<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"><channel><title>Get the Popular App2SD supported Libraries &amp; Demo apps among men on AppBrain</title><link>http://www.appbrain.com/apps/demographic-male/libraries-and-demo/app2sd/</link><description>Find the best Android apps and games for your phone. Search for keywords or browse top lists. Works for G1, MyTouch, Droid, Nexus One.</description><language>en-us</language><category>Android</category><category>Apps</category><category>G1</category><category>Milestone</category><category>Droid</category><category>Nexus One</category><generator>AppBrain Web 3.0 Content Management System</generator><item><title>NenaMark2</title><link>http://www.appbrain.com/app/nenamark2/se.nena.nenamark2</link><guid isPermaLink="false">http://www.appbrain.com/app/nenamark2/se.nena.nenamark2</guid><comments>http://www.appbrain.com/app/nenamark2/se.nena.nenamark2#comments</comments><pubDate>Mon, 23 May 2011 16:14:53 +0000</pubDate><description>NenaMark2 is an OpenGL|ES 2.0 benchmark for high-end mobile devices, continuing where the popular NenaMark1 left off with more advanced graphical effects and higher resolution graphics. &lt;br&gt;&lt;br&gt;Unlike many other benchmarks, NenaMark measures performance using realistic scenes that could be taken from a typical game and presents the result in frames per second, i.e. providing an intuitive performance number that can be used for realistic comparisons between different devices.&lt;br&gt;&lt;br&gt;Benchmark results from a wide variety of devices are available on the NenaMark site (http://nena.se/nenamark). &lt;br&gt;&lt;br&gt;Effects:&lt;br&gt;- Skeletal Animation (bones matrix animation), trees.&lt;br&gt;- Morph Target Animation (blend vertex sets), sun flowers along house wall.&lt;br&gt;- Bump Mapping (using normal map), stone walls on house.&lt;br&gt;- Water (reflections, normal animation, fresnel effect), the lake.&lt;br&gt;- Cloud System (advanced particle system), clouds.&lt;br&gt;- Cube Map Reflections (w/ dynamic cube map generation), windows on house.&lt;br&gt;- Smoke (advanced particle system), smoke from chimney.&lt;br&gt;- Shadow Mapping (dynamic shadow mapping), terrain.&lt;br&gt;- Texture Channel Animation, sparkling sun.&lt;br&gt;- Smooth Gradient Animation, sky hemisphere.&lt;br&gt;- Dynamic lighting (per vertex diffuse lighting), entire scene.&lt;br&gt;- Lens flare, lens flare from sun at low altitude.&lt;br&gt;&lt;br&gt;For more information, visit: http://nena.se/nenamark&lt;br&gt;&lt;br&gt;Recent changes:&lt;br&gt;- run button can be triggered with KEYCODE_DPAD_CENTER or KEYCODE_BUTTON_START for automated benchmarking</description></item><item><title>OCR Test</title><link>http://www.appbrain.com/app/ocr-test/edu.sfsu.cs.orange.ocr</link><guid isPermaLink="false">http://www.appbrain.com/app/ocr-test/edu.sfsu.cs.orange.ocr</guid><comments>http://www.appbrain.com/app/ocr-test/edu.sfsu.cs.orange.ocr#comments</comments><pubDate>Fri, 13 May 2011 07:05:29 +0000</pubDate><description>Experimental app for optical character recognition (OCR).&lt;br&gt;&lt;br&gt;Runs the Tesseract 3.02 open source OCR engine to find text in images captured by the device camera.&lt;br&gt;&lt;br&gt;This app runs OCR on your device--without uploading your images to a server--and is suitable for recognizing individual words or short phrases of text. Translation (powered by Microsoft/Google) can be run after OCR.&lt;br&gt;&lt;br&gt;The default single-shot capture runs OCR on a snapshot image that's captured when you click the shutter button, like a regular photo.&lt;br&gt;&lt;br&gt;When the &amp;quot;continuous preview&amp;quot; checkbox is checked, the app shows a dynamic, real-time display of what the device is recognizing right beside the camera viewfinder. The continuous preview mode works best on a fast device.&lt;br&gt;&lt;br&gt;USING THIS APP&lt;br&gt;&lt;br&gt;- Point the device at some text and touch the on-screen shutter button to start OCR.