on x86 devices (e.g. Galaxy Tab 3, Acer Iconia)
• Fixed a crash on some older ARM6 devices (e.g. Galaxy Ace)
• Fixed a bug that could break "adb backup" on some devices

Android Market Comments
A Google User
7 hours ago
Why can't I cast a spell to open the gate? The spell doesn't work. I'm stuck.
A Google User
Thursday 2:26 AM
Absolutely Amazing Never have I loved a mobile game as much as this one, as well as its series. Inkle has done a fabulous job and I can't wait for the fourth one to come out!
A Google User
Jun 26, 2015
Excellent You managed to improve a masterpiece, congratulations! I think all the other game book adaptations on Android should take this one as an example. Honestly, combat is even more fun than in the original :) I just couldn't find a way to lock the screen from rotating (edit: fixed!)
A Google User
Jun 25, 2015
Great High replay value buy all 3 there worth the money
A Google User
Jun 23, 2015
Great nostalgia but short I really enjoyed this but it felt a little short.
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