Co-Pack Game is made and published by Cody Hale. AppBrain is an independent app data site and isn't affiliated with Cody Hale. The app name, icon, screenshots and description belong to Cody Hale and are shown as published on the App Store.
AppBrain's verdict
- Last updated
- June 28, 2026
Rankings
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Releases
Updates seen on the App Store- Version
- 1.1
- Launched
- June 2026
No changelog data
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Technology
Found in the app by AppBrain- Price
- Free
- App size
- 45.4 MB
- Content rating
- Everyone
Technologies used by Co-Pack Game
About the app and developer
About Co-Pack Game
Co-Pack Game is a games app developed by Cody Hale.
User Ratings
The app has no ratings yet.
App Information
Co-Pack Game is freely available from the App Store. The app size is 45.44 MB. The latest version available is 1.1. The last update was on June 28, 2026.
Technical Requirements
The app has a content rating of Everyone. The app has been available on the App Store since June 2026.
Developer information for Cody Hale
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Frequently asked questions about Co-Pack Game
Is Co-Pack Game free?
Yes. Co-Pack Game is free on the App Store.
Is Co-Pack Game still available?
Yes. Co-Pack Game is on the App Store, and the last update we saw was on June 28, 2026.
How large is Co-Pack Game?
Co-Pack Game is 45.44 MB.
Is Co-Pack Game suitable for children?
App Store rates the content of Co-Pack Game as suitable for everyone.
Who made Co-Pack Game?
Co-Pack Game was developed by Cody Hale. It is listed in the games category on the App Store.
Store listing
By Cody Hale, from the App StoreDescription by Cody Hale Written by the developer, not by AppBrain. Click to read.
You run a contract packaging plant. The lines, the automation, the capital — all yours to command. But the one input that decides whether you ship or sink is the one you control least: your crew. Co-Pack is a daily-staffing sim about running a real workforce, one shift at a time.
Every morning is a decision.
At each standup the board wipes clean and you re-staff from whoever actually showed up. A line only produces when Induct, Pack, and Stage are all covered. Fill the slots, hit Start Shift, and watch the cartons roll — or scramble when half your bench no-shows.
The cycle you'll spend the game mastering:
• A deep bench covers bad mornings — but anyone you don't place goes home unpaid and sours
• Push output with overtime and morale drops; buy it back with meals and raises and cash drops
• Too lean and one absence stalls a line; too fat and you bleed money and goodwill
Build something that lasts.
• Sign contracts with real deadlines — beat them or take a reputation hit
• Promote leads, convert temps to permanent staff, and upgrade automation
• Open new lines for true parallel production
• Hire a floor supervisor so shifts keep running while you're away
No pressure, no catch.
• Free to play
• No ads
• No in-app purchases
• Offline progress — come back to a "while you were away" report
Clock in, boss. The floor is yours.