Offline Tower Defense: AI War
Offline Tower Defense: AI War is made and published by Gomiigo Games. AppBrain is an independent app data site and isn't affiliated with Gomiigo Games. The app name, icon, screenshots and description belong to Gomiigo Games and are shown as published on the App Store.
AppBrain's verdict
New- Rating on App Store
- 4.60
- 10 ratings
- Last updated
- October 19, 2026
Offline Tower Defense: AI War came out 86 days ago. It doesn't have enough ratings yet to judge what users think.
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Competitors
Similar apps and more from Gomiigo GamesReleases
Updates seen on the App Store- Version
- 1.1.9
- Launched
- July 2026
No changelog data
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Technology
Found in the app by AppBrain- Price
- Free
- App size
- 48.1 MB
- Content rating
- Low
Technologies used by Offline Tower Defense: AI War
About the app and developer
About Offline Tower Defense: AI War
Offline Tower Defense: AI War is a games app developed by Gomiigo Games.
What is the rating of Offline Tower Defense: AI War?
Offline Tower Defense: AI War is rated 4.60 out of 5 stars, based on 10 ratings.
Is Offline Tower Defense: AI War free?
Offline Tower Defense: AI War is free. The app size is 48.14 MB. The latest version available is 1.1.9. The last update was on October 19, 2026.
What are the requirements for Offline Tower Defense: AI War?
The app has a content rating of Low Maturity. The app has been available on the App Store since July 2026.
Developer information for Gomiigo Games
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Store listing
By Gomiigo Games, from the App StoreDescription by Gomiigo Games Written by the developer, not by AppBrain. Click to read.
A rogue AI has broken containment, and its viruses are already pouring down your lanes. You are the last firewall. Place turrets along both flanks, pick one upgrade out of three every level, and burn the swarm down before it chews through your gate.
There is no game over screen. When the gate breaks, you choose: fall back a few waves for free, or push straight on.
IDLE OR ACTIVE - YOUR CALL
The vault keeps mining coins while the app is closed. Come back to a payout, spend it on turrets and perks, and drop straight into the next wave.
THE ENEMY LEARNS
This is not a static wave list. The swarm measures how fast you are killing it and scales to keep up. Lean too hard on one weapon and viruses start arriving immune to exactly that damage type - so a balanced arsenal beats a single maxed-out gun.
HOW TO PLAY
1. Tap an empty slot to place a turret
2. Level up and pick 1 of 3 upgrade cards
3. Spend coins in the weapon shop, chips on the gate and global perks
4. Beat the boss wave every 10 waves
FEATURES
- Endless waves with themed rounds and a boss every 10 waves
- 48 virus types across 6 damage elements - resistances, immunities and weak points
- Adaptive difficulty that catches up when you outgun it, so it never goes stale
- Counter-attack AI that targets your strongest weapon
- One-of-three upgrade cards, weapon and gate upgrade shops, dual currency
- Offline vault - coins pile up while you are away
- Neon wireframe visuals, built to stay smooth and easy on your battery
- Portrait, one hand, fully playable offline with no network required
SUBSCRIPTIONS (OPTIONAL)
- Basic Pass - US$2.99/month: no ads, up to 2x speed, +10% coins and chips, +100% offline income
- Pro Pass - US$9.99/month: no ads, up to 3x speed, +100% coins, +200% chips, +300% offline income
Both plans start with a 3-day free trial and can be subscribed at the same time - their effects stack.
Payment is charged to your Apple ID account at confirmation of purchase. A subscription renews automatically unless auto-renew is turned off at least 24 hours before the end of the current period. Your account is charged for renewal within 24 hours prior to the end of the current period. You can manage or cancel your subscriptions in Settings > Apple ID > Subscriptions after purchase. Any unused portion of a free trial period is forfeited when you purchase a subscription.
Terms of Use (EULA): https://www.apple.com/legal/internet-services/itunes/dev/stdeula/
Privacy Policy: http://gomiigo.com/privacy_policy.html