Lullatide is made and published by WeMine 微礦. AppBrain is an independent app data site and isn't affiliated with WeMine 微礦. The app name, icon, screenshots and description belong to WeMine 微礦 and are shown as published on the App Store.
AppBrain's verdict
- Last updated
- November 4, 2026
Rankings
App Store top chartsApp Store Rankings for Lullatide
Releases
Updates seen on the App Store- Version
- 1.0.0
- Launched
- November 2026
No changelog data
User feedback
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Technology
Found in the app by AppBrain- Price
- Free
- App size
- 3.79 MB
- Content rating
- Everyone
Technologies used by Lullatide
About the app and developer
About Lullatide
Lullatide is a games app developed by WeMine 微礦.
User Ratings
The app has no ratings yet.
App Information
Lullatide is freely available from the App Store. The app size is 3.79 MB. The latest version available is 1.0.0. The last update was on November 4, 2026.
Technical Requirements
The app has a content rating of Everyone. The app has been available on the App Store since November 2026.
Developer information for WeMine 微礦
Address:
Frequently asked questions about Lullatide
Is Lullatide free?
Yes. Lullatide is free on the App Store.
Is Lullatide still available?
Yes. Lullatide is on the App Store, and the last update we saw was on November 4, 2026.
How large is Lullatide?
Lullatide is 3.79 MB.
Is Lullatide suitable for children?
App Store rates the content of Lullatide as suitable for everyone.
Who made Lullatide?
Lullatide was developed by WeMine 微礦. It is listed in the games category on the App Store.
Store listing
By WeMine 微礦, from the App StoreDescription by WeMine 微礦 Written by the developer, not by AppBrain. Click to read.
Every night the Tidelings sail home by lantern light. They cannot row. They go wherever the tide goes. So drag the Moon around their little planet, and the sea will follow you, and the lanterns will follow the sea.
ONE FINGER, REAL TIDES
Bring the Moon close and the tide stands tall. Pull it away and the water settles. The far side of the planet rises too, and every high tide leaves a low tide somewhere else. Lullatide's sea is a real simulation, so every puzzle grows out of how tides behave.
FIFTEEN POCKET PLANETS
• Float lanterns over reefs and past prickly urchins.
• Slip the tide past a sleeping gull. Not too low, not too high.
• Steer through daylight, where the Moon has no pull, by using the far tide.
• Keep the lanterns inside your glow, because Gnash hunts in the dark.
• Keep moving when the comets come.
You have three hearts, a dawn that will not wait, and a Full Moon medal to earn for a perfect night.
A NEW TIDE EVERY DAY
The Daily Tide is one new planet a day, the same for every player. Keep a streak, climb the Game Center leaderboards, and let the tide bell remind you if you want it to. It rings once a day at most and goes quiet if you stay away.
MOONS THAT SING
The planet is a music box and the Moon is its key. Collect eight moons, each with its own look and its own musical scale.
PLAY TOGETHER
Turn on Two Moons and a second finger steers a second Moon. Line up to stack your tides, or pull against each other and cancel them out.
FAIR AND QUIET
• Free to start: the first two constellations (six planets), the Daily Tide and five moons.
• One-time purchases unlock the rest: Full Voyage (nine more planets), Collector's Shelf (three more moons), or Everything. Purchases support Family Sharing.
• No ads. No subscriptions. No timers to pay past. Stardust is earned by playing and is never sold.
• No account, and no data collected.
A game by WeMine Limited. Developed by Horris Tse.