MEMORICA is made and published by kenei hayama. AppBrain is an independent app data site and isn't affiliated with kenei hayama. The app name, icon, screenshots and description belong to kenei hayama and are shown as published on the App Store.
AppBrain's verdict
- Rating on App Store
- 4.50
- 2 ratings
- Last updated
- February 10, 2025
It doesn't have enough ratings yet to judge what users think.
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Releases
Updates seen on the App Store- Version
- 1.1.6
- Launched
- October 2024
No changelog data
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Technology
Found in the app by AppBrain- Price
- Free
- App size
- 197.2 MB
- Content rating
- Everyone
Technologies used by MEMORICA
About the app and developer
About MEMORICA
MEMORICA is a games app developed by kenei hayama.
User Ratings
MEMORICA is rated 4.50 out of 5 stars. The rating is based on 2 ratings.
App Information
MEMORICA is freely available from the App Store. The app size is 197.16 MB. The latest version available is 1.1.6. The last update was on February 10, 2025.
Technical Requirements
The app has a content rating of Everyone. The app has been available on the App Store since October 2024.
Developer information for kenei hayama
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Store listing
By kenei hayama, from the App StoreDescription by kenei hayama Written by the developer, not by AppBrain. Click to read.
memory skills with strategic elements. By using skill cards, the game goes
beyond a simple test of memory, creating intense mental battles.
Players choose two skill cards at the start of each game, adding a layer of
psychological warfare to their matches.
Four types of skill cards:
3 Cards
You can flip three cards instead of the usual two, giving you an
advantage early in the game.
Darkness
Hide the images of cards your opponent has flipped, confusing
their memory and strategy.
Shuffle
Reset the position of memorized cards, disrupting your opponent’s plans.
See through
View the image on a specific card, giving you the information
you need to make a perfect match.
This game was inspired by the developer’s experience playing Concentration
with their child, who came up with unique ideas like, “What if you could flip
three cards?” or “What if you could see through the cards?” By turning these
ideas into reality, the game offers simple rules but deep strategic gameplay.