Fathom: Deep Sea Tycoon
Fathom: Deep Sea Tycoon is made and published by Amir Ghaemi. AppBrain is an independent app data site and isn't affiliated with Amir Ghaemi. The app name, icon, screenshots and description belong to Amir Ghaemi and are shown as published on the App Store.
AppBrain's verdict
- Last updated
- September 9, 2026
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Releases
Updates seen on the App Store- Version
- 1.1
- Launched
- August 2026
No changelog data
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Technology
Found in the app by AppBrain- Price
- Free
- App size
- 2.22 MB
- Content rating
- Everyone
Technologies used by Fathom: Deep Sea Tycoon
About the app and developer
About Fathom: Deep Sea Tycoon
Fathom: Deep Sea Tycoon is a games app developed by Amir Ghaemi.
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The app has no ratings yet.
App Information
Fathom: Deep Sea Tycoon is freely available from the App Store. The app size is 2.22 MB. The latest version available is 1.1. The last update was on September 9, 2026.
Technical Requirements
The app has a content rating of Everyone. The app has been available on the App Store since August 2026.
Developer information for Amir Ghaemi
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Frequently asked questions about Fathom: Deep Sea Tycoon
Is Fathom: Deep Sea Tycoon free?
Yes. Fathom: Deep Sea Tycoon is free on the App Store.
Is Fathom: Deep Sea Tycoon still available?
Yes. Fathom: Deep Sea Tycoon is on the App Store, and the last update we saw was on September 9, 2026.
How large is Fathom: Deep Sea Tycoon?
Fathom: Deep Sea Tycoon is 2.22 MB.
Is Fathom: Deep Sea Tycoon suitable for children?
App Store rates the content of Fathom: Deep Sea Tycoon as suitable for everyone.
Who made Fathom: Deep Sea Tycoon?
Fathom: Deep Sea Tycoon was developed by Amir Ghaemi. It is listed in the games category on the App Store.
What are the best alternatives to Fathom: Deep Sea Tycoon?
People looking at Fathom: Deep Sea Tycoon also look at these games apps: Pizza Empire Tycoon, Tiny Island: Cozy Farming, Khinkali Empire, Archives of Dust, Idle Space Meteor Miner.
Store listing
By Amir Ghaemi, from the App StoreDescription by Amir Ghaemi Written by the developer, not by AppBrain. Click to read.
Tap a rig to run a production cycle. Buy levels to make each cycle pay more. Hire crew and the rig runs itself — forever. That is the whole first hour, and it goes quickly.
Then the water gets darker.
THE DESCENT Hand-authored depth bands, from the Sunlight Shallows down through the Twilight Verge, the Midnight Expanse, the Abyssal Plain, the Hadal Trench and the Ember Vents. Each has its own water, its own pressure, its own machines. Past the authored zones the trench keeps going — generated, but never random. Zone forty is as well-formed as zone one.
SALVAGE RUNS Send submersibles down and leave them. A twenty-second run pays once; a six-hour run pays three times as much. Longer runs bring back more alloy, more artifacts, and better odds on something living.
THE FIELD LOG Six species in every zone, from common to epic. Every one you catalogue keeps working for you permanently — income, alloy, potency — and keeps working across every resurface. Duplicates still help, with diminishing returns.
RESEARCH THAT STICKS Artifacts buy permanent upgrades. Pearls buy deeper ones. Nothing you research is ever taken back, no matter how many times you resurface and start the climb again.
BUILT TO RESPECT YOUR TIME • No ads. • No in-app purchases. • No premium currency. • No energy meters, no timers you have to pay to skip. • Offline earnings capped at 24 hours, not 12 — and that cap only ever goes up. • Plays fine with no connection.
GAME CENTER Four leaderboards and nine achievements, if you want them. Entirely optional — the game never makes you sign in.
Fathom is a finished game, not a service. Nothing is held back from you, and nothing asks for your wallet once you are in.