Spacedraw

Spacedraw


Professional 3D modeling for mobile multi-touch devices

* viewing / drawing & constructing / polygon & patch modeling / texturing / 3d-painting
* intuitive use of multi-touch and motion-sensors throughout
* adapts to almost any Android-device, highly configurable

for examples of models done completely with Spacedraw, see e.g. http://www.polycount.com/forum/showthread.php?t=106465&page=2

FEATURES:
•change the view while drawing or modeling, using multi-touch or by tilting your device
-up to 4 touch-points, gyroscope / accelerometer
•toggle wireframe, shading, textures, lighting, x-ray, backface cull; hide objects / faces
•perspective / othographic projection

•draw freehand-lines, CAD-polylines & splines in 3d, combine them to complex networks
-rotate the construction-plane while drawing
-adjust splines via anchor-points & handles using multi-touch
•create rectangles, grids, boxes, polygons, prisms, pyramids, discs, cylinders, cones, tori, spheres, helices
-various parameters
-auto-align them to surfaces

•select & transform any number of vertices, edges, faces or objects
-preview highlight
-multi-touch lasso & paint selection
-select paths, loops, rings, border, outline
-grow/shrink, invert, convert selections
-soft selection
•move simultaneously in all spatial directions, using two fingers
•rotate freely around all 3 axes, scale, flip objects
-individual / common pivot
•snap to a 3d-grid, points, lines or faces

•link objects hierarchically
•create copies, instances & arrays

•model arbitrary complex polygon meshes, manifold or not
-normals, colors & UVs are retained
•weld vertices (center / target / auto), merge or collapse faces & edges
•extrude or bridge edges & faces
•subdivide regularly, insert edge loops or “draw” edges
•detach, split, slice
•chamfer edges & corners

•"inflate" lines or edges to pipes
-at branchings, the simplest possible joints are created, yielding contiguous manifold surfaces
•"thicken" surfaces to solids
-create manifold objects even from complex constructs

•create "patch-surfaces" from spline-networks
-2-, 3-, 4-sided patches
-adjust them via control-points & handles, using multi-touch
-create smooth surfaces, creases & cusps
-mix patches with polygon-meshes

•place directional-, point- & spot-lights
-adjust color, ambient / diffuse intensity, decay, cone-angle & -falloff

•define materials: diffuse & specular color, shininess, emission, transparency, texture
•assign them to whole objects or individual faces
•assign vertex-colors to faces, edges, vertices, creating gradients
•view & edit normals

•map textures using planar, box, cylindrical or spherical projection, or face / wrap mapping
•adjust the maps directly in the 3d-viewpot, split or weld UVs
•use your own images, or the included over 100 varied materials
-adjust & crop the images
-use transparency
•create procedural textures: gradient, tile, checker, clouds, turbulence

•paint directly on surfaces in the 3d-viewport

•move, resize & zoom "windows" using multi-touch gestures

•choose any color with one grip by moving in the 3d color-space with two fingers

•change the colors & sizes of the interface, pointer, vertices, edges...

•import & export .obj files incl. materials, textures, normals*

•undo any operation, save the full construction-history to a file*

•a status-bar shows hints for using the tools
•a detailed user manual is available, covering all of Spacedraw's functions

to start using Spacedraw, follow the Quick start tutorial: http://www.scalisoft.com/quickstart.htm

to get help, report bugs, and to suggest features and improvements , see http://www.polycount.com/forum/showthread.php?t=143422

~ watch the video in at least 480p to make all details discernible ~


* the free version only saves / exports scenes with up to 1000 vertices, and no history

Recent changes:
fixed:
bug that sometimes prevented opening scenes containing modifiers
Add to list
Free
75
3.8
User ratings
2363
Installs
100,000+
Concerns
0
File size
2340 kb
Screenshots
Video of Spacedraw Screenshot of Spacedraw Screenshot of Spacedraw Screenshot of Spacedraw Screenshot of Spacedraw Screenshot of Spacedraw Screenshot of Spacedraw Screenshot of Spacedraw Screenshot of Spacedraw Screenshot of Spacedraw Screenshot of Spacedraw Screenshot of Spacedraw Screenshot of Spacedraw Screenshot of Spacedraw Screenshot of Spacedraw Screenshot of Spacedraw Screenshot of Spacedraw
About Spacedraw
Professional 3D modeling for mobile multi-touch devices

