Chasebreak: Police Chase
Chasebreak: Police Chase is made and published by MUHAMMED SAMIL ALTUN. AppBrain is an independent app data site and isn't affiliated with MUHAMMED SAMIL ALTUN. The app name, icon, screenshots and description belong to MUHAMMED SAMIL ALTUN and are shown as published on the App Store.
AppBrain's verdict
New- Rating on App Store
- 5.00
- 1 ratings
- Last updated
- September 29, 2026
Chasebreak: Police Chase came out 56 days ago. It doesn't have enough ratings yet to judge what users think.
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Releases
Updates seen on the App Store- Version
- 1.3.2
- Launched
- September 2026
No changelog data
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Technology
Found in the app by AppBrain- Price
- Free
- App size
- 156.8 MB
- Content rating
- Everyone
Technologies used by Chasebreak: Police Chase
About the app and developer
About Chasebreak: Police Chase
Chasebreak: Police Chase is a games app developed by MUHAMMED SAMIL ALTUN.
User Ratings
Chasebreak: Police Chase is rated 5.00 out of 5 stars. The rating is based on one rating ratings.
App Information
Chasebreak: Police Chase is freely available from the App Store. The app size is 156.82 MB. The latest version available is 1.3.2. The last update was on September 29, 2026.
Technical Requirements
The app has a content rating of Everyone. The app has been available on the App Store since September 2026.
Developer information for MUHAMMED SAMIL ALTUN
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Store listing
By MUHAMMED SAMIL ALTUN, from the App StoreDescription by MUHAMMED SAMIL ALTUN Written by the developer, not by AppBrain. Click to read.
Chasebreak is a one-handed arcade chase. Drift through an art deco city while the police close in, and score by taking them out of the game: bait them into a corner, let them pile into each other, and keep the chain alive.
DAY INTO NIGHT
The city runs on its own clock. Drive long enough and the sun goes down: headlights on, light bars sweeping the streets, windows and street lamps lit.
ONE FINGER, NO TUTORIAL
Touch anywhere in the lower half and a thumb stick appears under your thumb. Drag the way you want the car to go. That is the whole control scheme. There is one more button, and it is optional.
WRECK, DON'T ESCAPE
Police wrecks are the score. Lead a pursuer into a wall, or into another pursuer, and the combo climbs all the way to x5. CHASEBREAK, MEGA CHASEBREAK, ULTIMATE CHASEBREAK: keep it going and the numbers stop being polite.
THE 180
One button spins the car to face the way you came while it keeps sliding the same way. It pays out a burst of speed, and it makes the police angrier: keep doing it and more of them come, sooner and faster.
FOUR CARS, NONE OF THEM BETTER
The garage is a set of trade-offs, not a ladder. The SUV is the slowest and grips hardest. The Roadster is quick and lets go early. The Hypercar is the fastest thing in the city and the worst at corners: it buys pace with points. The Street Sport and the SUV are yours from the first run; borrow the Roadster or the Hypercar for three runs by watching an ad. Paint them how you like.
THREE DIFFICULTIES THAT MEAN IT
Harder modes give you less durability, a shorter mercy window after a hit, and more police, arriving sooner. They also pay up to five times the score. The mode is a wager, not a label.
LEADERBOARD
Send your best score to Game Center and see where you stand: worldwide or among friends, this week or all time.
WHAT IT DOESN'T DO
No accounts, no sign-up, nothing to buy. The only ads are the ones you choose to watch: a second chance in a run, or a borrowed car. The game plays offline; ads and the leaderboard need a connection.
Made by one person in Turkey.