Dead Ahead: Roadside came out 14 days ago. It has 420 thousand installs. Users love it: 4.7 stars from 1,501 ratings. Its best ranking is #6 in Top New Free, Adventure in Russia.
Dead Ahead: Roadside is made and published by
Mobirate.
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The app name, icon, screenshots and description belong to Mobirate and are shown as
published on Google Play.
About Dead Ahead: Roadside
Dead Ahead: Roadside is an adventure app developed by Mobirate.
Install Statistics
Dead Ahead: Roadside has been installed 420 thousand times. In the last 30 days, the app was installed 17 thousand times. It is ranked #6 in adventure.
User Ratings
Dead Ahead: Roadside is rated 4.68 out of 5 stars. The rating is based on 1.5 thousand ratings.
App Information
Dead Ahead: Roadside is freely available from Google Play. The app size is 125.12 MB. The latest version available is 0.8.3152. The last update was on October 6, 2026.
Technical Requirements
The app has a content rating of Medium Maturity. The app has been available on Google Play since October 2025.
Description by Mobirate(from Google Play)
Dead Ahead: Roadside – Pixel Text-based Roguelike Adventure
The legendary Dead Ahead universe is back! 10M+ players have joined the franchise, but in this brand-new zombie game, most will still end up as bait for the hungry zombies. ๐๐ด Can you survive the road, or will this classic pixel rpg mark your final stop? ๐งโ๏ธ
Key Features:
๐ฎ Chill & Savage ๐ฎ Face the post-apocalyptic world at your own pace. If you love casual idle games, you can master the loop day by day with seamless controls. Just pick your perks, sit back, and watch your squad carve through relentless zombie waves in one of the most exciting zombie apocalypse games around.
๐คฉ Choice & Consequence ๐ช Every day on the road brings a new decision. Risk it all for a rare reward or play it safe and move on? Your choices in these random encounters shape every run. It is a dangerous walking dead world out there, but taking risks is the only way to progress in this deep roguelike pixel rpg.
โ๏ธ Perks & Builds โ๏ธ Unlock game-changing perks and craft a lethal build for every encounter. Experiment with synergies on the fly – every run is a new combination. Build the ultimate setup to survive the brutal zombie waves and prove your tactical skills.
๐คฏ Roam & Ruin ๐ Each run takes you deeper into the ruined world. Push through wrecked cities, highways, and swamps, adapting to shifting threats. No two runs are ever the same in these vast adventure games, making it a standout entry among modern zombie games.
๐ค Friends & Firepower ๐ฅ Unlike most zombie apocalypse games, this road is not yours to walk alone. Recruit fellow survivors who fight by your side with skills of their own. Level up your crew, unlock their perks, and get ready to fight back the walking dead hordes.
๐ฐ Idle & Armed ๐๏ธ Collect your AFK rewards and gear up. As one of the most satisfying idle rpg games on mobile, every return makes you stronger. Unlock unique gear for your idle zombie build and prepare for the road ahead.
Will you survive this roguelike zombie game with brains… or just bullets? ๐งโ๏ธ Enjoy these idle rpg games! The adventure games and idle games mechanics blend with pixel-style zombie games. Build your ultimate idle zombie hunting squad and defeat the zombies!
Recent changes: - Fixed minor bugs: in the tutorial kidnapping scene your companion now runs all the way to her spot instead of jumping there, the marauder truck no longer jumps a little at the start of a companion rescue, the ticket purchase window no longer shows a wrong number on the ticket icon, and the close button on the dungeon preview has been moved.
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If you like dead ahead give this a try. it's a different approach.
โ โ โ โ โ Lee George Aganaยท Apr 29, 2026
Actually, it's a fun and addicting f2p game similar to Dead Ahead: Zombie Warfare, but you'll eventually go to meet a wall where grinding is a must. The problem is the grinding, especially the keys you need to draw for equipment, but you couldn't earn those unless you complete a day, so you could be in day 20+ still using a blue rarity pistol because RNG didn't bless you. There should be more ways to earn keys and more events, more characters to interact with etc. Overall 9/10 โค๏ธ
โ โโโโJustin Rustยท Oct 2, 2026
I love the Dead ahead series. My only problem is after the update with the new companions I'm having trouble figuring out how to get the pills you used to build the companions. The problem is you have that as a daily task to upgrade a companion, but you don't have any way of getting the items you need to do it. If you could please give me an answer I will easily do this five stars I just need an answer.
โ โโโโNext Turnยท Jul 3, 2026
Right now there's very little to do, progression is behind a paywall, and it is a copy of Capybara. At 26-36k power is where the game slows down, once you get to the mountains, you will get frustrated because you need to fail and afk to get your character levelled up. The scaling system needs to be reworked, even if you pay you can't win, unless you are ready to spend insane amounts to buy everything in the store. Edit: Stuck at mountains 9, chapter 70, day 24 and office tower 14-9.
โ โโโโKazao Fujiยท Apr 28, 2026
Pay Walls, Pay Gaps, Pay to Win tactics in increasing the difficulty of stages with specific enemies that are broken on purpose to make your pay to progress.
โ โโโโRajin Hossainยท Sep 17, 2026
At first, it was interesting but after playing it for a month, it's so boring bc there's nothing new. I'm just grinding for no new content. I would maybe justify it if there were achievements but even then it's pushing it, as ppl would be grinding just for the achievements and not for game itself.
โ โ โโโHaku Genยท Jun 29, 2026
-Bandage and Tent are the only 2 event where you can heal, but both appear only at the start of a run when your hp is still 100% and never to be seen toward the end -You get a gun but as soon as second map basically every non-fodder enemies are bullet resistant -Your character will run up to one of these zombies then use their gun in melee range, then takes forever to actually switch to melee. I thought I'm used to these scummy designs of western devs, but I guess there's always a new low.
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