* viewing / drawing & constructing / polygon & patch modeling / texturing / 3d-painting
* intuitive use of multi-touch and motion-sensors throughout
* adapts to almost any Android-device, highly configurable

for examples of models done completely with Spacedraw, see e.g. http://www.polycount.com/forum/showthread.php?t=106465&page=2

FEATURES:
•change the view while drawing or modeling, using multi-touch or by tilting your device
-up to 4 touch-points, gyroscope / accelerometer
•toggle wireframe, shading, textures, lighting, x-ray, backface cull; hide objects / faces
•perspective / othographic projection

•draw freehand-lines, CAD-polylines & splines in 3d, combine them to complex networks
-rotate the construction-plane while drawing
-adjust splines via anchor-points & handles using multi-touch
•create rectangles, grids, boxes, polygons, prisms, pyramids, discs, cylinders, cones, tori, spheres, helices
-various parameters
-auto-align them to surfaces

•select & transform any number of vertices, edges, faces or objects
-preview highlight
-multi-touch lasso & paint selection
-select paths, loops, rings, border, outline
-grow/shrink, invert, convert selections
-soft selection
•move simultaneously in all spatial directions, using two fingers
•rotate freely around all 3 axes, scale, flip objects
-individual / common pivot
•snap to a 3d-grid, points, lines or faces

•link objects hierarchically
•create copies, instances & arrays

•model arbitrary complex polygon meshes, manifold or not
-normals, colors & UVs are retained
•weld vertices (center / target / auto), merge or collapse faces & edges
•extrude or bridge edges & faces
•subdivide regularly, insert edge loops or “draw” edges
•detach, split, slice
•chamfer edges & corners

•"inflate" lines or edges to pipes
-at branchings, the simplest possible joints are created, yielding contiguous manifold surfaces
•"thicken" surfaces to solids
-create manifold objects even from complex constructs

•create "patch-surfaces" from spline-networks
-2-, 3-, 4-sided patches
-adjust them via control-points & handles, using multi-touch
-create smooth surfaces, creases & cusps
-mix patches with polygon-meshes

•place directional-, point- & spot-lights
-adjust color, ambient / diffuse intensity, decay, cone-angle & -falloff

•define materials: diffuse & specular color, shininess, emission, transparency, texture
•assign them to whole objects or individual faces
•assign vertex-colors to faces, edges, vertices, creating gradients
•view & edit normals

•map textures using planar, box, cylindrical or spherical projection, or face / wrap mapping
•adjust the maps directly in the 3d-viewpot, split or weld UVs
•use your own images, or the included over 100 varied materials
-adjust & crop the images
-use transparency
•create procedural textures: gradient, tile, checker, clouds, turbulence

•paint directly on surfaces in the 3d-viewport

•move, resize & zoom "windows" using multi-touch gestures

•choose any color with one grip by moving in the 3d color-space with two fingers

•change the colors & sizes of the interface, pointer, vertices, edges...

•import & export .obj files incl. materials, textures, normals*

•undo any operation, save the full construction-history to a file*

•a status-bar shows hints for using the tools
•a detailed user manual is available, covering all of Spacedraw's functions

to start using Spacedraw, follow the Quick start tutorial: http://www.scalisoft.com/quickstart.htm

to get help, report bugs, and to suggest features and improvements , see http://www.polycount.com/forum/showthread.php?t=143422

~ watch the video in at least 480p to make all details discernible ~


* the free version only saves / exports scenes with up to 1000 vertices, and no history

Recent changes:
fixed:
bug that sometimes prevented opening scenes containing modifiers

Android Market Comments
A Google User
Thursday 8:39 AM
It is great but... It's so hard to use but look like cool.
A Google User
4 days ago
It was complicated This app should have some sort of description to explain how to use it. :(
A Google User
5 days ago
Dont know how to use :-( Pls make it easier to use needs new menu thats simple and let us bend and shape! And add holes by draw
A Google User
6 days ago
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A Google User
6 days ago
Great App Challenged by the reports about the complicated interface, I just tried it without reading manual and running tutorial (on Galaxy tab A, usingfingers and a rubber pen). It is great. The user interface is a bit cluttered, but very inovative. Some other great 3D programs are also criticised for their non standard interface (Blender). Since I use Blender on desktop, I suppose that this App can be used to edit smaller objects on the go. I'll have yet to test the exported files in Blender, but I am pretty sure, I'll upgrade to the full version.
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