Fabularium: Interactive Fictio was a puzzle app developed by Tim Cadogan-Cowper. It was removed from Google Play Apr 22, 2024 and is no longer available for download.
Download Statistics
Fabularium: Interactive Fictio had been downloaded 40 thousand times before it became unavailable.
User Ratings
Fabularium: Interactive Fictio was rated 4.11 out of 5 stars, based on 350 ratings.
App Information
Fabularium: Interactive Fictio was free to download. The APK download size was 9.35 MB. The last available version was 1.4.1. The last update was on November 18, 2018.
Technical Requirements
Fabularium: Interactive Fictio required Android 4.1+ or higher. The app had a content rating of Everyone. The app had been available on Google Play January 2018.
Description
Create and play interactive fiction on your Android phone or tablet. Also known as text adventures, interactive books, playable novels, z-machine, glulx, tads, terps. Fun for adults and also a great way to encourage children to read and develop their imaginations.
Fabularium can play all of the major formats: Adrift (including version 5), AdvSys, the Adventure Game Toolkit (AGT), Alan (2 and 3), Glulx, Hugo, Level 9, Magnetic Scrolls, Scott Adams Adventures (Scottfree), Tads (2 and 3) and Zcode (Infocom). It also includes a simple integrated development environment (IDE) for creating your own Glulx, Tads 3 and Zcode games.
Fabularium supports Unicode games, so if you would prefer to play in a language other than English, no problems! Either define your own keyboard via the keyboards.ini file (see examples in that file) or disable the built-in keyboard via the settings, to use your system keyboard. Keyboards defined via keyboards.ini can have multiple layouts and each key can be programmed to generate one Unicode character, a complete command, or even multiple commands, that are fed to the interpreter one by one. As with anything else in fab.ini, you can set the different keyboards you've defined in keyboards.ini to automatically load with different game and terp combinations. See screenshots for examples.
Fabularium takes accessibility seriously. Much of the app is now TalkBack enabled and the built-in keyboard supports "explore by touch" and "lift to type" technology. Accessibility features will continue to improve over the coming releases. If you are blind or vision-impaired and would like to help me with this (e.g. testing and feature suggestions), please contact me at tcowperapps@gmail.com.
We care about typography! While the default settings should work for most games, Fabularium is also highly customisable. Make the margins as narrow or as wide as you want. Don't like the default fonts and colours? Change them. Adjust line spacing. Fiddle with other typographical features. Optimise that game for your device's screen. For maximum screen space, try using a hardware keyboard.
Fabularium is and always will be completely free, with no ads, and open source (code available at https://github.com/tccowper/fabularium). It does not come bundled with any games; you will need to obtain these separately. There are many games freely available at www.ifdb.tads.org and www.ifarchive.org. You can download these games anywhere to your internal storage/SD card and then add them to your library from within the app. The app is also able to browse and extract files from ZIP archives.
Inspired by the great Gargoyle interpreter by Tor Andersson, Fabularium implements Andrew Plotkin's Glk 0.7.5 spec in Android and can therefore support any glk-enabled interpreter. More interpreters may be added in the future.
For further information see the in-app help.
Questions, comments, feedback and suggestions for future features always welcome, please contact me at tcowperapps@gmail.com.
Recent changes: v1.4.1
★ Reduce download size by: (i) removing p7zip and using Android's own ZIP library; (ii) using Google's new app bundle feature (thanks Google!). ★ Explore: you can now browse within ZIPs and install games directly. ★ Bebek: many bug fixes, performance and compatibility improvements. Can now play v3.8 Adrift games.
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Comments on Fabularium: Interactive Fictio for Android
★★★★★
Functional, had its own keyboard, allows for viewing each of your games' files separated by folder in an easy to manage layout. Pretty basic, but that's more due to the nature of IF games than the app.
★★★★★
I've been playing interactive fiction for a little over twelve years now and writing my own for a while too. The idea with game files is that you can keep your game library around for decades and use whatever interpreter works for your situation getting a similar experience. Using frotz, gargoyle, zoom, electrode, or embedded browser interpreters. Basically whatever made the most sense at the time. Aquarium goes a step beyond giving newcomers a way to interact with their interactive fiction.
★★★★★
5 stars by default as it is the only way to play many types of interactive fiction games on android.
★★☆☆☆
Literally will not play gblorb files unless under 10 megabits and even then good luck. Other than that it's ok
★★☆☆☆
Not enough help. Couldn't even create file even with your how to help
★★☆☆☆
Not good. At least, not for my device. I use a Touch+ which is basically an Android tablet with braille display and braille keys, and typing with that onscreen keyboard is agonizingly slow for me. Please, make this a little more BrailleNote-friendly.
★★☆☆☆
I don't know if I'm doing something wrong or the app. I press on the compile button but nothing happens. I even tried making a.z5 file but still nothing. When I try to open the.z5, it says it's not a text file and I think that's the problem. Until then, two star.
Technologies used by Fabularium: Interactive Fictio
Fabularium: Interactive Fictio is requesting 3 permissions and is using 3 libraries.
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