Learn to tell the time on a real clock, in a town that runs on it.
Pay once: no ads, nothing to buy inside, no accounts and no data collected. It works with no internet at all.
In Tick Town, the big clock is how you play. Turn the hour hand and the minute hand and the whole town lives its day: the sun comes up, Clarence the rooster crows, Baker Bun opens her shop, the school bus comes for Millie, Captain Otto's ferry sets sail, and Mr Hoot lights the lamps at night. Children learn to read a clock because it's how they make things happen, not because they're quizzed on it.
The clock tower has lost its gears, and Tick Town is stuck at dawn! Help the villagers with their errands to win the gears back, one part of town at a time. Each gear is earned by really learning that part of the clock, so there's no rushing through it.
WHAT YOUR CHILD LEARNS
• Day and night, morning, afternoon and evening, and the order things happen in.
• The hour hand and the minute hand, and what each one is for.
• O'clock, half past, quarter past and quarter to.
• Telling time to five minutes, and counting in fives round the clock face.
• Reading a digital clock, and matching it to the analogue clock.
• How long things take: "the cake bakes for two hours".
LOTS TO DO
• 64 story errands across four parts of town, plus endless practice errands that adapt to your child.
• Special days: a hot-air balloon lands in the park, a rainy morning ends in a rainbow, fireworks light up the harbour.
• Time Detective: 12 mysteries (who took Baker Bun's pie? where did Millie's ball go?) solved by rewinding the day.
• A house of your own that gets a new decoration every day in town: 20 to collect.
GROWS WITH YOUR CHILD
• Ages 3–4: a sun-and-moon wheel with no numbers.
• Ages 5–7: the hour hand first, then the minute hand.
• Ages 8–9: times to five minutes, "how long?" puzzles and Time Detective.
Progress is tracked skill by skill: the game moves on when your child really has it, and quietly gives more help when they need it.
SHOWN FIRST, NEVER QUIZZED COLD
Every new idea is shown before it's asked. Tock turns the hands and says the rule ("half past: the long hand points down to the 6"), then your child tries it with the help showing, then on their own. One new idea a day, never a pile of them.
NOTHING EVER FAILS
Miss the bus and Millie runs after it with her backpack bouncing. Wrong answers get a funny reaction and a gentle nudge, never a buzzer. When a child is stuck, help comes a step at a time: the hand to move glows, Tock says the rule, the spot it goes lights up, then a see-through hand to follow. A "Show me" button replays Tock's demo whenever they like.
HELPFUL AWAY FROM THE SCREEN
• My Day: enter your child's real routine (wake-up, school, bath, bedtime). The clock shows the real time with a coloured slice counting down to the next thing, like a kitchen timer your child can read before they can tell the time.
• A timer for 5, 10 or 20 minutes, great on a tablet or TV.
• Every day in town ends at bedtime, with lamps going out and a lullaby. A natural place to stop.
MADE FOR LITTLE HANDS AND EARS
• Everything is spoken aloud, so children who can't read yet can play on their own.
• Big touch targets, and letters shaped like the ones children learn to write.
• The hour hand is short, thick and orange; the minute hand is long, thin and blue.
• A chiming tower bell counts the hours, and every villager has their own little tune.
SAFE BY DESIGN
• No ads. Nothing to buy inside the game. No accounts, no chat, no links.
• No data collected, ever. The app has no internet access at all.
• Up to 4 children, each with their own progress, behind a grown-ups' gate.
• The parent corner shows each child's progress in plain words: "Solid on half past. Practising quarter to."
PLAY ANYWHERE
Phone, tablet, Chromebook, Google Play Games on PC and Android TV. Touch, mouse, keyboard, TV remote or game controller.
Recent changes:
Fixes for phones. The Go button no longer sits on the clock face, the menu and the look-around arrows no longer overlap, and the answer cards no longer cover the villagers in Time Detective. The rainbow now appears exactly when the rain stops, instead of a little later.
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