Slime touch (Universal) is made and published by Gamedokan. AppBrain is an independent app data site and isn't affiliated with Gamedokan. The app name, icon, screenshots and description belong to Gamedokan and are shown as published on the App Store.
AppBrain's verdict
Removed- Rating on App Store
- 2.00
- 2 ratings
- Last updated
- May 27, 2025
Slime touch (Universal) is no longer on the App Store. It had too few ratings to say what users thought.
Competitors
Similar apps and more from GamedokanMore from Gamedokan
Releases
Updates seen on the App Store- Version
- 2.8
- Launched
- April 2011
No changelog data
User feedback
Ratings and reviews on the App StoreComments on Slime touch (Universal) for iOS
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Technology
Found in the app by AppBrain- Price
- $0.99
- App size
- 1.47 MB
- Content rating
- Everyone
Technologies used by Slime touch (Universal)
About the app and developer
About Slime touch (Universal)
Slime touch (Universal) was a games app developed by Gamedokan. It was removed from the App Store May 14, 2026.
User Ratings
Slime touch (Universal) was rated 2.00 out of 5 stars, based on 2 ratings.
App Information
Slime touch (Universal) cost $0.99. The app size was 1.47 MB. The last available version was 2.8. The last update was on May 27, 2025.
Technical Requirements
The app had a content rating of Everyone. The app had been available on the App Store since April 2011.
Developer information for Gamedokan
Address:
Store listing
By Gamedokan, from the App StoreSimilar apps
Description by Gamedokan Written by the developer, not by AppBrain. Click to read.
You can do some actions to the Slime.
[Features]
- Realistic soft body technology.
- Gyro or Compass and Accelerometer provide 6-axis motion sensing.
- Retina display is supported.
- Realistic shadow by OpenGL ES 2.0.
[Compatibility]
- iPhone / iPod touch and iPad are compatible.
- OpenGL ES 2.0 is not required.
- Gyro and Compass and Accelerometer are not required.
[Actions to the Slime]
- Catch and drop and throw the Slime
- Shoot the balls to the Slime
[Option settings]
- Renderer (OpenGL ES 1.1 / OpenGL ES 2.0)
- Retina Display (On / Off)
- Shadow (On / Off)
- Motion Sensing (Gyro / Compass / Accelerometer / None)
- Time Scale (0% - 100%)
- Gravity (0 - 50)
- Ball Mass (0 - 10)
- Ball Speed (0 - 100)