Pixel Miner: Idle Dig Clicker
Pixel Miner: Idle Dig Clicker is made and published by Wojciech Borczyk. AppBrain is an independent app data site and isn't affiliated with Wojciech Borczyk. The app name, icon, screenshots and description belong to Wojciech Borczyk and are shown as published on the App Store.
AppBrain's verdict
- Rating on App Store
- 5.00
- 4 ratings
- Last updated
- November 1, 2026
It doesn't have enough ratings yet to judge what users think.
Rankings
App Store top chartsApp Store Rankings for Pixel Miner: Idle Dig Clicker
Competitors
Similar apps and more from Wojciech BorczykAlternatives to Pixel Miner: Idle Dig Clicker
Releases
Updates seen on the App Store- Version
- 2.1.0
- Launched
- April 2026
No changelog data
User feedback
Ratings and reviews on the App StoreComments on Pixel Miner: Idle Dig Clicker for iOS
We don't have enough comments to show example comments. Please check back later.
Technology
Found in the app by AppBrain- Price
- Free
- App size
- 56.9 MB
- Content rating
- Everyone
Technologies used by Pixel Miner: Idle Dig Clicker
About the app and developer
About Pixel Miner: Idle Dig Clicker
Pixel Miner: Idle Dig Clicker is a games app developed by Wojciech Borczyk.
What is the rating of Pixel Miner: Idle Dig Clicker?
Pixel Miner: Idle Dig Clicker is rated 5.00 out of 5 stars, based on 4 ratings.
Is Pixel Miner: Idle Dig Clicker free?
Pixel Miner: Idle Dig Clicker is free. The app size is 56.86 MB. The latest version available is 2.1.0. The last update was on November 1, 2026.
What are the requirements for Pixel Miner: Idle Dig Clicker?
The app has a content rating of Everyone. The app has been available on the App Store since April 2026.
Developer information for Wojciech Borczyk
Address:
Store listing
By Wojciech Borczyk, from the App StoreDescription by Wojciech Borczyk Written by the developer, not by AppBrain. Click to read.
Formerly known as Dig Too Deep.
HOW IT PLAYS
- Idle mining: the miner keeps digging while the app is closed. Offline progress fills your pocket.
- Hard-capped pocket: when it is full, mining stops. Short check-ins, real decisions, no endless overflow.
- Upgrades: 12 tools from Hammer to Black Hole, speed multipliers, 10 pocket sizes.
- Prestige: reach the core, reset the run, earn Crystals, build a permanent base.
- Six planets: Earth, Moon, Mars, Europa, the Sun and an endless Black Hole, each with its own trade-offs.
- Ascension: a second prestige layer that earns Star Dust for permanent upgrades.
- Treasures, caves, challenges, achievements and active abilities on top of the incremental loop.
RETRO CRT LOOK
Pixel art with scanlines and a palette borrowed from the Amiga and ZX Spectrum era.
NO ADS
Nothing to watch, ever. The whole game is free. One optional purchase, the Miner's License, doubles your pocket and adds 10% pixels. No subscriptions.
Optimized for iPhone, iPad and iPhone Duo.