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★★★★★
this game works well for what it is and I feel this game can be more than what a cell game usually is maybe it can be something like a programming game where you make ai that fight each other which is what I thought at first glance and you guys seem very responsive to ratings and when I try to place cells I keep touching cells instead maybe a button to toggle whether you touch and follow cells and an option to just place them it I would like to see combat instead of absorbtion but a higher chance of survival per kill
★★★★★
Very well made game, maybe you could make another game thats based on a neural network car?
★★☆☆☆
1) Paying for the opportunity to use your servers to generate a neural thats only 500 generations old kinda sucks. I just left my phone running it while I played some game for a few hours and already had over 1600 generations, and its an old phone. 2) Not being able to stop and save a neural net (rather than pausing) so you can test it, then resume its training again another time sucks. 3) It'd be nice if there was a throttle feature to have it not use the max CPU of my phone making my phone hotter than the surface of my stove. (exaggeration, but still)
★★☆☆☆
I get what he's going for here but it seemes that even the dumb cells are
smarter than the elight pre trained nural cell that comes with the game let
alone you're own
★★☆☆☆
When training a net it can score a fitness between 0 and 1. I got a net up
to a fitness of 1 and when tested on the gauntlet it seems to do ok score
wise compared to the other nets I trained but it literally just sits in the
middle of the field and rapidly changes direction as if vibrating,
presumably to increase its reach while camping in the center. Since this is
apparantly the best strategy with max fitness. All the nets essentially
pick a spot in the field and then sit there vibrating. Which makes me
wonder. Ehat are the inputs exactly. There seem to be a number of inputs
from the visualization. So it leads me to believe the fitness function is
seriously flawed.
Technologies used by Neural Sandbox Beta
Neural Sandbox Beta is requesting 6 permissions and is using 7 libraries.
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