Pocket Alchemist: Idle Alchemy
Pocket Alchemist: Idle Alchemy is made and published by Steven Wemyss. AppBrain is an independent app data site and isn't affiliated with Steven Wemyss. The app name, icon, screenshots and description belong to Steven Wemyss and are shown as published on the App Store.
AppBrain's verdict
- Last updated
- October 20, 2026
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Releases
Updates seen on the App Store- Version
- 1.2.0
- Launched
- August 2026
No changelog data
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Technology
Found in the app by AppBrain- Price
- Free
- App size
- 102.7 MB
- Content rating
- Everyone
Technologies used by Pocket Alchemist: Idle Alchemy
About the app and developer
About Pocket Alchemist: Idle Alchemy
Pocket Alchemist: Idle Alchemy is a games app developed by Steven Wemyss.
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The app has no ratings yet.
App Information
Pocket Alchemist: Idle Alchemy is freely available from the App Store. The app size is 102.70 MB. The latest version available is 1.2.0. The last update was on October 20, 2026.
Technical Requirements
The app has a content rating of Everyone. The app has been available on the App Store since August 2026.
Developer information for Steven Wemyss
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Frequently asked questions about Pocket Alchemist: Idle Alchemy
Is Pocket Alchemist: Idle Alchemy free?
Yes. Pocket Alchemist: Idle Alchemy is free on the App Store.
Is Pocket Alchemist: Idle Alchemy still available?
Yes. Pocket Alchemist: Idle Alchemy is on the App Store, and the last update we saw was on October 20, 2026.
How large is Pocket Alchemist: Idle Alchemy?
Pocket Alchemist: Idle Alchemy is 102.70 MB.
Is Pocket Alchemist: Idle Alchemy suitable for children?
App Store rates the content of Pocket Alchemist: Idle Alchemy as suitable for everyone.
Who made Pocket Alchemist: Idle Alchemy?
Pocket Alchemist: Idle Alchemy was developed by Steven Wemyss. It is listed in the games category on the App Store.
What are the best alternatives to Pocket Alchemist: Idle Alchemy?
People looking at Pocket Alchemist: Idle Alchemy also look at these games apps: AlchemyMix, Leaves of Blocks, Evolution Idle: Last Survivor, Chicken Attack:Infinite War, Miniature LAND -Four Seasons-.
Store listing
By Steven Wemyss, from the App StoreDescription by Steven Wemyss Written by the developer, not by AppBrain. Click to read.
Mix two ingredients to uncover magical recipes in a cozy alchemy workshop. A short, interactive guide helps you make your first discovery and put it to work.
DISCOVER SOMETHING NEW
Explore 38 recipes across four tiers. Tap ingredients into two slots, follow journal clues, and pin the recipe you want to explore next. Ingredient order never matters.
GROW AND AUTOMATE
Your first discovery awakens the essence garden: one of each base essence grows every minute. Gather more with a tap, assign recipes to benches, and see exactly which ingredients are missing. Garden growth and crafting continue for up to eight hours offline; benches need enough ingredients for each craft.
KEEP WHAT YOU LEARN
Craft the five ritual artifacts and begin another cycle with your discoveries and recipe mastery intact. Spend earned Insight on permanent upgrades, unlock a fourth bench, and work toward the Great Works.
PLAY AT YOUR PACE
Offline core gameplay, portrait controls, ten interface languages, and no account or sign-in. Progress is saved on your device. New failed combinations earn Residue for hints and temporary boosts.
NO FORCED ADS
Rewarded ads are optional. No banners, interstitials or in-app purchases. You never need to watch an ad to keep playing.
Privacy policy: https://seneku.dev/legal/mobile-privacy-policy
THE LIVING WORKSHOP
Help three returning visitors restore their projects. Shape production with garden focus, bench equipment, stock targets and queues. Research six new recipes across two chapters, meet Pip the moth-spirit apprentice, and prepare expeditions with supplies you craft. After a ritual, choose a discipline or an optional charter. Visitor requests and earned expedition rewards wait for you; activity-journal progress does not expire.