Bouncr — Ball Escape is made and published by Filipp Bazun. AppBrain is an independent app data site and isn't affiliated with Filipp Bazun. The app name, icon, screenshots and description belong to Filipp Bazun and are shown as published on the App Store.
AppBrain's verdict
- Rating on App Store
- 2.75
- 4 ratings
- Last updated
- October 5, 2026
It doesn't have enough ratings yet to judge what users think.
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Similar apps and more from Filipp BazunReleases
Updates seen on the App Store- Version
- 1.0.23
- Launched
- May 2026
No changelog data
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Technology
Found in the app by AppBrain- Price
- Free
- App size
- 140.5 MB
- Content rating
- Everyone
Technologies used by Bouncr — Ball Escape
About the app and developer
About Bouncr — Ball Escape
Bouncr — Ball Escape is a games app developed by Filipp Bazun.
User Ratings
Bouncr — Ball Escape is rated 2.75 out of 5 stars. The rating is based on 4 ratings.
App Information
Bouncr — Ball Escape is freely available from the App Store. The app size is 140.52 MB. The latest version available is 1.0.23. The last update was on October 5, 2026.
Technical Requirements
The app has a content rating of Everyone. The app has been available on the App Store since May 2026.
Developer information for Filipp Bazun
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Store listing
By Filipp Bazun, from the App StoreDescription by Filipp Bazun Written by the developer, not by AppBrain. Click to read.
Bouncr is a one-thumb idle game where a single ball is trapped at the center of closing, rotating rings — and the only way out is through. Every bounce deals damage, every smash drops coins, and every coin becomes permanent power. Run after run, your ball gets faster, smarter, and absurdly stronger.
THE LOOP
• A single ball, auto-bouncing inside concentric rings.
• Rings shrink and rotate toward the center. Smash them before they crush you.
• Ring colors shift green → yellow → red as they near death.
• Pop a ring at the right moment — coins, gems, and momentum all spike.
LEVEL-UP CARDS
Every level-up pauses the run and offers 3 cards to draft:
• Power, Crit, Bounce — pure damage.
• Income, Coin Magnet — economy scaling.
• Saw, Bomb, Chain Lightning — triggered on-hit effects.
• Slow, Frost, Shockwave — control over the ring squeeze.
Cards stack and combo. Build a deck on the fly. The ball you finish the run with is never the ball you started with.
META PROGRESSION
• Workshop — permanent stat upgrades you keep forever.
• Card shop — pull and level up cards with gems.
• Achievements, daily bonuses, mystery chests, hot-streak rewards.
• Customizable ball trails to flex your build.
MODES
• CAMPAIGN — 60 stages of escalating ring patterns and mechanics.
• INFINITE — push as deep as your build allows. No ceiling, only depth rewards.
FEEL-GOOD DESIGN
• One-handed, vertical, idle-friendly. Play in bed, on the bus, on a break.
• Offline coin earnings between sessions.
• Rewarded ads only — every ad gives you something back. No surprise interstitials.
• Local save. No account, no login.
If you love idle incrementals and roguelite draft picks, Bouncr is for you. The numbers go up, the rings keep coming, and the next upgrade is always one bounce away.
Smash a ring. Pick a card. Watch the meter climb.