SOFO: Horror is made and published by ZEROCZX. AppBrain is an independent app data site and isn't affiliated with ZEROCZX. The app name, icon, screenshots and description belong to ZEROCZX and are shown as published on Google Play.
AppBrain's verdict
Niche- Total installs
- 1 thousand
- Last updated
- May 30, 2026
SOFO: Horror is a niche app, with 1 thousand installs. It doesn't have enough ratings yet to judge what users think.
Summary
SOFO: Horror is an indie survival horror game set in a cold, watchful village after a car crash, offering tense, time-limited survival with a strong atmospheric vibe. It holds regional ACTION rankings (IR #96, TR #98, CZ #101) and shows early momentum with 1,000+ total and 240 in the last 30 days.
Pros & Cons
- Indie, atmospheric survival horror tailored for quick, tense sessions
- Time-limited objectives create urgent gameplay
- Clear progress through battery collection and light management
- Compact, indie experience with a cold, eerie setting
- Lacks multiplayer mode
- No offline mode
- Fewer puzzles and in-depth story depth compared to some competitors
Installs
Tracked by AppBrain- Last 30 days
- 240
- Play install range
- 1+ thousand
- Launched
- May 2026
Installs over time
SOFO: Horror has been installed 1 thousand times. Over the past 30 days, it has been installed 240 times.
Rankings
Google Play top chartsGoogle Play Rankings for SOFO: Horror
Competitors
Similar apps and more from ZEROCZXAlternatives to SOFO: Horror
Releases
Updates seen on Google Play- Launched
- May 2026
User feedback
Ratings and reviews on Google PlayComments on SOFO: Horror for Android
We don't have enough comments to show example comments. Please check back later.
Technology
Found in the app by AppBrain- Ads
- Contains ads
- Price
- Free
- Libraries
- ?
- App size
- N/A
- Content rating
- Medium
Technologies used by SOFO: Horror
About the app and developer
About SOFO: Horror
SOFO: Horror is an action app developed by ZEROCZX.
Install Statistics
SOFO: Horror has been installed 1 thousand times. In the last 30 days, the app was installed 240 times.
User Ratings
The app has no ratings yet.
App Information
SOFO: Horror is freely available from Google Play. The last update was on May 30, 2026.
Technical Requirements
The app has a content rating of Medium Maturity. The app has been available on Google Play since May 2026.
App Performance Report
Get a detailed PDF report for SOFO: Horror with download trends, rating history, and key performance statistics — useful for competitive research or tracking your own app. Learn more
Get PDF Report — $29Developer information for ZEROCZX
Frequently asked questions about SOFO: Horror
Is SOFO: Horror free?
Yes. SOFO: Horror is free on Google Play.
Is SOFO: Horror still available?
Yes. SOFO: Horror is on Google Play, and the last update we saw was on May 30, 2026.
Does SOFO: Horror contain ads?
Yes. Google Play lists SOFO: Horror as containing ads.
Is SOFO: Horror suitable for children?
Google Play gives SOFO: Horror a medium maturity rating, so it is not meant for young children.
How many times has SOFO: Horror been installed?
Google Play lists 1,000+ installs for SOFO: Horror.
Who made SOFO: Horror?
SOFO: Horror was developed by ZEROCZX. It is listed in the action category on Google Play.
What are the best alternatives to SOFO: Horror?
People looking at SOFO: Horror also look at these action apps: Freeze!, Horror Hospital® 2 Survival, Dark Forest Survivor, E.S.C.A.P.E.: Horror Escape, the Light (Remastered Edition).
Store listing
By ZEROCZX, from Google Play“Indie analog horror & psychological thriller game with survival elements”
Description by ZEROCZX Written by the developer, not by AppBrain. Click to read.
December 7, 2023. A routine drive to visit parents ends in a single moment of inattention at the wheel, followed by darkness. Regaining consciousness, a nineteen-year-old protagonist finds himself inside a wrecked car amidst the snow. Around him is nothing but fog, freezing silence, and a deserted village that doesn't seem to exist on any map.
With no cellular signal and no way back, the first few minutes turn into a fight for life: he must stop the bleeding immediately before consciousness fades forever. Ahead lies a long night in a place that only appears to be abandoned.
Game Features
Freezing Scarcity & Realistic Resources: The cold constantly drains the flashlight's battery—even when it is turned off and tucked inside a pocket. You cannot simply save light "for later." You will have to plan every step and learn to navigate the darkness by sound.
Real Lock Mechanics & Fragile Safety: Closing a door is not enough—every room and hiding spot must be physically locked with a key. Yet even locked doors offer no guarantee of safety: the creature has a chance to break them down by force, turning your shelter into a trap.
An Adaptive Enemy That Learns: The creature reacts to the slightest noise and catches movement in its peripheral vision. It doesn't just patrol—it sets ambushes near houses, waits for the player to return, alters its distance, and adapts to your behavior.
Weapons Are a Risk, Not Salvation: Ammunition is scarce, and the first hits only enrage the creature, making it faster and more aggressive. Only a few precise, consecutive shots can temporarily incapacitate it, granting a brief respite, but never a final victory.
Mysterious Sounds: Distant sounds of unknown origin echo more frequently the longer you remain undetected, building psychological pressure without explicit explanations.
Absolute Replayability: Patrol routes, creature behavior, house exploration sequences, and attack triggers are generated anew with every run. Safe, memorized routes do not exist.
Seamless Cinematic Experience: Events, plot twists, and critical moments unfold in real time from a first-person perspective—without cuts, loading screens, or abstract menus.
Unique Real-Time Endings: The outcome of the story depends on every decision made, resources gathered, and actions taken in critical moments. Each of the multiple endings unfolds as a full real-time cinematic cutscene, while the character's final reflections leave a lasting impression long after the playthrough.
Languages & Accessibility
The game is fully localized in Ukrainian, English, and Russian (including all text, interface elements, story cutscenes, and final monologues).
Turn off the lights. Put on headphones. Take your time.
To reach home, you must first survive this night.