Dot Shooter: Space Bullet Hell
Dot Shooter: Space Bullet Hell is made and published by Dang Nguyen. AppBrain is an independent app data site and isn't affiliated with Dang Nguyen. The app name, icon, screenshots and description belong to Dang Nguyen and are shown as published on the App Store.
AppBrain's verdict
- Last updated
- October 7, 2026
Rankings
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Also available on Google Play
Releases
Updates seen on the App Store- Version
- 2.0.0
- Launched
- January 2026
No changelog data
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Technology
Found in the app by AppBrain- Price
- Free
- App size
- 102.9 MB
- Content rating
- Everyone
Technologies used by Dot Shooter: Space Bullet Hell
About the app and developer
About Dot Shooter: Space Bullet Hell
Dot Shooter: Space Bullet Hell is a games app developed by Dang Nguyen.
User Ratings
The app has no ratings yet.
App Information
Dot Shooter: Space Bullet Hell is freely available from the App Store. The app size is 102.87 MB. The latest version available is 2.0.0. The last update was on October 7, 2026.
Technical Requirements
The app has a content rating of Everyone. The app has been available on the App Store since January 2026.
Developer information for Dang Nguyen
Address:
Frequently asked questions about Dot Shooter: Space Bullet Hell
Is Dot Shooter: Space Bullet Hell free?
Yes. Dot Shooter: Space Bullet Hell is free on the App Store.
Is Dot Shooter: Space Bullet Hell still available?
Yes. Dot Shooter: Space Bullet Hell is on the App Store, and the last update we saw was on October 7, 2026.
How large is Dot Shooter: Space Bullet Hell?
Dot Shooter: Space Bullet Hell is 102.87 MB.
Is Dot Shooter: Space Bullet Hell suitable for children?
App Store rates the content of Dot Shooter: Space Bullet Hell as suitable for everyone.
Who made Dot Shooter: Space Bullet Hell?
Dot Shooter: Space Bullet Hell was developed by Dang Nguyen. It is listed in the games category on the App Store.
Store listing
By Dang Nguyen, from the App StoreDescription by Dang Nguyen Written by the developer, not by AppBrain. Click to read.
Every level-up deals you a choice of cards. Split your shots, add crits, slow the swarm or harden the hull, then grow the right cards into one of 13 evolutions.
Four sectors
Drift, Belt, Reactor and Nebula each have their own enemies, their own Warden and their own trouble: asteroids that block your shots, a beam that sweeps the arena, and fog that hides what hunts you.
Keep what you earn
Enemies drop Cores. After a boss, extract to bank them all, or push on for more and risk the run. Spend Cores in the hangar on upgrades that last and on 12 of the 30 skins, trails and effects. Earn the other 18 through achievements.
Eight ships and one secret
Each ship changes the rules. Fork's shots bounce off the walls, Mirror fires both ways, Glass hits twice as hard on a thin hull. Unlock them by playing, then find the ninth.
More ways to play
- Time Challenge: three minutes, score only
- Daily: one seeded run a day, with the same seed, sector and modifiers for everyone
- Weekly: a harder seeded run that changes each week
- Boss Rush: a sector's three bosses, back to back
- Endless: past the Warden, the waves loop harder
- Danger: seven levels of harder rules that pay more Cores
- Three missions a day that pay Cores
- The Log: 100 achievements and a page for every enemy, boss and card you meet
Fair ads
Your first run has no ads. After that, an ad plays only when you tap for one: a revive, double Cores at the end of a run, or a card reroll. No account needed.
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