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★★★★★
Nice concept. Minimalist design. Intuitive mechanics. A lot of thought and planning went into each stage of this game. I give big props to the developer for that. Seeing the solutions play out successfully is satisfying. The nature of the concept allows for a limited number of possibilities. I didn't find this particularly complex or difficult. I can see how the premise made it hard to scale the difficulty level. So, not a life-altering experience, but the core concept is solid and satisfying.
★★★★★
The game has a good graphics. Great concept. The game can improve by doing more levels and increase the puzzle's difficulty. All in all, it's a good game.
★★★★★
Very good game and with simple but very much attractive graphics. But if they made a age group based gameplay then this would be more fun. Like it will ask your age and then give you puzzle based on your age group. This puzzles feels like made for kids(except some of the puzzles from serpent).
★★☆☆☆
The game itself is simple, few problems tho. When the ball teleport, the screen blink very brightly, and that is bad considering the overall color is dark, it hurts my eyes a lot. There is no option to go back to level selection after you pick a level, either solve it or fail it. After finish a level, you go back to level selection? Why not just continue to next level? And the menu animation are very slow, can't even skipped it. The slowness doesn't add calm to the game, this just tick me off.
★★☆☆☆
Extremely short and simple game. Every round can be completed within first try and most rounds dont even require you to look at more than half of the screen, since the right answer is so immediately obvious. Also the random bright flashes are extremely disorientating, and here I would say the graphics are actually TOO minimalistic
Technologies used by ½ Halfway
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