Teachley Addimal Adventure
Teachley Addimal Adventure is made and published by Teachley. AppBrain is an independent app data site and isn't affiliated with Teachley. The app name, icon, screenshots and description belong to Teachley and are shown as published on the App Store.
AppBrain's verdict
- Last updated
- September 15, 2026
Rankings
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Releases
Updates seen on the App Store- Version
- 2.12
- Launched
- June 2013
No changelog data
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Technology
Found in the app by AppBrain- Price
- $4.99
- App size
- 181.9 MB
- Content rating
- Everyone
Technologies used by Teachley Addimal Adventure
About the app and developer
About Teachley Addimal Adventure
Teachley Addimal Adventure is an education app developed by Teachley.
User Ratings
The app has no ratings yet.
App Information
Teachley Addimal Adventure costs $4.99. The app size is 181.90 MB. The latest version available is 2.12. The last update was on September 15, 2026.
Technical Requirements
The app has a content rating of Everyone. The app has been available on the App Store since June 2013.
Developer information for Teachley
Address:
Frequently asked questions about Teachley Addimal Adventure
Is Teachley Addimal Adventure free?
No. Teachley Addimal Adventure costs $4.99 on the App Store.
Is Teachley Addimal Adventure still available?
Yes. Teachley Addimal Adventure is on the App Store, and the last update we saw was on September 15, 2026.
How large is Teachley Addimal Adventure?
Teachley Addimal Adventure is 181.90 MB.
Is Teachley Addimal Adventure suitable for children?
App Store rates the content of Teachley Addimal Adventure as suitable for everyone.
Who made Teachley Addimal Adventure?
Teachley Addimal Adventure was developed by Teachley. It is listed in the education category on the App Store.
What are the best alternatives to Teachley Addimal Adventure?
People looking at Teachley Addimal Adventure also look at these education apps: Math Facts Fluency Builder, 100s Board, I Learn: Phonics for Kids, Math Champions games for kids, Reading Raven Vol 2 HD.
Store listing
By Teachley, from the App StoreDescription by Teachley Written by the developer, not by AppBrain. Click to read.
Parent's Choice Award
Editor's Choice Award - Children's Technology Review
What are people saying?
"Teachley Addimal Adventure is an excellent tool for teaching kids strategies they need to master single-digit addition." - Common Sense Media
“Addimal Adventure is an exciting, new way to teach addition facts! There’s nothing else out there focused on teaching kids strategies.” -Sarah B., 1st grade teacher, NYC
About the game:
The sinister Professor Possum has destroyed the golden city of El Sumado and is building a robot set on destroying the world! Captain Memo and the Addimals have come to save the day, but they can’t do it alone. Help the Addimals win back the golden blocks and restore El Sumado to its former glory!
Developed by former teachers and experts in children’s cognition and learning, Addimal Adventure is an engaging game that teaches addition. The Addimal characters model effective strategies for solving math facts. Children practice using these strategies during the tool round, while the speed round encourages memorization, providing hints as needed.
Most addition apps focus on drill with digital worksheets and flashcards. In contrast, our app teaches effective math strategies and scaffolds learning to promote conceptual understanding and fact fluency.
Addimal Adventure is a great tool for teaching different ways to solve problems and for parents to support their children’s learning at home.
Recommended Grades: K-2, 3-5 (intervention)
Meets Many Common Core, TEKS, and other State Math Standards.
About Teachley:
Founded by former teachers, Teachley uses cognitive science research to create apps that teach effective learning strategies and assess what kids know within engaging games. Our team includes experts in cognition and learning, Grammy and Emmy-award winning creative talent as well as new and noteworthy game designers. www.teachley.com
*This app was made possible by the U.S. Department of Education, with funding provided by the Institute of Education Sciences’ SBIR program.