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★★★★★
The concept in Unbalance is nothing new but the minimalist level design is what sells it. Each level is about dropping a couple of marbles or lead balls into an intricately designed structure so that it pivots or rather balances itself. That’s not it, you need to get at least one ball to hit a marker on the play area to progress. So there’s an element of timing as well as you get the structure to swing with just the right momentum so that it spits out a ball towards the marker.
★★★★★
Love this game it helps you focus and your brain to work more
★★★★★
nice game. but would it kill to add a hint option?????
★★☆☆☆
I wanted to love the game, but the level designers either accidentally or on purpose included a swastika. Take it out and I'll keep playing.
★★☆☆☆
Eh gets kind of boring and repetitive. There is no way to get hints also. After you play a few levels it just starts feeling like the same thing over amd over: just place balls in random places and hope you get the red ball near the square, then when you do you just have to keep doing the same thing over and over until it actually hits the square. Theres no tutorial but I figured out in like 10 seconds what you had to do.
Technologies used by Unbalance
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