&lt;br&gt;&lt;br&gt;- To copy text to the clipboard or share text, long-press on the text after pressing the shutter button.&lt;br&gt;&lt;br&gt;- For recognizing individual Chinese/Japanese/Korean characters, set the page segmentation mode to &amp;quot;single character.&amp;quot;&lt;br&gt;&lt;br&gt;RECOGNITION ACCURACY&lt;br&gt;&lt;br&gt;- Various factors can cause the OCR to fail: uneven illumination, stylized text, or text without enough contrast from the background. Try to have good lighting.&lt;br&gt;&lt;br&gt;- Hold the device steady, and be sure the picture is in focus.&lt;br&gt;&lt;br&gt;- If you need to scan a large block of text or an entire document, consider using a flatbed document scanner or a paid server-based OCR app (such as Scanthing) instead.&lt;br&gt;&lt;br&gt;LANGUAGES&lt;br&gt;&lt;br&gt;- This app supports several languages not supported by Google Goggles/Google Translate. &lt;br&gt;&lt;br&gt;- Supported languages for OCR: Arabic, Bulgarian, Catalan, Chinese (Simplified), Chinese (Traditional), Czech, Danish, Dutch, English, Finnish, French, German, Greek, Hindi, Hungarian, Indonesian, Italian, Japanese, Korean, Latvian, Lithuanian, Polish, Portuguese, Romanian, Russian, Serbian (Latin), Slovak, Slovenian, Spanish, Swedish, Tagalog, Thai, Turkish, Ukrainian, and Vietnamese.&lt;br&gt;&lt;br&gt;- Arabic OCR requires a large amount of RAM. If your device doesn't have enough RAM, the app will quit during OCR.&lt;br&gt;&lt;br&gt;DEVELOPMENT NOTES&lt;br&gt;&lt;br&gt;- This is an open source project. The source code is available at https://github.com/rmtheis/android-ocr.&lt;br&gt;&lt;br&gt;- Since the release of this app, Google Goggles has added a &amp;quot;continuous mode&amp;quot; and Google Translate has added OCR-based translations. There is also one VC-funded startup that has used this app as a starting point.&lt;br&gt;&lt;br&gt;- Thanks to the contributors: Spoorthi, Hunvil, Jingjing, Xuyuan, and Mandar.&lt;br&gt;&lt;br&gt;&lt;br&gt;My latest translation app: &lt;br&gt;https://play.google.com/store/apps/details?id=com.rmtheis.translator&lt;br&gt;&lt;br&gt;Recent changes:&lt;br&gt;Fixed Bing translations.&lt;br&gt;Upgraded to use Tesseract v3.02.&lt;br&gt;Improved camera handling code.&lt;br&gt;Added &amp;quot;share&amp;quot; option for recognized/translated text. Long-press text to use.&lt;br&gt;Made compatibility fixes for Optimus V and Galaxy Tab devices.&lt;br&gt;Added workaround for Android Issue 25321 for Android 4.0.x devices.&lt;br&gt;Added support for x86-based devices.</description></item><item><title>Ruboto Core</title><link>http://www.appbrain.com/app/ruboto-core/org.ruboto.core</link><guid isPermaLink="false">http://www.appbrain.com/app/ruboto-core/org.ruboto.core</guid><comments>http://www.appbrain.com/app/ruboto-core/org.ruboto.core#comments</comments><pubDate>Mon, 22 Aug 2011 22:58:02 +0000</pubDate><description>This is the common platform for running Ruboto Ruby applications.&lt;br&gt;&lt;br&gt;You need to install this app on your device to run some Ruboto apps.&lt;br&gt;&lt;br&gt;See http://ruboto.org/ for more information.&lt;br&gt;&lt;br&gt;Recent changes:&lt;br&gt;* Updated to Ruboto 0.11.0&lt;br&gt;* Allow running in Ruby 2.0 mode&lt;br&gt;* Updated packaged ARJDBC to version 1.2.9&lt;br&gt;* Put RubotoCore releases on the public website&lt;br&gt;* Open the installing app upon open.</description></item><item><title>Multitouch Test</title><link>http://www.appbrain.com/app/multitouch-test/multitouchpro.tests</link><guid isPermaLink="false">http://www.appbrain.com/app/multitouch-test/multitouchpro.tests</guid><comments>http://www.appbrain.com/app/multitouch-test/multitouchpro.tests#comments</comments><pubDate>Fri, 08 Apr 2011 15:59:33 +0000</pubDate><description>This app shows how your phone's hardware handles multitouch. Multitouch Test allows you to find out the multi touch capabilities of your device. It supports up to 20 pointers (fingers). Each touch pointer is visualized with a colored circle (blue: down, green: move, grey: up).