Dungeon Rebel: Deck Roguelike is a role playing app developed by Fenrix Games.
How many times has Dungeon Rebel: Deck Roguelike been downloaded?
Dungeon Rebel: Deck Roguelike has been downloaded 7 times. In the last 30 days, the app was downloaded 7 times.
What is the rating of Dungeon Rebel: Deck Roguelike?
Dungeon Rebel: Deck Roguelike has no ratings yet.
Is Dungeon Rebel: Deck Roguelike free?
Dungeon Rebel: Deck Roguelike is free to download. The APK download size is 239.80 MB. The latest version available is 1.0.3. The last update was on September 14, 2026.
What are the requirements for Dungeon Rebel: Deck Roguelike?
The app has a content rating of Medium Maturity. The app has been available on Google Play 1 week ago.
Description
Dungeon Rebel is a roguelike deck-building RPG. Every run starts with a small deck of basic cards and ends the moment you fall. What happens in between is up to the cards you pick, the relics you find, and the risks you take on the map.
Turn-based card battles Each fight is a puzzle. Enemies telegraph their intent, so you always know what is coming and have to decide whether to block it, race past it, or turn it against them. Poison, bleed, thorns, dodge and curse all stack in ways you can plan around once you learn them.
Three heroes, three ways to play Zephrik is an assassin who wins through bleeding, poison and speed. Magros is a guardian who soaks damage behind an unbreakable wall of block. Khorvan is a berserker who grows stronger the more punishment he takes. Each hero has a different starting deck and pushes you toward a different strategy.
A branching dungeon map Between fights you choose your own route: elite monsters for better loot, campfires to heal or upgrade, merchants, and events that can help or hurt. Take the safe path and stay weak, or push into danger and come out with the cards you actually need.
Cards and relics that combine Over 150 cards and 20 relics. Relics change the rules of a run rather than adding numbers to it, so two runs with the same hero can play completely differently depending on what you find.
Thirty enemies and three bosses Three dungeons, each with its own creatures and its own boss. Vyrthok, Glacius the Frozen King and Ignaroth the Molten Lord each fight in phases and change behaviour as their health drops. Learning their patterns is most of the battle.
Built for short sessions A run fits into a break. The game saves where you left off, works fully offline, and there is no energy timer or waiting between runs.
Play at your own pace There are optional rewarded videos if you want a second chance or extra gold, and a one-time purchase removes ads entirely. Nothing in the game is locked behind a timer.
Available in English and Turkish.
Recent changes: Tutorial fixes: you can now play a card during the "play a card" step, choose any hero, and each step advances as soon as you act. The dungeon map no longer looks empty for a moment after a battle. The shop keeps your scroll position after buying, event rewards show what a card or relic does, paid healing is locked at full HP, the store explains why a purchase is unavailable, and closing a rewarded ad early tells you the reward was not granted.
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