AppBrain's verdict
- Last updated
- November 13, 2026
- Size
- 4.54 MB
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Store listing
By Maksym Kozak, from the App StoreDescription by Maksym Kozak Written by the developer, not by AppBrain. Click to read.
Chop trees and sell logs. Build a bridge to the Bear Thicket. Hire lumberjacks, hunters and miners — they keep working while you are away, and their coins pile up in the treasury.
Six lands, each with its own goods, buyers and dangers: the Bear Thicket, the Stone Hills, the River Valley, the Pearl Island in the middle of the lake and the Fire Mountains with their volcano.
Four bosses, each with a move of its own. The Old Bear strikes all around. The Pack Leader charges in a straight line. The Ancient Guardian throws rocks where you are running. The Fire Dragon breathes fire and drops from the sky. Every blow shows on the ground first — get out of the way in time.
At night wolves come for your storehouse: build a fence and towers, and gather a squad.
After the dragon a craft quarter opens: planks, ingots and trinkets for the merchant's contracts — and his wagon has to get through the Bear Thicket, where bandits wait for it. Then build a factory behind the village fence: lay belts with one finger, set sawmills and joineries, and meet your first steam engine. And when the second engine comes, the village grows into a capital: a fountain, a stone wall, a market, a town hall, a trading house and a palace, each with a gift of its own.
Coins to spare? The Wonder Shop sells pets that follow your hero — a dog, a fox, an owl and a little dragon — lanterns, fireworks, a hot-air balloon and your hero's golden statue.
Eleven great deeds, and each one gives your hero a hat — from a straw hat to a royal crown. Beaten a boss? Call it out again at its lair, race your own best time and go for gold.
Three new tasks every day, and a season every month: four goals and a hat of its own — a trapper hat in January, a pumpkin in October, twelve in all.
Every day the fair pays more for one kind of goods. Turn on reminders, and the game tells you when the treasury is full.
One-finger controls. No ads, no internet needed. Your progress follows you to iPhone and iPad through iCloud.
Safety and technology
Found in the app by AppBrain- Price
- Free
- App size
- 4.54 MB
- Content rating
- Low
Technologies used by BoostVillage
Releases
Updates seen on the App Store- Version
- 1.0
- Launched
- November 2026
No changelog data
Rankings
App Store top chartsApp Store Rankings for BoostVillage
About the app and developer
About BoostVillage
BoostVillage is a games app developed by Maksym Kozak.
User Ratings
The app has no ratings yet.
App Information
BoostVillage is freely available from the App Store. The app size is 4.54 MB. The latest version available is 1.0. The last update was on November 13, 2026.
Technical Requirements
The app has a content rating of Low Maturity. The app has been available on the App Store since November 2026.
BoostVillage is made and published by Maksym Kozak. AppBrain is an independent app data site and isn't affiliated with Maksym Kozak. The app name, icon, screenshots and description belong to Maksym Kozak and are shown as published on the App Store.
Developer information for Maksym Kozak
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Frequently asked questions about BoostVillage
Is BoostVillage free?
Yes. BoostVillage is free on the App Store.
Is BoostVillage still available?
Yes. BoostVillage is on the App Store, and the last update we saw was on November 13, 2026.
How large is BoostVillage?
BoostVillage is 4.54 MB.
Is BoostVillage suitable for children?
App Store gives BoostVillage a low maturity rating, so it is meant for older children and up.
Who made BoostVillage?
BoostVillage was developed by Maksym Kozak. It is listed in the games category on the App Store.
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