&lt;br&gt;&lt;br&gt;Recent changes:&lt;br&gt;fixed one big bug, suggest all users update to this new version</description></item><item><title>ARDrone Flight</title><link>http://www.appbrain.com/app/ardrone-flight/meavydev.ARDrone</link><guid isPermaLink="false">http://www.appbrain.com/app/ardrone-flight/meavydev.ARDrone</guid><comments>http://www.appbrain.com/app/ardrone-flight/meavydev.ARDrone#comments</comments><pubDate>Fri, 03 Dec 2010 10:54:12 +0000</pubDate><description>Android ARDrone Flight Application.&lt;br&gt;Control the AR.Drones and record video.&lt;br&gt;&lt;br&gt;ARDrone Flight has optional Platinum Features including support for V2 Drones, Flight Animations and Autonomous Mode via in-app payments.&lt;br&gt;&lt;br&gt;See ARDrone Flight discussion on ARDrone-Flyers.com forums.&lt;br&gt;&lt;br&gt;V2 AR.Drones require a powerful Android CPU - Galaxy S is a minimum requirement when using local video recording with overlays.&lt;br&gt;&lt;br&gt;This software uses libraries from the FFmpeg project under the LGPLv2.1.&lt;br&gt;This software also uses the unmodified JAR of Apache Commons Net licensed under the Apache License, Version 2.0.&lt;br&gt;&lt;br&gt;See http://www.meavydev.co.uk/ARDrone.html&lt;br&gt;&lt;br&gt;Features:&lt;br&gt;&lt;br&gt;Flight Animations:&lt;br&gt;  * Flight animations allow a sequence of flight animations to be built up and then played back when the Drone is flying. This includes V2 only flips.&lt;br&gt;See http://www.meavydev.co.uk/ARDrone.html#FlightAnimations&lt;br&gt;&lt;br&gt;Autonomous Mode:&lt;br&gt; * Uses you device GPS with Mapsforge maps to fly the Drone under autonomous control.&lt;br&gt;Uses offline mapping from Mapsforge. &lt;br&gt;See http://code.google.com/p/mapsforge/&lt;br&gt;&lt;br&gt;N.B. Autonomous mode is why the Location permission is used.&lt;br&gt;See http://www.meavydev.co.uk/ARDrone.html#Autonomous&lt;br&gt;&lt;br&gt;Video Recording:&lt;br&gt; * Video recording to a file and/or USB recording on V2 Drones.&lt;br&gt; * Local video recording with optional overlay of drone flight information. When used without overlay this is in HD for V2 drones.&lt;br&gt;&lt;br&gt;UI Configuration:&lt;br&gt; * Fully configurable UI.&lt;br&gt; * Control via tilt, on-screen joysticks or USB gamepads.&lt;br&gt; * Individual icon, text and joystick scaling.&lt;br&gt; * Separate joystick deadzones and sensitivities.&lt;br&gt; * Colour slider to change on-screen UI colour of joystick controls.&lt;br&gt; * Transparency slider to adjust visibility of UI.&lt;br&gt;&lt;br&gt;Flight Control:&lt;br&gt; * Fly by tilt, on-screen joysticks or USB gamepads.&lt;br&gt; * Use normal, absolute or combined yaw flight modes.&lt;br&gt;   &lt;br&gt;Profiles:&lt;br&gt; * Create multiple profiles for uses like indoor and outdoor settings; day or dusk UI; HUD on/off etc.&lt;br&gt; * Profiles can be switched quickly from a UI icon.&lt;br&gt;&lt;br&gt;GamePad Mapping:&lt;br&gt; * Gamepad mapping allows the mapping of USB gamepad buttons and joysticks.&lt;br&gt;See http://www.meavydev.co.uk/ARDrone.html#GamePadMap&lt;br&gt;&lt;br&gt;Update Drone firmware:&lt;br&gt;* Both the official Parrot download site and latest unofficial firmware downloads. &lt;br&gt;&lt;br&gt;Also see FAQ: http://www.meavydev.co.uk/ARDrone.html#FAQ&lt;br&gt;&lt;br&gt;Icons by 3nslav3.&lt;br&gt;Dutch translation by 3nslav3.&lt;br&gt;Russian tanslation by sadko2000.&lt;br&gt;German translation by Robin Kluth and Marcus Rathkamp.&lt;br&gt;&lt;br&gt;Any problems, please email, as posting a comment on the Market can't be replied to.