Time of Exploration is a fictional economy simulation that can be played over some days.
Be aware, there are no graphical effects and no colorful animations. It's up to each player to build his own world in his own imagination.
In this game you are the leader of a fictional settlement.
You build an economic cycle from building materials over food production to metall processing and weapon production.
Keep in mind the consumption and production amounts of all materials.
Goal of the game is to build one of all building types in the shortest time possible, to reach a high rank in the highscore list.
On every start the game calculates how many resources are produced in the meantime.
strategy games, economy simulation, settlers, age of empires, civilization, anno, risk
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- Minor translation fixes
- Minor gui improvements (e.g. "+"-button in building details page)
- Added a short info how long it takes to reach the capacity of a resource (on the resource-details page)
- Internal file optimization
- Fixed some translation issues (please write to [email protected]
if you find more bugs)
- Added Russian and Ukrainian translation
- Minor bug fixes