Slimes in Love is made and published by pkclSoft. AppBrain is an independent app data site and isn't affiliated with pkclSoft. The app name, icon, screenshots and description belong to pkclSoft and are shown as published on the App Store.
AppBrain's verdict
- Last updated
- March 14, 2026
- Size
- 68.7 MB
User feedback
Ratings and reviews on the App StoreComments on Slimes in Love for iOS
We don't have enough comments to show example comments. Please check back later.
Store listing
By pkclSoft, from the App StoreScreenshots by pkclSoft, from the the App Store listing
Description by pkclSoft Written by the developer, not by AppBrain. Click to read.
Slimes in Love is a super hyper casual game about love, and letting slimes that are in-love, be together. This game is also about fun, definitely no stress but absolutely, love.
In each level you have nine Cute Slimes who have a love on the other side of the board. Your task is to clear a path through the Cranky Slimes so that as many as possible can get together again.
Clear a path by merging sets of 3 or more Cranky Slimes. Along the way, you can earn powerups by merging larger sets of Cranky Slimes. This is done by moving Crankies around, and then merging them once you have a set.
This is a game that is about letting you play forever if you want. Every level can be completed with just one Cutie couple together, or all nine if you want. There is no pressure either way.
There is no in-game currency, no IAP, no ADs, just a game whose primary aim is for you to play, relax, enjoy yourself and have fun.
Crankies, being what they are, live in a hierarchy. Every time you merge a set, one of that set will grow, upgrading to the next level. At the top of the hierarchy is the Rainbow Cranky, who, when it merges, can grow no further, and ascends to a higher plane. Happily enough, that higher plane is one that doesn't get in the way of the Cuties, and you never have to deal with that Cranky again.
Cuties can be a little silly at times. They can be so focused on being with their love, that they get in the way of other Cuties. Sometimes you need to deal with that by moving Crankies around, and there are powerups to help with that.
Remember, if you get stuck on a level, and you can't get all of the cuties across (it will happen...), just move to the next level. Levels are all roughly equal, but there are a few that can be more challenging.
Above all, this game is for you to have fun with, to relax, and be able to turn off from the craziness around you.
Slimes in Love does work with Game Center and iCloud. Your player details, like your score, and game progression are stored within iCloud, and are used purely to help the game track your achievements for Game Center. To get the most out of Game Center, make sure you're logged in. If you aren't, don't worry, you can still play; you just won't record achievements.
Slimes in Love supports Game Controllers on all devices. On Apple TV, a game controller is required.
For any help and support, please contact: support@pkclsoft.com
In each level you have nine Cute Slimes who have a love on the other side of the board. Your task is to clear a path through the Cranky Slimes so that as many as possible can get together again.
Clear a path by merging sets of 3 or more Cranky Slimes. Along the way, you can earn powerups by merging larger sets of Cranky Slimes. This is done by moving Crankies around, and then merging them once you have a set.
This is a game that is about letting you play forever if you want. Every level can be completed with just one Cutie couple together, or all nine if you want. There is no pressure either way.
There is no in-game currency, no IAP, no ADs, just a game whose primary aim is for you to play, relax, enjoy yourself and have fun.
Crankies, being what they are, live in a hierarchy. Every time you merge a set, one of that set will grow, upgrading to the next level. At the top of the hierarchy is the Rainbow Cranky, who, when it merges, can grow no further, and ascends to a higher plane. Happily enough, that higher plane is one that doesn't get in the way of the Cuties, and you never have to deal with that Cranky again.
Cuties can be a little silly at times. They can be so focused on being with their love, that they get in the way of other Cuties. Sometimes you need to deal with that by moving Crankies around, and there are powerups to help with that.
Remember, if you get stuck on a level, and you can't get all of the cuties across (it will happen...), just move to the next level. Levels are all roughly equal, but there are a few that can be more challenging.
Above all, this game is for you to have fun with, to relax, and be able to turn off from the craziness around you.
Slimes in Love does work with Game Center and iCloud. Your player details, like your score, and game progression are stored within iCloud, and are used purely to help the game track your achievements for Game Center. To get the most out of Game Center, make sure you're logged in. If you aren't, don't worry, you can still play; you just won't record achievements.
Slimes in Love supports Game Controllers on all devices. On Apple TV, a game controller is required.
For any help and support, please contact: support@pkclsoft.com
Safety and technology
Found in the app by AppBrain- Price
- $0.49
- App size
- 68.7 MB
- Content rating
- Everyone
Technologies used by Slimes in Love
Releases
Updates seen on the App Store- Version
- 1.1
- Launched
- February 2025
No changelog data
Alternatives
Similar apps and more from pkclSoftMore from pkclSoft
Rankings
App Store top chartsApp Store Rankings for Slimes in Love
This app is not ranked
About the app and developer
About Slimes in Love
Slimes in Love is a games app developed by pkclSoft.
User Ratings
The app has no ratings yet.
App Information
Slimes in Love costs $0.49. The app size is 68.70 MB. The latest version available is 1.1. The last update was on March 14, 2026.
Technical Requirements
The app has a content rating of Everyone. The app has been available on the App Store since February 2025.
Developer information for pkclSoft
Address: