Cubit
Cubit is made and published by GRAPHIC CONTENT INSTALLATIONS. AppBrain is an independent app data site and isn't affiliated with GRAPHIC CONTENT INSTALLATIONS. The app name, icon, screenshots and description belong to GRAPHIC CONTENT INSTALLATIONS and are shown as published on Google Play.
AppBrain's verdict
NewNiche- Total installs
- 3
- Last updated
- September 14, 2026
Cubit came out 39 days ago. It is a niche app, with 3 installs. It doesn't have enough ratings yet to judge what users think.
Installs
Tracked by AppBrain- Last 30 days
- 1
- Play install range
- 1+
- Launched
- September 2026
Rankings
Google Play top chartsGoogle Play Rankings for Cubit
Competitors
Similar apps and more from GRAPHIC CONTENT INSTALLATIONSAlternatives to Cubit
More from GRAPHIC CONTENT INSTALLATIONS
Releases
Updates seen on Google Play- Version
- 1.0
- Launched
- September 2026
User feedback
Ratings and reviews on Google PlayComments on Cubit for Android
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Technology
Found in the app by AppBrain- Ads
- No ads
- Price
- Free
- Libraries
- ?
- App size
- 3.01 MB
- Content rating
- Everyone
Technologies used by Cubit
About the app and developer
About Cubit
Cubit is an arcade app developed by GRAPHIC CONTENT INSTALLATIONS.
How many times has Cubit been installed?
Cubit has been installed 3 times. In the last 30 days, the app was installed 1 times.
What is the rating of Cubit?
Cubit has no ratings yet.
Is Cubit free?
Cubit is free. The app size is 3.01 MB. The latest version available is 1.0. The last update was on September 14, 2026.
What are the requirements for Cubit?
The app has a content rating of Everyone. The app has been available on Google Play since September 2026.
App Performance Report
Get a detailed PDF report for Cubit with download trends, rating history, and key performance statistics — useful for competitive research or tracking your own app. Learn more
Get PDF Report — $29Developer information for GRAPHIC CONTENT INSTALLATIONS
Store listing
By GRAPHIC CONTENT INSTALLATIONS, from Google Play“Cubit — voxel runner with jumps, obstacles, gems and run statistics”
Description by GRAPHIC CONTENT INSTALLATIONS Written by the developer, not by AppBrain. Click to read.
The main screen provides a quick overview before starting a new run. Separate information cards display Best, Gems, and Runs, allowing players to review their recorded activity without opening an additional statistics page. The Play button starts a new attempt, while How to Play provides information about the basic controls and mechanics.
During a run, the player controls a cube moving through a continuously changing voxel environment. Platforms and geometric objects appear along the route, creating sections that require attention to position and timing. The objective is to continue moving through the available space while responding to obstacles as they appear.
Jumping is one of the central controls. The cube can be moved through sections containing blocks, gaps, raised elements, and other geometric structures. Each section presents a different arrangement, so the player needs to observe the upcoming route and choose the appropriate moment to act.
The visual structure of Cubit is based on three-dimensional voxel shapes. Cubes of different sizes and positions form both the environment and the objects encountered during a run. The central character remains clearly visible against the background, while upcoming elements can be identified as the route continues.
Gems can be collected during gameplay and are recorded as part of the overall activity. The current Gems value is available from the main interface, making it possible to see the accumulated amount between runs. Collectibles add another element to explore while moving through the voxel course.
Each completed attempt contributes to the Runs counter. The Best field stores the strongest recorded result, providing a simple reference for previous sessions. These values are presented together on the home screen so that the main activity information remains accessible before starting another attempt.
The game also includes a collection of cube designs. Available options are displayed as individual cards with different colours and visual styles. Players can browse these designs and select an available appearance for the cube used during gameplay.
Some designs may become available after reaching the corresponding in-game requirement. The collection screen provides a clear overview of which cube styles are currently accessible and which remain unavailable. This keeps appearance customization separate from the main runner screen.
A dedicated statistics area provides additional information about recorded activity. Values such as previous results, collected items, completed Runs, and other available indicators are organized into compact cards and progress elements. This makes it possible to review activity without interrupting the main gameplay flow.
Cubit uses a straightforward navigation structure. The home screen acts as the central point for starting a run, opening instructions, checking current values, and accessing other available sections. Controls are kept compact so that the voxel environment remains the primary focus during gameplay.
The interface combines dark backgrounds with bright voxel objects and clearly separated information panels. Important values are displayed in dedicated cards, while action buttons remain easy to distinguish from statistics and decorative elements.
Cubit combines an endless voxel route, jumping, obstacle navigation, collectible gems, cube designs, Best results, Runs statistics, activity indicators, Play controls, and built-in instructions in one mobile game. The experience is focused on simple interaction, clear visual feedback, personal run history, and progressively navigating through changing voxel environments.