Stormbreak Squadron
Stormbreak Squadron is made and published by Stack Trace Studios LLC. AppBrain is an independent app data site and isn't affiliated with Stack Trace Studios LLC. The app name, icon, screenshots and description belong to Stack Trace Studios LLC and are shown as published on Google Play.
AppBrain's verdict
NewNiche- Total installs
- 2
- Last updated
- October 24, 2026
Stormbreak Squadron came out 20 days ago. It is a niche app, with 2 installs. It doesn't have enough ratings yet to judge what users think.
Installs
Tracked by AppBrain- Last 30 days
- 2
- Play install range
- 1+
- Launched
- October 2026
Rankings
Google Play top chartsGoogle Play Rankings for Stormbreak Squadron
Competitors
Similar apps and more from Stack Trace Studios LLCMore from Stack Trace Studios LLC
Releases
Updates seen on Google Play- Launched
- October 2026
User feedback
Ratings and reviews on Google PlayComments on Stormbreak Squadron for Android
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Technology
Found in the app by AppBrain- Ads
- No ads
- Price
- Free
- Libraries
- ?
- App size
- N/A
- Content rating
- Low
Technologies used by Stormbreak Squadron
About the app and developer
About Stormbreak Squadron
Stormbreak Squadron is an arcade app developed by Stack Trace Studios LLC.
Install Statistics
Stormbreak Squadron has been installed 2 times. In the last 30 days, the app was installed 2 times.
User Ratings
The app has no ratings yet.
App Information
Stormbreak Squadron is freely available from Google Play. The last update was on October 24, 2026.
Technical Requirements
The app has a content rating of Low Maturity. The app has been available on Google Play since October 2026.
App Performance Report
Get a detailed PDF report for Stormbreak Squadron with download trends, rating history, and key performance statistics — useful for competitive research or tracking your own app. Learn more
Get PDF Report — $29Developer information for Stack Trace Studios LLC
Store listing
By Stack Trace Studios LLC, from Google Play“Fly ten operations and take down ten bosses in a pixel-art arcade shooter.”
Description by Stack Trace Studios LLC Written by the developer, not by AppBrain. Click to read.
TEN OPERATIONS
Fight from Breakwater on the coast to the Stormbreak Citadel in one campaign. Each operation is about 100 seconds of enemy waves, then a boss. Clear it and fly into the next one with the lives, score, weapons and armor you finished with, plus a full Pulse charge. Every new operation brings tougher enemies and bosses, faster bullets, quicker fire and more frequent waves, and later operations send enemies in from the sides and from below sooner. Lose your last life and the run is over. Clear Operation 10 to win the campaign.
TEN BOSSES
Every operation ends with its own boss: the Siege Carrier, Dune Lancer, Leviathan, Magma Fortress, Phantom Carrier, Tempest Ace, Atlas Dreadnought, Hive Cruiser, Crimson Wing and the Storm Core. Each one has its own hull, movement and attack patterns. Destroy its wing guns to expose the core, then finish it while the core pushes forward and fills the sky with bullets.
KEEP MOVING
Drag anywhere on the battlefield to steer while your cannons fire on their own. Aimed shots fly fast and spreads drift slow, so read the fire and find the gap. Ground turrets stay on the ground, and you can fly over them. Trigger Pulse to clear enemy bullets around you, damage nearby enemies and shield your aircraft for a moment.
POWER UP
Enemies drop what they carry. Grab V pickups to widen your vulcan into an eight-way spread, or L pickups for a laser that pierces every enemy in its path. A weapon pickup flips between V and L as it falls, so you choose. Add homing missiles or rockets as a second launcher, and collect repair pickups to build armor that takes hits before you lose a life. Enemies get tougher as your weapons level up.
CHASE THE HIGH SCORE
Every hit and every bonus pickup adds to your score, and your score carries through the whole campaign. Kill an enemy the moment it arrives and its kill bonus pays up to five times as much, fading to the base value over three seconds. Ground turrets leave gold medals worth 200 points. Clear an operation and the stage bonus pays 1,000 per medal, tripled if you never used Pulse and doubled after one, plus 500 for every life left.
PICK YOUR DIFFICULTY
Choose Rookie, Normal or Expert for the whole campaign. Rookie starts you with five lives, Normal and Expert with three, and each difficulty keeps its own best score. A run goes on your record when it ends: at game over, after Operation 10, or when you return to the hangar from a cleared operation's debrief. A run you leave from the pause menu mid-flight does not count.
LEARN THE PATTERNS
Training Flight and Boss Practice stay on Operation 01, Breakwater, with unlimited lives. In Training you fly the whole operation, and Boss Practice takes you straight to the Siege Carrier. Neither one touches your records.
TURN IT UP
The soundtrack has eleven original chiptune tracks. The music speeds up and gets heavier when a boss arrives, and again when you expose its core. Every cannon, laser, missile and explosion has its own sound.
MAKE IT FEEL RIGHT
Adjust movement sensitivity and put the Pulse button on either side. Turn on high-contrast enemy fire, and switch music, sound effects, haptics and reduced effects on or off. Pause mid-flight and get back into the action after a countdown.
PLAY ON YOUR TERMS
You can play everything without a purchase. Play offline, with no game account and no ads. Your records and settings stay on your device.
You can leave an optional one-time tip through Google Play to help maintain and improve the game. Tips do not renew, unlock features or change gameplay, aircraft or scores. Leaving a tip requires an internet connection.