&lt;br&gt;&lt;br&gt;Recent changes:&lt;br&gt;See http://www.ardrone-flyers.com/forum/viewtopic.php?f=42&amp;amp;t=4368&amp;amp;start=80&lt;br&gt;&lt;br&gt;* OpenGL error handling&lt;br&gt;&lt;br&gt;What's New video:&lt;br&gt;http://youtu.be/BqI1IRm1XPE&lt;br&gt;&lt;br&gt;Updated website:&lt;br&gt;http://www.meavydev.co.uk/ARDrone.html</description></item><item><title>ZXing Test</title><link>http://www.appbrain.com/app/zxing-test/com.google.zxing.client.androidtest</link><guid isPermaLink="false">http://www.appbrain.com/app/zxing-test/com.google.zxing.client.androidtest</guid><comments>http://www.appbrain.com/app/zxing-test/com.google.zxing.client.androidtest#comments</comments><pubDate>Thu, 17 Dec 2009 14:54:18 +0000</pubDate><description>IMPORTANT: This application is for developers only. It is written by the authors of Barcode Scanner to help test that application. It is very rough and will not be useful to average users (really!).&lt;br&gt;&lt;br&gt;Recent changes:&lt;br&gt;Minor fixes and updates to track ZXing 2.2</description></item><item><title>NenaMark1</title><link>http://www.appbrain.com/app/nenamark1/se.nena.nenamark1</link><guid isPermaLink="false">http://www.appbrain.com/app/nenamark1/se.nena.nenamark1</guid><comments>http://www.appbrain.com/app/nenamark1/se.nena.nenamark1#comments</comments><pubDate>Wed, 21 Jul 2010 12:40:41 +0000</pubDate><description>NenaMark is a benchmark/demo of OpenGL ES 2.0, using programmable shaders for graphical effects such as reflections, dynamic shadows, parametric surfaces, particles and different light models to push the GPU to its limits.&lt;br&gt;Enjoy!&lt;br&gt;&lt;br&gt;Note that high-end devices are better served by NenaMark2 as they tend to hit the framerate limit (~60 fps) with NenaMark1.&lt;br&gt;&lt;br&gt;Recent changes:&lt;br&gt;- Fixed problem with Samsung Galaxy S II (which caused version 1.6 to not work at all on that device)&lt;br&gt;- Improved linking from app to score site: http://nena.se/nenamark&lt;br&gt;- Performance scores should be the same as with 1.5/1.7. If you do see big differences please consider sending a bug report to info@nena.se with details of your device&amp;amp;configuration.</description></item><item><title>Neocore</title><link>http://www.appbrain.com/app/neocore/com.qualcomm.qx.neocore</link><guid isPermaLink="false">http://www.appbrain.com/app/neocore/com.qualcomm.qx.neocore</guid><comments>http://www.appbrain.com/app/neocore/com.qualcomm.qx.neocore#comments</comments><pubDate>Thu, 17 Dec 2009 14:52:23 +0000</pubDate><description>Neocore is an OpenGL-ES 1.1 graphics performance benchmark for Android devices. It shows off some of the techniques that are possible on accelerated platforms such as 1-pass light maps and bump mapping.&lt;br&gt;&lt;br&gt;Enjoy the demo! Only runs on pre-Jellybean devices&lt;br&gt;&lt;br&gt;1.9.41</description></item><item><title>Wifi Connecter Library</title><link>http://www.appbrain.com/app/wifi-connecter-library/com.farproc.wifi.connecter</link><guid isPermaLink="false">http://www.appbrain.com/app/wifi-connecter-library/com.farproc.wifi.connecter</guid><comments>http://www.appbrain.com/app/wifi-connecter-library/com.farproc.wifi.connecter#comments</comments><pubDate>Wed, 19 May 2010 10:11:02 +0000</pubDate><description>An OPEN SOURCE library which allows you to connect to Wi-Fi hotspots. &lt;br&gt;&lt;br&gt;This is NOT a standalone application. It is required by Wifi Analyzer and more. Do NOT install until required! Thanks.&lt;br&gt;&lt;br&gt;&lt;br&gt;The source code:  http://code.google.com/p/android-wifi-connecter/&lt;br&gt;&lt;br&gt;Recent changes:&lt;br&gt;* Compatibility with older platforms.</description></item><item><title>SpeechSynthesis DEU-DEU Voice</title><link>http://www.appbrain.com/app/speechsynthesis-deu-deu-voice/com.svox.pico.voice.deu.deu</link><guid isPermaLink="false">http://www.appbrain.com/app/speechsynthesis-deu-deu-voice/com.svox.pico.voice.deu.deu</guid><comments>http://www.appbrain.com/app/speechsynthesis-deu-deu-voice/com.svox.pico.voice.deu.deu#comments</comments><pubDate>Sat, 16 Jul 2011 12:12:17 +0000</pubDate><description>Installs the data files needed by the Android TTS for synthesizing in German (Germany).</description></item><lastBuildDate>Mon, 22 Aug 2011 22:58:02 +0000</lastBuildDate><pubDate>Mon, 22 Aug 2011 22:58:02 +0000</pubDate></channel></rss>