The Sensors VR was an action app developed by Javier Marco Rubio. It was removed from Google Play Feb 24, 2025 and is no longer available for download.
Download Statistics
The Sensors VR had been downloaded 69 times before it became unavailable.
User Ratings
The app had no ratings.
App Information
The Sensors VR was free to download. The APK download size was 17.74 MB. The last available version was 0.3. The last update was on July 8, 2020.
Technical Requirements
The app had a content rating of Everyone. The app had been available on Google Play July 2020.
Description
The game is inspired in "The Sentinel" videogame, a classic 8 bit videogame. https://en.wikipedia.org/wiki/The_Sentinel_(video_game)
The project pretends to be as respectfull as possible to the original one, but adding the VR experience.
In order to play, an Android device and VR glasses are required (Google CardBoard or similar). Also, a gamePad, videogame or VR controller device is required to be connected by USB or Bluetooth and configured in Joystick mode.
press on this link to see a video with a tutorial to learn how to play de game: https://youtu.be/pLp4JP6fQbM
The game objective is to climbup the landscape until you can absorb "the Sensor Boss". You can only build on floor tiles: look around and you will see that the cursor pointer will turn green. By pressing the gamepad arrows (left/right), you will build a block or a robot. Building a block cost 2 energy units, building a robot cost 3 energy units. Your energy is shown at the top of the screen. Once a new robot has been built, you are able to "transfer" to it, using the up gamepad direction. You need to look to the new robot (the pointer will tint green), and press the up arrow on the controler device. Your conciuos will travel to the new robot. The old one is left behind, so I advice you to turn around and reabsorb it to recover its energy. That way you will climb up in the landscape until you are high enough to absorb the sensor. During the way you can absorb trees to get more energy. Trees are absorbed by pointing at their tiles. Each absorbed tree gives you one energy unit. The Sensor boss is in the highest place of the landscape. It slowly turns on its tile, scanning the landscape. If it is able to see you, a warning sound advices you. In that moment, you are in danger, cause the Sensor will slowly drain your energy. Thus, you better transfer to another robot. If your energy reach 0, you are dead. It is a good strategy to move to tiles which are behind slopes, so you can hide from the Sensor look. If the Sensor is not able to see the tile you are placed on, then it is no able to absorb your energy. You will hear a diferent warning sound, meaning that the Sensor is looking at you, but it is not able to see your tile, so you are safe by the moment! Once you are high enough to see "The Sensor" tile, you can absorb it. Then, you can build a robot on its tile, a transfer to it and press hiperspace (fire button). Doing that, you have beat this level, and will move to the next world. Each new level has increased dificulty. New small "sensors" will aprear, increasing the chance you may bee seen by a Sensor!
Recent changes: First day Version. Corrections: Now the Boss Sensor is in the highest tile of the landscape
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★★★★★
I don't understand this game even slightly. That being said, it's actually pretty fun. It took me a while to figure out how to play, but once I got the hang of it I was smashing out levels left and right. You use energy from trees that you harvest to build waypoints that you can travel to. Your objective is to destroy a tall tower thing. They are high up, so you have to build and harvest your way around the map until you can get up there. Don't let them see you either. Looking forward to more!
Technologies used by The Sensors VR
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