Loot-driven progression with a forge system provides tangible gear feedback.
Strong party synergy focus (tank, support, DPS) for deep, strategic builds.
Idle-friendly gameplay with auto-farming and expeditions for hands-off progress.
Run-based progression delivers variety in each dungeon run.
No explicit offline play emphasis in the feature set, unlike some competitors.
Lacks retro pixel-art visuals or boss-battle emphasis highlighted by rivals.
No clear information on in-app purchases or permissions in the provided data.
About LOOTFALL: Idle Retro RPG
LOOTFALL: Idle Retro RPG is a role playing app developed by Demonfork.
How many times has LOOTFALL: Idle Retro RPG been downloaded?
LOOTFALL: Idle Retro RPG has been downloaded 17 thousand times. In the last 30 days, the app was downloaded 600 times.
What is the rating of LOOTFALL: Idle Retro RPG?
LOOTFALL: Idle Retro RPG is rated 4.67 out of 5 stars, based on 620 ratings.
Is LOOTFALL: Idle Retro RPG free?
LOOTFALL: Idle Retro RPG is free to download. The last update was on January 7, 2026.
What are the requirements for LOOTFALL: Idle Retro RPG?
LOOTFALL: Idle Retro RPG requires Android 11+ or higher. The app has a content rating of Everyone. The app has been available on Google Play December 2025.
Description
LOOTFALL is a loot-driven semi idle RPG. Build your hero party, push endless dungeons, farm ARPG gear, and forge items that actually matter. Retro pixel art, incremental auto-battler pace.
Choose doors to influence loot and room bonuses. Pick up skills and attributes during dungeon runs. Trigger hero ultimates. Forge gear with meaningful stats and refine your party over time. Your best crafts will feel truly valuable.
βοΈ ENDLESS LOOT & FORGE Every dungeon run drops loot. Farm ARPG-style gear, forge legendary equipment, and upgrade your party. Equipment has real stat impact, a good roll changes how you play. Endless dungeon scaling means the loot grind never stops.
π‘οΈ PARTY SYNERGY MATTERS Tank, support, DPS. Party composition is the game. Unlock heroes, level them through multiple upgrade stages, and tune your team for the dungeons ahead.
π² ROGUELITE RUNS Run-based progression, every dungeon attempt plays differently. Choose your doors, pick skills and attributes mid-run, and fire hero ultimates at the right moment. Roguelite decisions layered on incremental RPG progression.
β³ IDLE & AFK FARMING Advanced auto-farming and expeditions keep your party grinding while you're offline. Come back to loot, gems and resources. Idle-friendly RPG pace. check in twice a day or play for hours, both work.
π° CLANS & WORLD BOSSES Join a clan and fight world bosses together. The clan that deals the most damage takes the best loot. Clan rankings, guild raids and boss events plus online comparisons to see how far other players push.
π¨ RETRO PIXEL ART Pixel art in an old-school RPG world, with a modern incremental auto-battler pace.
π FAIR PROGRESSION Every item is farmable ingame.
FEATURES - Semi idle loot RPG with offline auto-farming and expeditions - Endless dungeon scaling - the grind never caps - Party composition: tank / support / DPS synergies - Auto battler combat with incremental progression - Roguelite runs - doors, skills, attributes, hero ultimates - Heroes to unlock, level and upgrade in multiple stages - Forge system with real stat impact on equipment - Clan world bosses - most damage takes the best loot - Retro pixel art, old-school RPG feel
Play actively or let your party grind while you're away. Progress is earned through smart builds and tactical choices.
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FOOTFALL is one of those games that quickly proves how powerful a well-designed gameplay loop can be. From the moment you begin playing, the experience feels smooth, engaging, and rewarding. The core concept is simple to drop into a run, defeat enemies, gather loot, and grow stronger but the way FOOTFALL delivers this formula makes it stand out among other loot-driven games. Every run feels meaningful, and there is always a strong sense that the next drop might completely change the way you play.
β β β β βDevan BishopΒ· Jan 25, 2026
Personally I'd give one or two stars, but I don't want to diminish your hard work. π Here is my take. The UI isn't good. No story and little background. Although formation is crucial, the battles aren't fun nor interesting enough to want to set up a proper foundation to build on. Having a .5 drop rate right from gate indicates more than grind but having to commit more hours than I have to progress. Some might enjoy this game, but it's not for me.
β ββββMephistoΒ· Apr 27, 2026
I know there's "grind" in the title, but it's still too grindy. And the shallow gameplay doesn't help to make it fun either, too repetitive and the fact that you don't really do anything during the combat either. The art style is gorgeous, too bad you wasted the opportunity to make a more engaging game with it.
β β βββtret DewtΒ· Jan 11, 2026
Tried again after all the changes, it was a bit better for a while until the multiple skill use was removed, and the book upgrading price was jacked up Insanely when the upgrades don't even help much. The actual balancing of characters didn't help much at all, but without using every single hp pot, I can get to layer 15ish. It is so dang repetitive and boring. It shouldn't repeat already at only layer 10. Or needs more dungeons. More equipment and characters that are actually useful.
β ββββYamedoΒ· Mar 21, 2026
Slog of a game, boss is incredibly hard to beat, no skill just rng
β ββββLudovic F.Β· Mar 19, 2026
You missed a huge opportunity. With your graphics, style, and universe, you had everything to create a true tactical RPG that could have become a pillar of mobile gaming. Instead, you followed the crowd by choosing an automatic, idle system, which ruins the whole point of the game. Many players are looking for a real tactical game without auto, with actual gameplay. Please consider making a version where you actually play.
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Technologies used by LOOTFALL: Idle Retro RPG
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