Abyss Crossroads: Roguelike
Abyss Crossroads: Roguelike is made and published by SHIMATEKU, INC. AppBrain is an independent app data site and isn't affiliated with SHIMATEKU, INC. The app name, icon, screenshots and description belong to SHIMATEKU, INC. and are shown as published on the App Store.
AppBrain's verdict
New- Rating on App Store
- 5.00
- 3 ratings
- Last updated
- October 26, 2026
Abyss Crossroads: Roguelike came out 87 days ago. It doesn't have enough ratings yet to judge what users think.
Rankings
App Store top chartsApp Store Rankings for Abyss Crossroads: Roguelike
Competitors
Similar apps and more from SHIMATEKU, INC.More from SHIMATEKU, INC.
Releases
Updates seen on the App Store- Version
- 1.4.8
- Launched
- August 2026
No changelog data
User feedback
Ratings and reviews on the App StoreComments on Abyss Crossroads: Roguelike for iOS
We don't have enough comments to show example comments. Please check back later.
Technology
Found in the app by AppBrain- Price
- Free
- App size
- 92.5 MB
- Content rating
- Low
Technologies used by Abyss Crossroads: Roguelike
About the app and developer
About Abyss Crossroads: Roguelike
Abyss Crossroads: Roguelike is a games app developed by SHIMATEKU, INC.
User Ratings
Abyss Crossroads: Roguelike is rated 5.00 out of 5 stars. The rating is based on 3 ratings.
App Information
Abyss Crossroads: Roguelike is freely available from the App Store. The app size is 92.50 MB. The latest version available is 1.4.8. The last update was on October 26, 2026.
Technical Requirements
The app has a content rating of Low Maturity. The app has been available on the App Store since August 2026.
Developer information for SHIMATEKU, INC.
Address:
Store listing
By SHIMATEKU, INC., from the App StoreDescription by SHIMATEKU, INC. Written by the developer, not by AppBrain. Click to read.
Ten floors lie beneath you. Each one offers two or three paths.
Battle, or treasure. A curse, or a moment of rest. A trap, or something worse.
The signs point the way, but they promise nothing.
Only your choices carve the road into the deep.
■ FEATURES
【Runs that last five to eight minutes】
- Built for a commute, a break, the minutes before sleep
- Death costs you nothing but the run. Begin again at once
- No account required. Play the moment it opens
【Five classes, five different games】
- Warrior — high vitality. Ironwall turns one killing blow aside
- Mage — fragile, but the Tome of Flame strikes far harder
- Rogue — reads traps, slips past them, survives on positioning
- Paladin — balanced in attack and defence. Prayer of the Aegis mends his own wounds
(unlocked with Coins earned through play)
- Berserker — the nearer to death, the harder he hits. Bloodrage turns his wounds into strength
(unlocked with Coins earned through play)
【Events, and the choices they force】
- Battle, treasure, healing springs, merchants, traps, cursed altars, discovered items, empty rooms
- The Infernal Pact. The Devil's Bargain. The Sealed Door. Every gift asks for something back
- The emoji hints are a guess, never a guarantee. Read the room, then commit
【Floor bosses and second forms】
- The Dragon Zombie waits on the fifth floor, and its poison lingers
- Gardan, Lord of the Nether, holds the tenth — shielded in darkness, and he does not fall in one shape
- The Ironclad Ogre on the third, the Shadow Assassin on the seventh. Elite encounters that punish carelessness
【The curse system】
- Take power, and take the rot that comes with it
- Bleeding, Withering, Avarice, Frailty. The reckless hand decides the run
【Coins and achievements】
- Every run pays out, whether you win or die. Depth is progress
- Six achievements grant bonus Coins
- Spend what you have gathered to unlock the Paladin and the Berserker
【The Daily Challenge】
- Every day, everyone descends into the same abyss (the same rooms, the same foes, the same relics) and competes on that day's ranking
- One attempt a day. Suspend mid-run and you can pick it up again the same day
- The class changes daily. Even one you have not unlocked is yours to try for the day
- A shorter descent than the usual ten floors: five floors only. The bosses hit harder than usual, and the lineup changes daily, deep bosses included
【High scores and online rankings】
- Your best run is kept on the device
- Compete on per-class leaderboards against other players
- Sign in with Google or Apple to carry your record to a new phone
【Bought once. That is all】
- No advertisements
- No in-app purchases. Coins come from playing, and only from playing
- Every boss, every event, every corner of the game is included
【Dark fantasy, throughout】
- Cinzel typography, cut for the solemn
- Black and gold, and very little else
- Music and sound built for the weight of the place
■ FOR PLAYERS WHO
- Want a roguelike that respects a short session
- Enjoy the tension of an irreversible choice
- Are tired of advertisements and gacha monetisation
- Are drawn to dark fantasy
- Have a few minutes and want them to count
■ HOW TO PLAY
1. Choose a class — Warrior, Mage, Rogue, and in time the Paladin and the Berserker
2. Choose a path — one of two or three
3. Resolve what you find — a battle, a hoard, a wound closed, a bargain struck
4. Kill the floor boss and descend
5. Reach the tenth floor, and end Gardan
The Abyss tests you at every crossroads.
Choose.
■ SUPPORT
Questions and requests are welcome through the support URL on this page.
Music: 魔王魂 (Maou Damashii)