Retro Pocket Toys
Retro Pocket Toys is made and published by Steamtown Media Limited. AppBrain is an independent app data site and isn't affiliated with Steamtown Media Limited. The app name, icon, screenshots and description belong to Steamtown Media Limited and are shown as published on the App Store.
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New- Rating on App Store
- 5.00
- 1 ratings
- Last updated
- September 23, 2026
Retro Pocket Toys came out 25 days ago. It doesn't have enough ratings yet to judge what users think.
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Releases
Updates seen on the App Store- Version
- 1.0
- Launched
- September 2026
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Technology
Found in the app by AppBrain- Price
- Free
- App size
- 987.0 KB
- Content rating
- Everyone
Technologies used by Retro Pocket Toys
About the app and developer
About Retro Pocket Toys
Retro Pocket Toys is a games app developed by Steamtown Media Limited.
User Ratings
Retro Pocket Toys is rated 5.00 out of 5 stars. The rating is based on one rating ratings.
App Information
Retro Pocket Toys is freely available from the App Store. The app size is 987.00 kB. The latest version available is 1.0. The last update was on September 23, 2026.
Technical Requirements
The app has a content rating of Everyone. The app has been available on the App Store since September 2026.
Developer information for Steamtown Media Limited
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Store listing
By Steamtown Media Limited, from the App StoreDescription by Steamtown Media Limited Written by the developer, not by AppBrain. Click to read.
Retro Pocket Toys is four of them in one drawer.
RING TOSS — five rings, five pegs. A ring has to go over the top of a peg and slide down it, which is exactly as difficult as you remember.
HOOPS — six balls through a hoop and into the rack behind it.
TIC-TAC-TOE — nine posts in a grid. Three counters in a line wins it. You only have five.
LEAPFROG — four counters, four lily pads, one each.
REAL WATER, NOT AN ANIMATION
The tank is simulated from the actual properties of the object. Water at room temperature. Pieces moulded in a plastic slightly denser than it, which is why they sink slowly rather than floating or dropping like stones. Rings, balls and counters fall at different rates because their shapes carry different amounts of drag, and the whole body of water turns over in a slow circulation that keeps working for seconds after you have let go of the button.
A BUTTON YOU HAVE TO WORK
Hold it and the jet builds. Keep holding and the puff runs out, the way a bellows does. Let go and it dies away — and if you touch it again before it reaches nothing, it climbs straight back from where it got to. Short taps, long holds and quick pumping all do different things, and learning which one a shot needs is most of the game.
TILT IT
Lean the phone and the water leans with it. It is a weak current on purpose: enough to walk a hovering ring sideways onto a peg, never enough to be a better way to play than the button.
IT FEELS LIKE AN OBJECT
Haptics that follow the water rather than firing once. A moulded case with a crooked printed sticker and countersunk screws. Bubbles, drifting light on the back wall, and a pocket of trapped air riding along the top of the tank.
TRY EVERYTHING, THEN KEEP ONE
Every toy is open for five plays. When those are spent you keep whichever one you liked best — free, permanently, no strings — or unlock all four with a single purchase.
No subscription. No advertising. No account. Nothing collected, ever: there is no analytics in this app at all.
Not affiliated with, or endorsed by any toy maker. Inspired by the water games of the era rather than by any particular one.