Inferos - Idle Dungeon Crawler is a role playing app developed by Three Oaks Studio.
Download Statistics
Inferos - Idle Dungeon Crawler has been downloaded 230 times. In the last 30 days, the app was downloaded 190 times.
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App Information
Inferos - Idle Dungeon Crawler is FREE to download. The APK download size is 74.55 MB. The latest version available is 1.12.1. The last update was on September 1, 2026.
Technical Requirements
The app has a content rating of Medium Maturity. The app has been available on Google Play since August 2026.
Description
Beneath the mountains lies a dungeon from which no one returns. At its gate hang the banners of those who tried. Your party goes in anyway.
Inferos is an idle RPG. Your heroes keep descending while you do something else. When you return, they bring back gold, loot, and scars.
THE COMPANIONS
Three set out: a warrior, a huntress, a cleric. What joins them after isn't found in a tavern alone.
A mage whose fire reaches further than any torch. A berserker who doesn't notice wounds. A paladin, a druid, a bard whose songs sound strange down here. Deeper down: the Shadowblade, the Blood Lord, a necromancer who turns the dungeon's dead against it. A Stormcaller. A centaur. A young dragon who doesn't yet know what it will become. And a slime that joined the party—and no one sends away.
There are twenty-four in total. Six go down at a time.
WHAT AWAITS BELOW
Gorx, the Rat King, in a nest of a thousand tiny eyes. Morgul, the Bone Priest. Kharak'zah, the Orc Boss. Grimclaw. Skarn, the Cursed. Vharok, Lord of the Deep, who was already there when the dungeon had no name yet.
Twenty-one bosses, and between them, everything that found room in the darkness: rats and orcs, undead and demons, things of frost, ash, and void. Fire, ice, lightning, earth, nature, light, void, poison — down below, every floor has its own way to kill.
PLACES OFF THE PATH
Frostpeak. The Ash Depths. The Sunken Vault. The Bone Garden. The Starforge. Each with its own rules and a guardian to enforce them.
And side paths that rarely open. Behind them sit the lost ones: Aurelia in the Sun Shrine. Seraphel in the Hall of Light. Verdant in the Labyrinth of Thorns. Tempest on the Storm Peak. And Glub, whom you find in the Void Rift and can't get rid of afterward.
LOOT
Blades and armor from simple to legendary. Artifacts that work for the whole party. And unique finds that exist nowhere else — each with a story you can read in its name.
TWO FIGURES
One flips a coin to decide whether to help or attack. He knows more about this place than he lets on, and he says a lot.
The other does not give his name. The dungeon belongs to him. To him, this is an experiment, and he has been watching you longer than you think.
Anyone who reads carefully will eventually understand what this dungeon is truly made of.
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