Glassfall: Brick Breaker came out 20 days ago. It is a niche app, with 65 installs. It doesn't have enough ratings yet to judge what users think.
Glassfall: Brick Breaker is made and published by
Lorway.
AppBrain is an independent app data site and isn't affiliated with Lorway.
The app name, icon, screenshots and description belong to Lorway and are shown as
published on Google Play.
About Glassfall: Brick Breaker
“Brick breaker with real glass that shatters.”
Glassfall: Brick Breaker is an arcade app developed by Lorway.
Install Statistics
Glassfall: Brick Breaker has been installed 65 times. In the last 30 days, the app was installed 71 times.
User Ratings
The app has no ratings yet.
App Information
Glassfall: Brick Breaker is freely available from Google Play. The app size is 89.24 MB. The latest version available is 1.0.11. The last update was on September 18, 2026.
Technical Requirements
The app has a content rating of Everyone. The app has been available on Google Play since September 2026.
Description by Lorway(from Google Play)
A brick breaker about a ball, a paddle and glass — except the glass is real.
Every pane is cut into a dozen and a half shards. The first hit knocks a chunk out of it, the second spreads the cracks, the last one bursts the whole sheet and the pieces fly across the field, spinning and fading. None of it is drawn in advance: the game cuts each pane itself, so no two panes ever break the same way.
COLOUR IS HARDNESS, AND NOTHING ELSE There are no numbers on the bricks. Clear glass dies in one hit, lime in two, amber in three, red in four, and deep blue — the densest there is, darker than the sky behind it — in five. You read the whole board at a glance, and there is nothing to learn first.
300 LEVELS, AND EVERY ONE IS A PICTURE Not a grid of random bricks but a figure: a key, an umbrella, a butterfly, a house, a crown. The difficulty grows through WHAT stands on the board, not through how much of it:
• a charge that bursts and hits all eight of its neighbours; • an emitter that fires a beam along its whole row or column; • solid metal that never breaks and cuts the board in two; • wedges that turn the ball sideways, into places a straight shot cannot reach; • a spare ball that drops out of a pane — catch it and you are playing two; • a shield under the paddle that throws a falling ball back once.
FIVE BOSSES, AND EACH PLAYS ITS OWN GAME At the end of every block of levels stands a boss: a spider that weaves a web and throws bricks; an eye that aims at your paddle and fires; a gate that opens, shuts and glides across the sky; a plasma core that charges in plain sight; and a keeper — a second paddle the ball has to get past. The door to a boss is opened by five keys scattered through the block's own levels.
STARS YOU HAVE TO EARN Three stars on every level, placed where the ball will not go by itself: top corners, behind overhangs. The ball collects them by touching them — so it is never "pick everything up", it is "send the ball THERE".
BOOSTERS THAT DECIDE A BOARD A rocket you drag onto a cell with your finger and let go. A gunner: the paddle fires from both of its ends. A fire ball that takes three hits off a pane at a touch. A shock ball whose discharge jumps to nearby panes. All of it is bought with crystals you earned, and all of it can be upgraded.
ALSO IN THE GAME • a bonus board where crystals fall out of the glass and the paddle catches them; • tasks that do not order you about but count: glass, levels, shields, distance; • skies, balls and paddles you can change; • a premium pack with a hundred levels of its own; • ten languages: English, Ukrainian, Spanish, Portuguese, Hindi, Polish, Turkish, French, Arabic and Russian.
NO TIMERS, NO LIVES THAT REFILL WHILE YOU WAIT A level lasts exactly as long as you play it. Nothing asks you to come back tomorrow, nothing runs out until you lose. Lose, and start again whenever you feel like it.
The game works offline; the internet is only needed for the ads.
A classic arcade block breaker, rebuilt around glass that really breaks.
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