Lost In Store
Lost In Store is made and published by Omar Aldhafeeri. AppBrain is an independent app data site and isn't affiliated with Omar Aldhafeeri. The app name, icon, screenshots and description belong to Omar Aldhafeeri and are shown as published on the App Store.
AppBrain's verdict
New- Rating on App Store
- 5.00
- 2 ratings
- Last updated
- October 6, 2026
Lost In Store came out 62 days ago. It doesn't have enough ratings yet to judge what users think.
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Releases
Updates seen on the App Store- Version
- 1.2
- Launched
- September 2026
No changelog data
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Technology
Found in the app by AppBrain- Price
- Free
- App size
- 14.2 MB
- Content rating
- Medium
Technologies used by Lost In Store
About the app and developer
About Lost In Store
Lost In Store is a games app developed by Omar Aldhafeeri.
User Ratings
Lost In Store is rated 5.00 out of 5 stars. The rating is based on 2 ratings.
App Information
Lost In Store is freely available from the App Store. The app size is 14.20 MB. The latest version available is 1.2. The last update was on October 6, 2026.
Technical Requirements
The app has a content rating of Medium Maturity. The app has been available on the App Store since September 2026.
Developer information for Omar Aldhafeeri
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Frequently asked questions about Lost In Store
Is Lost In Store free?
Yes. Lost In Store is free on the App Store.
Is Lost In Store still available?
Yes. Lost In Store is on the App Store, and the last update we saw was on October 6, 2026.
How large is Lost In Store?
Lost In Store is 14.20 MB.
Is Lost In Store suitable for children?
App Store gives Lost In Store a medium maturity rating, so it is not meant for young children.
How do people rate Lost In Store?
Lost In Store scores 5.00 out of 5 stars, from 2 ratings on the App Store.
Who made Lost In Store?
Lost In Store was developed by Omar Aldhafeeri. It is listed in the games category on the App Store.
What are the best alternatives to Lost In Store?
People looking at Lost In Store also look at these games apps: Wilderness: Survival Simulator, Maze Escape - 迷路脱出, 半夜三點的牛肉麵:湯還在滾, Frontline Horizon: FPS Ops, Airport Passenger Simulation.
Store listing
By Omar Aldhafeeri, from the App StoreDescription by Omar Aldhafeeri Written by the developer, not by AppBrain. Click to read.
LOST IN STORE is a first-person horror game set in a big-box supermarket after hours, and it is about the thing that shares it with you.
THE STORE RUNS ON EMERGENCY POWER
Act one is dark. Somewhere across six departments there is a backup generator, and the only way to find it is to listen for its beep. That is also the only way to find what is hunting you. It does not see well in the dark. It hears everything. Walk and you are heard. Crouch and you are slow.
STARTING THE GENERATOR IS THE LOUDEST THING YOU WILL EVER DO
The lights come up in a wave down the aisles. The muzak comes back on. And for a while afterwards neither of you can hear anything at all — which is why act two is not about noise. It is about sightlines. Cross the lit store to the breaker, throw it, and find the one exit that isn't chained shut.
NO MAP. NO MARKERS. NO ARROW.
Sound is the entire interface. There is no minimap, no waypoint, nothing on screen telling you where to go. Six departments are shuffled into a new arrangement every night, and the working exit is a different door every night. You will learn what Frozen looks like. You will never learn where it is tonight.
HIDING WORKS — THAT IS THE PROBLEM
Get inside a freezer or a crawl bay and it cannot see you. Not "probably won't." Cannot. But you are a small child in a cold, dark place, and sooner or later you are going to sneeze.
• A 4,436 m² store, built at full scale and generated fresh for every run
• Six departments, each with its own lighting, sound and silhouette
• 23,748 products on the shelves, all of them actually there
• Fifteen languages
• No purchases. No account. No internet connection required.
The store closes at nine.