QuackyBrush is made and published by Porter360, LLC. AppBrain is an independent app data site and isn't affiliated with Porter360, LLC. The app name, icon, screenshots and description belong to Porter360, LLC and are shown as published on the App Store.
AppBrain's verdict
- Rating on App Store
- 5.00
- 3 ratings
- Last updated
- June 14, 2026
It doesn't have enough ratings yet to judge what users think.
Rankings
App Store top chartsApp Store Rankings for QuackyBrush
Releases
Updates seen on the App Store- Version
- 1.0
- Launched
- June 2026
No changelog data
User feedback
Ratings and reviews on the App StoreComments on QuackyBrush for iOS
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Technology
Found in the app by AppBrain- Price
- Free
- App size
- 22.4 MB
- Content rating
- Everyone
Technologies used by QuackyBrush
About the app and developer
About QuackyBrush
QuackyBrush is an education app developed by Porter360, LLC.
User Ratings
QuackyBrush is rated 5.00 out of 5 stars. The rating is based on 3 ratings.
App Information
QuackyBrush is freely available from the App Store. The app size is 22.41 MB. The latest version available is 1.0. The last update was on June 14, 2026.
Technical Requirements
The app has a content rating of Everyone. The app has been available on the App Store since June 2026.
Developer information for Porter360, LLC
Address:
Frequently asked questions about QuackyBrush
Is QuackyBrush free?
Yes. QuackyBrush is free on the App Store.
Is QuackyBrush still available?
Yes. QuackyBrush is on the App Store, and the last update we saw was on June 14, 2026.
How large is QuackyBrush?
QuackyBrush is 22.41 MB.
Is QuackyBrush suitable for children?
App Store rates the content of QuackyBrush as suitable for everyone.
How do people rate QuackyBrush?
QuackyBrush scores 5.00 out of 5 stars, from 3 ratings on the App Store.
Who made QuackyBrush?
QuackyBrush was developed by Porter360, LLC. It is listed in the education category on the App Store.
Store listing
By Porter360, LLC, from the App StoreDescription by Porter360, LLC Written by the developer, not by AppBrain. Click to read.
When the shape is right, bake to fuse the primitives into a single smooth model. Then paint directly on the surface. Save as a Creation. Place it in a Scene with a movable light and other models. Render the scene to your camera roll.
Built for everyone - ideal for 7+ (kids who play Minecraft/Roblox or other 3D games performed well in UX testing). The interface respects your time. Drag-first input on top of an SDF + smooth-min CSG engine. Premium creative ownership - buy once, no subscription.
What you can make. Stuffed animals, cute characters, low-poly game assets, 3D-print-ready props, game mascots, geometric sculpture, snowmen, ducks, chess pieces, mushrooms, robots. The primitive set composes into more than its parts.
Negative-space carving. Switch any primitive to Carve mode and it becomes a subtractive ghost - eye sockets, mouth slots, embossed details, cavities. Smooth-min CSG fillets the boundary so carves feel hand-shaped, not Boolean-clean.
Groups + pre-bake. Build a head, group its parts, pre-bake the group into a single fused unit. Drag the head as one piece while you keep adding to the body.
Mirror. X, Y, or Z. Place one ear, get the other automatically. Place one eye, get the second symmetric.
Free trackball rotate. Drag in any direction - the model rotates around the axis perpendicular to your finger. Need axis-locked rotation? Switch to X / Y / Z sub-tools.
Orthographic toggle: Faux-orthographic camera for design-grade views.